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13L G40 Boldfresh vs. Wheatbeer (Allies +15)

  • 17

    Per battle, I mean, with A.

  • 12

    I like the idea of leaving all as is just say the ftr tac went to 37 and the bombers went to malaysia and u get a free pass on your first aa hit.  Sound good?

  • 17

    That works for me.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from French Indo China to Yunnan
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Kwangsi to India
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in Sumatra and were removed
                1 bomber moved from India to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Anhwe to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Manchuria to Amur
                1 aaGun and 5 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 0
                EDIT: Turning off Edit Mode
                1 airfield placed in Kwangsi
                1 factory_minor placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 fighter and 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 5 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 3 transports
        35 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        20 Sea Zone : 1 flag, 2 destroyers
        6 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 5 / 16
        British : 27 / 34
        UK_Pacific : 7 / 15
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.164
            Standard Deviation : 1.079
            Total rolls : 68

    Null / Other
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Central America
                2 fighters moved from 26 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 cruiser moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Adding units owned by Americans to Central United States: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 56 / 58
        Americans : 52 / 75
        Chinese : 5 / 16
        British : 27 / 34
        UK_Pacific : 7 / 15
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Changing ownership of Yunnan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 27 / 34
        UK_Pacific : 7 / 15
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    I replicated the battle rolled in YUN.

    I wanted to adjust my NCM on the original turn and it wouldn’t let me add my fighter back after I removed it with EDIT, so I had to redo the map (you can refer to the original dice emails though).

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

  • 17

    need scrambling orders SZ95

  • 12

    scramble 3 ftrs.

  • 17

    sub hit, can I assume Italy takes it’s sub as a casualty?

  • 12

    yes…  darn it.  :-(

  • 12

    @Boldfresh:

    yes…  darn it.   :-(

    guess that sub hit gives you the edge in the battle, now i need to get lucky.

  • 12

    looks like i caught a break…  :-o

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                        British roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                        British roll dice for 1 armour in Kenya, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 6 :  1/1 hits
                        1 armour owned by the British lost in Kenya
                    Italians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Szechwan to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                1 artillery and 3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,5
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 0
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,2,2,1,2,4,6,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    was afraid you would keep your sub and go after my cruiser.  i think i made a mistake not buying a destroyer.

  • 17

    That went thoroughly lousy, feel free to swap casualties.

  • 17

    Granted SZ95 was a gamble … but I usually lose as Allies trying to play conservative.  I don’t think I’ve ever won as Allies without some early-game luck  :lol:

    This game will be instructive for seeing how the J1 plays out though.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Gibraltar

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns and 2 artilleries moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 84
        Russians : 36 / 37
        Japanese : 55 / 58
        Americans : 52 / 75
        Chinese : 6 / 13
        British : 29 / 26
        UK_Pacific : 7 / 6
        Italians : 16 / 27
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    French Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

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