13L G40 Boldfresh vs. KABLOOM (Allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                5 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                1 infantry moved from British Columbia to Alaska
                1 fighter and 1 tactical_bomber moved from United Kingdom to Quebec
                1 mech_infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                5 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                1 infantry moved from British Columbia to Alaska
                1 fighter and 1 tactical_bomber moved from United Kingdom to Quebec
                1 mech_infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 7 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,1,2,2
                British collect 19 PUs (8 lost to blockades); end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • :|

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 infantry moved from 80 Sea Zone to Persia
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 artillery moved from Libya to Tunisia
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 artillery moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber and 1 fighter moved from Egypt to Persia
                1 mech_infantry moved from Poland to Western Ukraine

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 :  0/4 hits
                        British roll dice for 1 artillery in Tobruk, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 3 :  0/4 hits
                        British roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 4 :  0/4 hits
                        British roll dice for 1 artillery in Tobruk, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 5 :  0/3 hits
                        British roll dice for 1 artillery in Tobruk, round 5 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 6 :  1/3 hits
                        British roll dice for 1 artillery in Tobruk, round 6 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 6 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship in Persia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Persia, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Persia, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Persia to Trans-Jordan
                1 bomber moved from Persia to Egypt
                2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Slovakia Hungary to Yugoslavia
                2 aaGuns moved from Poland to Eastern Poland
                2 cruisers and 2 transports moved from 81 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour, 4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 fighter
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 2 artilleries
        Tobruk : 1 flag, 1 armour and 1 artillery
        Northern Italy : 1 flag, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 flag, 2 aaGuns
        Bessarabia : 1 flag
        80 Sea Zone : 1 flag, 1 battleship and 1 transport
        96 Sea Zone : 1 flag, 2 transports
        95 Sea Zone : 1 flag, 2 cruisers and 2 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 2 aaGuns and 4 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 32
        Japanese : 56 / 69
        Americans : 55 / 72
        Chinese : 5 / 2
        British : 25 / 19
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 4.277
            Median : 4.000
            Variance : 2.152
            Standard Deviation : 1.467
            Total rolls : 47

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 4.545
            Median : 5.000
            Variance : 2.844
            Standard Deviation : 1.686
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Northern Territory
                1 artillery moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 bomber and 2 fighters moved from Finland to Archangel
                9 infantry moved from Karelia to Novgorod
                9 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Baltic States to Novgorod
                16 artilleries and 3 mech_infantrys moved from Baltic States to Belarus
                1 mech_infantry moved from Poland to Belarus
                2 mech_infantrys moved from Ukraine to Rostov
                10 armour, 2 artilleries and 8 mech_infantrys moved from Ukraine to Bryansk
                1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber and 1 mech_infantry moved from Egypt to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 submarines
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 1 :  1/3 hits
                Battle in Archangel
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                        AA guns fire in Archangel :  1/3 hits
                        1 fighter owned by the Germans lost in Archangel
                        Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Archangel, round 1 :  2/2 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
                    Russians winGermans win with 3 submarines remaining with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Russians: 2 aaGuns
                    1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
                Battle in Belarus
                    Germans attack with 16 artilleries and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 artilleries and 4 mech_infantrys in Belarus, round 1 :  8/20 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 16 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belgian Congo
                    Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
                    British defend with 4 armour
                        Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 1 :  1/5 hits
                        British roll dice for 4 armour in Belgian Congo, round 1 :  2/4 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belgian Congo
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Belgian Congo, round 2 :  2/3 hits
                        British roll dice for 3 armour in Belgian Congo, round 2 :  1/3 hits
                        2 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
                        Germans roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 3 :  1/2 hits
                        British roll dice for 1 armour in Belgian Congo, round 3 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
                    Germans win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 4 armour
                Battle in Bryansk
                    Germans attack with 10 armour, 2 artilleries and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 2 artilleries and 8 mech_infantrys in Bryansk, round 1 :  5/20 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 9 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 9 infantry in Novgorod, round 1 :  0/10 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 9 infantry in Novgorod, round 2 :  0/10 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 9 infantry in Novgorod, round 3 :  1/10 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 infantry in Western Ukraine, round 1 :  4/9 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 tactical_bombers moved from Bessarabia to Egypt
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                6 aaGuns moved from Baltic States to Belarus
                1 infantry moved from Poland to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 bomber and 1 fighter moved from Archangel to Novgorod
                1 bomber and 1 fighter moved from Novgorod to Karelia
                1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Germans
                3 armour placed in Ukraine
                6 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 bomber and 4 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 flag, 1 infantry and 5 mech_infantrys
        Germany : 1 flag, 6 armour, 1 factory_major and 1 mech_infantry
        Belarus : 1 flag, 6 aaGuns, 16 artilleries and 3 mech_infantrys
        Karelia : 1 flag, 1 bomber and 1 fighter
        Baltic States : 1 flag
        Bryansk : 1 flag, 10 armour, 2 artilleries and 8 mech_infantrys
        Rostov : 1 flag, 2 mech_infantrys
        Eastern Poland : 1 flag, 1 armour, 1 infantry and 8 mech_infantrys
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag, 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Greece : 1 flag, 1 airfield
        127 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 24 / 32
        Japanese : 56 / 69
        Americans : 55 / 72
        Chinese : 5 / 2
        British : 25 / 19
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 17 times
                3 was rolled 20 times
                4 was rolled 19 times
                5 was rolled 25 times
                6 was rolled 23 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.397
            Standard Deviation : 0.630
            Total rolls : 122

