like you said, let’s change it up!
13L G40 wheatbeer (axis) vs Ziggarut (allies +10) rematch
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If you want to reroll round 3 or retreat after round 2, I would be fine with that.
11@1 hitting 5 times is in the 3% range so you had no reason to expect that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 20 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 bomber moved from Southern Italy to 111 Sea ZoneCombat - Italians
Battle in 111 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 111 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 20 infantry
British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Italians roll dice for 1 artillery and 20 infantry in Normandy Bordeaux, round 1 : 5/21 hits
Americans roll dice for 1 aaGun, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 1 : 3/9 hits
1 infantry owned by the British , 3 infantry owned by the Americans , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 17 infantry in Normandy Bordeaux, round 2 : 5/18 hits
Americans roll dice for 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits
1 infantry owned by the British , 4 mech_infantrys owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 5 infantry
Casualties for Americans: 3 infantry and 4 mech_infantrysNon Combat Move - Italians
1 bomber moved from 111 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 42 / 63
Russians : 29 / 41
Japanese : 68 / 81
Americans : 58 / 80
Chinese : 4 / 5
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you want to reroll round 3 of Burma, just use the forum dice and EDIT accordingly. It won’t affect anything Italy did.
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Just to give you a heads up, I probably won’t be posting the 24th-26th since I’m traveling for the holidays.
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I appreciate the offer, but once dice are rolled I’m not going to take them back. More upset by the 1/17 and 1/15 :P. And no worries, I don’t expect anyone to be around the next week.
F8 emailed.
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G9 emailed
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R9 sent.
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J9’s sent
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Every time I open the file it looks more and more hopeless. Good game. Care to postpone the tie breaker til you get back? I need a little time to scheme :P.
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No problem. I did bring my laptop for x-mas, but I’d rather wait til I’m home again for a new match.
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For the tiebreaker
Rolling 1d100:
(4)odd, I bid first
even, you bid first -
Sounds good. I’ll start with a bid for the axis at -12.
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Before I counter-bid or accept, do you want to play with the restriction of 1 bid unit per SZ/territory or not?
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Yes, one unit per SZ/territory please. I’m not a fan of stacking multiple units on paris or yunnan.
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Okay, I’ll counter-bid negative 13
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I’ll accept. 1 sub off Egypt, 1 art in Sudan and 1 inf in New Guinea please.
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New Guinea doesn’t start with any Allied units and placement there isn’t allowed by league rules.
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New Guinea is becoming a fairly common bid placement in the league atm. Below is the response in another thread to the question of the bid. The bid is restricted to initial territory ownership, not necessarily unit presence.
i am new to the league but i had looked over the bidding rules and it says it is the same as the older leagues.
so i went to the older league being anniversary which states the following. i bolded the relevant text for emphasis4b - Bidding - You will be bidding for the Allies.
An Auction style of bidding will be used. Players may announce their desired bid in IPCs while trying to find an opponent. Any player can accept the bid or attempt to negotiate the bid up or down until an agreement is reached. The ipcs can then be spent on units (full placement) or used for IPCs. If both players bid the same (or cannot agree on a bid) the sides are chosen by a random in-house dice roll.4c - Bid Placements - Bids can be placed all in one territory, spread out over multiple territories, or taken in IPCs to one country or split between multiple countries.
Land bids must be placed in a territory which you own at the beginning of the game but are restricted to units of that countries nationality.
Examples for clarification -
A - UK can bid units to Egy. Russia/US cannot.
B - UK can bid units to Bor/Sum. Russia/US cannot.
C - US/UK/Rus cannot bid units to any Chinese territory. Only Chinese units can be placed there.
Naval Bids must be placed in a seazone which already contains at least one unit and are restricted to that countries nationality.
Examples for clarification -
A - Russia can only bit naval units to sz 4.
B - UK can bid units to sz 12. Russia/US cannot.
C - US can bid units to sz 50. Russia/UK cannot.
You can bid for Industrial Complexes. Placement (of newly purchased units) may take place immediately in the placement phase of Round 1. The new IC will be limited by the IPC total of the territory on which it is placed and all other standard IC rules apply. -
Also, here’s Jen’s input from the main thread.
@Cmdr:
Any units you purchase with your bid amount are to be placed in any territory you control at the start of the game. If you purchase a naval vessel, it may only be placed in sea zones where you currently have a naval vessel.
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I didn’t realize the restriction applied only to ships. That seems weird to me, but them’s the rules :lol:





