AXIS Suprise Attack…ALLIES Randmacts


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  2/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 armour and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 36 / 41
        Japanese : 53 / 68
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 36 / 37
        UK_Pacific : 17 / 16
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    Heres French 8 Mate, still having issues with password

    French 8.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Belarus
                1 fighter moved from Gibraltar to Normandy Bordeaux


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Belarus
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 armour
                    Germans win, taking Western Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                2 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 7 infantry placed in Romania
                1 armour and 3 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 infantry placed in Romania
                1 armour placed in Western Germany
                Germans undo move 1.
                1 artillery and 6 infantry placed in Romania
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

  • 2007 AAR League

    Heres Russia 9 Mate


  • There are no blue numbers or letters for me to save  and open, try again please, tanks S.A.

  • 2007 AAR League

    Sorry take 2

    Russia 9.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kiangsi to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kiangsi to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in French Indo China
                    Japanese win, taking Java from Americans, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • 2007 AAR League

    Heres UK 9

    UK 9 vs SA.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Baltic States
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Bulgaria to Greece
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Yugoslavia


  • The battle at Morocco, I thought I clicked on my men to come ashore with my tank and gun, but when it went to the dice only 2 pieces were there, give me a mistake so I can do the battle as I planned.
    Tanks S.A.

  • 2007 AAR League

    Are you able to just restart from the begginning again?


  • I think I can scroll down all my battles and undo or click on the pieces and bring them in. I’ll look here in a sec, My
    lap top has a 10" screen and it can be tough to land/load in certain areas Gibraltar is one of them so is Malta and some others.
    Tax return = Desk top w/19" monitor :)


  • I can just click on them and drag them into the battle, when I looked at my saved “post move”
    S.A.

  • 2007 AAR League

    No worries


  • Cool Tanks!
    S.A.


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Baltic States
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Bulgaria to Greece
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from 92 Sea Zone to Morocco


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Baltic States
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Bulgaria to Greece
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco, round 1 :  1/5 hits
                        Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Morocco, round 1 :  1/4 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 :  2/4 hits
                        Americans roll dice for 1 armour and 2 mech_infantrys in Morocco, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Americans , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 fighter in Morocco, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 armour owned by the Americans lost in Morocco
                    Americans win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • Darn, I thought I would have had the Morocco battle, any way its a good game and I’m enjoying the hell out of it. S.A.

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