    Germans Combat
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 21 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.891
            Standard Deviation : 0.944
            Total rolls : 102

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.083
            Median : 2.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                5 infantry moved from Amur to Korea
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Samara to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                5 infantry moved from Amur to Korea
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Samara to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total

  • '12

    Japan coming right away

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                2 tactical_bombers moved from Jehol to Manchuria
                2 fighters moved from Jehol to Manchuria
                1 fighter moved from Jehol to Korea
                2 fighters moved from Jehol to Korea
                1 fighter moved from 19 Sea Zone to Manchuria
                3 tactical_bombers moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 fighter moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from Shensi to Burma
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Japan to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                2 battleships and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry; Americans defend with 1 armour
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 1 :  4/7 hits
                        Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers
                    British defend with 1 artillery and 7 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 1 :  4/7 hits
                        UK_Pacific roll dice for 1 artillery and 7 infantry in Burma, round 1 :  4/8 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        Japanese roll dice for 1 bomber and 2 tactical_bombers in Burma, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Burma
                        Japanese roll dice for 1 bomber in Burma, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win with 1 bomber remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 artillery, 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 artillery and 7 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Korea
                    Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry; Americans defend with 1 factory_minor and 1 mech_infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 :  0/3 hits
                        Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 1 :  3/10 hits
                        Americans roll dice for 5 infantry and 1 mech_infantry in Korea, round 1 :  3/6 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry moved from Jehol to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from French Indo China to Yunnan
                1 bomber moved from Burma to Yunnan
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 aaGun moved from Shensi to Tsinghai
                3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 6 Sea Zone
                7 infantry placed in Japan
                1 armour and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Korea : 1 flag, 1 factory_minor and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 bomber and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 aaGun
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 transport
        5 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 24 / 26
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 25 / 19
        UK_Pacific : 6 / 6
        Italians : 22 / 38
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.539
            Median : 3.500
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 76

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.340
            Standard Deviation : 0.583
            Total rolls : 48

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.615
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 armour moved from Amur to Manchuria
                2 armour, 1 artillery and 5 infantry moved from Amur to Korea
                3 infantry moved from Siberia to Amur
                5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from British Columbia to Alaska
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                7 armour moved from Western United States to Alaska
                1 artillery and 6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Soviet Far East to Amur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Manchuria
                1 armour moved from Amur to Manchuria
                2 armour, 1 artillery and 5 infantry moved from Amur to Korea
                3 infantry moved from Siberia to Amur
                5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                8 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 artilleries and 2 infantry moved from British Columbia to Alaska
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                7 armour moved from Western United States to Alaska
                1 artillery and 6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Soviet Far East to Amur

    Combat - Americans
                Battle in Korea
                    Americans attack with 2 armour, 1 artillery and 5 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Manchuria
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 armour, 5 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 3 Sea Zone to 15 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
                3 infantry placed in Alaska
                1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,2,2,1,1,2,2,6,3,1,3,4,5,3,2,2,2,1,2,5,2,6,6
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Quebec to Ontario
                1 artillery moved from Quebec to Ontario
                1 fighter and 1 tactical_bomber moved from Quebec to Alaska
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Quebec to Ontario
                1 artillery moved from Quebec to Ontario
                1 fighter and 1 tactical_bomber moved from Quebec to Alaska
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,5,3,4
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from Tunisia to Algeria
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Egypt to Algeria
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 cruiser moved from 95 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 :  2/5 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                3 armour and 4 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 2 armour, 1 harbour and 3 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Libya : 1 flag, 1 fighter
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 aaGuns
        95 Sea Zone : 1 flag, 1 transport
        94 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 2 aaGuns and 4 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 24 / 26
        Japanese : 58 / 69
        Americans : 55 / 72
        Chinese : 3 / 5
        British : 26 / 23
        UK_Pacific : 6 / 6
        Italians : 23 / 45
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    French Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Wake Island to 19 Sea Zone

Suggested Topics

  • 49
  • 66
  • 234
  • 14
  • 286
  • 128
  • 123
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.8k

Users

40.5k

Topics

1.8m

Posts