AXIS Suprise Attack…ALLIES Randmacts


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                1 armour moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                5 armour moved from Eastern Poland to Novgorod
                1 infantry moved from Germany to Poland
                1 artillery moved from Poland to Slovakia Hungary
                2 artilleries moved from Eastern Poland to Slovakia Hungary
                2 artilleries moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Western Ukraine
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                4 armour moved from Eastern Poland to Slovakia Hungary
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novgorod
                    Germans attack with 5 armour
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 5 armour in Novgorod, round 1 :  2/5 hits
                        Russians roll dice for 3 artilleries in Novgorod, round 1 :  1/3 hits
                        1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 artilleries
                Battle in Western Ukraine
                    Germans attack with 2 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 1 :  1/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Eastern Poland to Poland

    Place Units - Germans
                1 armour and 7 infantry placed in Romania
                7 infantry placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 26 / 42
        Japanese : 63 / 81
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 34 / 35
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.406
            Standard Deviation : 0.637
            Total rolls : 33

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • NICE shootin on the bomber!!!, at least Transports dont get a roll at 1, there would be a lot of bumbed out players, and some real happy ones too.
    Oh yea. . . .      HAPPY NEW YEAR!!!
      S.A.

  • 2007 AAR League

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                3 armour moved from Bryansk to Archangel
                1 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                2 artilleries and 2 infantry moved from Caucasus to Volgograd
                4 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 armour moved from Baltic States to Archangel
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                5 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 armour
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yakut S.S.R.
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Smolensk
                    Russians attack with 3 artilleries and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 2 artilleries and 3 infantry
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour, 2 artilleries and 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Buryatia to Yakut S.S.R.
                3 artilleries and 1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Sakha
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Dzavhan to Yenisey
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Sikang
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 armour moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Siam to 20 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 armour moved from Hunan to Kwangsi
                2 armour moved from Kwangsi to French Indo China
                2 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 fighter moved from Siam to Kiangsi
                1 submarine moved from 54 Sea Zone to 62 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Sakha
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Dzavhan to Yenisey
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Sikang
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 armour moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Siam to 20 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 armour moved from Hunan to Kwangsi
                2 armour moved from Kwangsi to French Indo China
                2 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 fighter moved from Siam to Kiangsi
                1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Sikang, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Philippines from Americans, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,1,6,2,6,6,2,1,5,3,3,4
                Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 41
        Japanese : 67 / 68
        Americans : 53 / 75
        Chinese : 2 / 5
        British : 33 / 35
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.606
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 33

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 2007 AAR League

    Heres America 8 mate, it keeps saying incorrect password, happened when i updated Triplea

    America 8.tsvg

  • 2007 AAR League

    Heres Brt 8

    Brt 8.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  2/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 armour and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 36 / 41
        Japanese : 53 / 68
        Americans : 53 / 69
        Chinese : 4 / 6
        British : 36 / 37
        UK_Pacific : 17 / 16
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    Heres French 8 Mate, still having issues with password

    French 8.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Belarus
                1 fighter moved from Gibraltar to Normandy Bordeaux


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Romania to Belarus
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 armour
                    Germans win, taking Western Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                2 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 7 infantry placed in Romania
                1 armour and 3 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 infantry placed in Romania
                1 armour placed in Western Germany
                Germans undo move 1.
                1 artillery and 6 infantry placed in Romania
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

  • 2007 AAR League

    Heres Russia 9 Mate


  • There are no blue numbers or letters for me to save  and open, try again please, tanks S.A.

  • 2007 AAR League

    Sorry take 2

    Russia 9.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kiangsi to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kiangsi to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in French Indo China
                    Japanese win, taking Java from Americans, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • 2007 AAR League

    Heres UK 9

    UK 9 vs SA.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Baltic States
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Bulgaria to Greece
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                4 infantry moved from Northern Italy to Yugoslavia


  • The battle at Morocco, I thought I clicked on my men to come ashore with my tank and gun, but when it went to the dice only 2 pieces were there, give me a mistake so I can do the battle as I planned.
    Tanks S.A.

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