@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Boldfresh vs. KABLOOM (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Egypt to Persia
1 mech_infantry moved from Poland to Western UkraineCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 3 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 4 : 0/4 hits
British roll dice for 1 artillery in Tobruk, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 5 : 0/3 hits
British roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 6 : 1/3 hits
British roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Persia, round 1 : 2/4 hits
British roll dice for 2 infantry in Persia, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Persia to Egypt
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Slovakia Hungary to Yugoslavia
2 aaGuns moved from Poland to Eastern Poland
2 cruisers and 2 transports moved from 81 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 fighter
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber and 1 harbour
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 2 artilleries
Tobruk : 1 flag, 1 armour and 1 artillery
Northern Italy : 1 flag, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 2 aaGuns
Bessarabia : 1 flag
80 Sea Zone : 1 flag, 1 battleship and 1 transport
96 Sea Zone : 1 flag, 2 transports
95 Sea Zone : 1 flag, 2 cruisers and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 32
Japanese : 56 / 69
Americans : 55 / 72
Chinese : 5 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 4.277
Median : 4.000
Variance : 2.152
Standard Deviation : 1.467
Total rolls : 47Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 4.545
Median : 5.000
Variance : 2.844
Standard Deviation : 1.686
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 bomber and 2 fighters moved from Finland to Archangel
9 infantry moved from Karelia to Novgorod
9 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Novgorod
16 artilleries and 3 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Ukraine to Rostov
10 armour, 2 artilleries and 8 mech_infantrys moved from Ukraine to Bryansk
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber and 1 mech_infantry moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Bessarabia to RostovCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 1/3 hits
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
AA guns fire in Archangel : 1/3 hits
1 fighter owned by the Germans lost in Archangel
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 2 aaGuns and 2 infantry in Archangel, round 1 : 2/2 hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
Russians winGermans win with 3 submarines remaining with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Belarus
Germans attack with 16 artilleries and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 artilleries and 4 mech_infantrys in Belarus, round 1 : 8/20 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 16 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 4 armour
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 1 : 1/5 hits
British roll dice for 4 armour in Belgian Congo, round 1 : 2/4 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber and 2 mech_infantrys in Belgian Congo, round 2 : 2/3 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 1/3 hits
2 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 3 : 1/2 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 4 armour
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 2 artilleries and 8 mech_infantrys in Bryansk, round 1 : 5/20 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 1 : 0/10 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 2 : 0/10 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour and 9 infantry in Novgorod, round 3 : 1/10 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Western Ukraine, round 1 : 4/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Bessarabia to Egypt
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
6 aaGuns moved from Baltic States to Belarus
1 infantry moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
1 bomber and 1 fighter moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Novgorod to Karelia
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
3 armour placed in Ukraine
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 bomber and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 flag, 1 infantry and 5 mech_infantrys
Germany : 1 flag, 6 armour, 1 factory_major and 1 mech_infantry
Belarus : 1 flag, 6 aaGuns, 16 artilleries and 3 mech_infantrys
Karelia : 1 flag, 1 bomber and 1 fighter
Baltic States : 1 flag
Bryansk : 1 flag, 10 armour, 2 artilleries and 8 mech_infantrys
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour, 1 infantry and 8 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag, 8 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
127 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 32
Japanese : 56 / 69
Americans : 55 / 72
Chinese : 5 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 25 times
6 was rolled 23 times
Average roll : 3.697
Median : 4.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 122Germans Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 21 times
Average roll : 3.824
Median : 4.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 102British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Archangel to SmolenskCombat - Russians
Russians creates battle in territory 109 Sea ZoneNon Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
Japan coming right away
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to Korea
2 tactical_bombers moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 fighter moved from Jehol to Korea
2 fighters moved from Jehol to Korea
1 fighter moved from 19 Sea Zone to Manchuria
3 tactical_bombers moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Shensi to Burma
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Japan to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
2 battleships and 1 cruiser moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 armour
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 1 : 4/7 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 armour
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers
British defend with 1 artillery and 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 1 : 4/7 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in Burma, round 1 : 4/8 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 2 tactical_bombers in Burma, round 2 : 3/3 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
3 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber in Burma, round 3 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is -32
Casualties for Japanese: 1 artillery, 2 fighters and 3 tactical_bombers
Casualties for British: 1 artillery and 7 infantry
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 5 infantry; Americans defend with 1 factory_minor and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 : 0/3 hits
Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 1 : 3/10 hits
Americans roll dice for 5 infantry and 1 mech_infantry in Korea, round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/7 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Jehol to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Shensi to Tsinghai
3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
7 infantry placed in Japan
1 armour and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
5 Sea Zone : 1 flag, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 26
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 2
British : 25 / 19
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.539
Median : 3.500
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 76Japanese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.583
Median : 4.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
2 armour, 1 artillery and 5 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
8 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
7 armour moved from Western United States to Alaska
1 artillery and 6 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Soviet Far East to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Manchuria
1 armour moved from Amur to Manchuria
2 armour, 1 artillery and 5 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 fighters and 1 tactical_bomber moved from Amur to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
8 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour, 4 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
4 armour, 4 infantry, 2 mech_infantrys and 7 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
7 armour moved from Western United States to Alaska
1 artillery and 6 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Soviet Far East to AmurCombat - Americans
Battle in Korea
Americans attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Battle in Manchuria
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 armour, 5 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 15 Sea ZonePlace Units - Americans
1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western United States
3 infantry placed in Alaska
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,2,2,1,1,2,2,6,3,1,3,4,5,3,2,2,2,1,2,5,2,6,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,5,3,4
British collect 23 PUs (3 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Egypt to Algeria
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to PersiaCombat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 2/5 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 armour and 4 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 harbour and 3 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 flag, 1 fighter
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns
95 Sea Zone : 1 flag, 1 transport
94 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 26
Japanese : 58 / 69
Americans : 55 / 72
Chinese : 3 / 5
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9French Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to AmurPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French





