13L G40 wheatbeer (axis) vs Ziggarut (allies +10) rematch


  • No worries, I’m all too familiar with that frustration. I’m still in shock that you went for that (I was myopically focused on protecting the navy), but in hindsight it makes sense. The benefits you’ll reap from an Italian Africa (plus a full English buy worth of facilities :P) should offset what you lost. And if those battles went as expected or even slightly in your favor… yikes. It would’ve been game over. I’m going to need to rethink my Africa play from now on…

  • 17

    Hopefully I can surprise someone else  :-D

    I thought maybe you saw it coming because you split between EGY and TRJ (made the odds tighter).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Amur to Buryatia
                10 infantry moved from Amur to Buryatia
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Novgorod to Belarus
                2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                5 infantry moved from Bryansk to Belarus
                2 infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 infantry
        Timguska : 1 flag, 6 infantry
        Buryatia : 1 flag, 2 aaGuns and 10 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
        Bryansk : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 49 / 52
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 26 / 27
        UK_Pacific : 10 / 10
        Italians : 14 / 16
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Nope, had not a clue. Thought you were going for the navy. I put the airfield in TJ instead of Egypt for late game shuttling back and forth to India. Was my first time trying it out… bad test case :P.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 harbour and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  5/9 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Western Australia from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to Western Australia: 1 infantry
                EDIT: Removing units owned by Japanese from Borneo: 1 infantry
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from 45 Sea Zone to 61 Sea Zone
                2 carriers, 2 destroyers and 2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
                1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                2 bombers moved from Kwangsi to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 42 Sea Zone to Java
                1 battleship, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Caroline Islands
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Japan
                3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Manchuria to Kwangsi
                5 infantry moved from Manchuria to Jehol
                1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 harbour placed in Java

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 54 / 55
        Americans : 52 / 73
        Chinese : 4 / 14
        British : 26 / 27
        UK_Pacific : 10 / 10
        Italians : 14 / 16
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    I forgot one walk-in CM to Western Australia.  Corrected already via EDIT.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 bombers moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 bombers in 16 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 flag, 1 carrier and 1 submarine
        16 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 54 / 55
        Americans : 52 / 75
        Chinese : 4 / 14
        British : 26 / 27
        UK_Pacific : 10 / 10
        Italians : 14 / 16
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Shensi
                3 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 7 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 10 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 26 / 27
        UK_Pacific : 10 / 10
        Italians : 14 / 16
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British

    Non Combat Move - British
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from West India to India
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 transport moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 27 PUs; end with 29 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 20 infantry
        Sumatra : 1 flag, 2 infantry
        26 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 airfield
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        Eastern Persia : 1 flag
        83 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 27 / 29
        UK_Pacific : 10 / 1
        Italians : 13 / 16
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 27 / 29
        UK_Pacific : 10 / 11
        Italians : 13 / 16
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 1 :  3/10 hits
                        British roll dice for 3 infantry in Egypt, round 1 :  2/3 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    French defend with 1 cruiser; British defend with 1 cruiser and 2 destroyers
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 1 :  2/5 hits
                        British roll dice for 2 cruisers and 2 destroyers in 92 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 bomber, 2 fighters and 1 transport in 92 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 2 cruisers in 92 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 10
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter
                Battle in Gibraltar

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Romania
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 25 / 29
        UK_Pacific : 10 / 11
        Italians : 17 / 22
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I’m incredibly beat tonight, gonna have to take a rain check til tomorrow.

  • 17

    No problem


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 25 / 29
        UK_Pacific : 10 / 11
        Italians : 17 / 22
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                2 destroyers moved from 98 Sea Zone to 94 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag, 1 infantry
        94 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 26 / 29
        UK_Pacific : 10 / 11
        Italians : 16 / 22
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Hah… just now noticed the naval base in Java… slowpoke says what? Enjoy Sydney, hope you like the wildlife… and a koala bites your ear off :P.

  • 17

    You can adjust US/UK/ANZAC/France if you want.

    So long as it doesn’t change any CM or NCM on the Europe board or in China.  You can also alter your US Buy/Mobilize if you would have bought more Pacific.


  • I appreciate the offer, but I was just rambling. Nothing I could’ve done to stop it even if I’d seen it. Need to be more cautious with the ANZACs, not used to them being threatened.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Alexandria to 94 Sea Zone

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 4 bombers
                    French defend with 2 destroyers
                        Germans roll dice for 4 bombers in 94 Sea Zone, round 1 :  1/4 hits
                        French roll dice for 2 destroyers in 94 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                        Germans roll dice for 4 bombers in 94 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 16
                    Casualties for French: 2 destroyers

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 aaGun, 6 armour, 5 artilleries, 10 infantry and 9 mech_infantrys moved from Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Baltic States
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Bulgaria to Romania
                4 infantry moved from Slovakia Hungary to Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                4 bombers moved from 94 Sea Zone to Western Germany
                2 tactical_bombers moved from Alexandria to Southern Italy

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 artillery and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 37
        Japanese : 52 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 26 / 29
        UK_Pacific : 10 / 11
        Italians : 16 / 22
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Belarus
                1 aaGun, 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 armour moved from Turkmenistan to Persia
                2 fighters moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Rostov
                9 infantry moved from Russia to Bryansk
                2 aaGuns and 10 infantry moved from Buryatia to Amur
                6 infantry moved from Timguska to Kansu

    Place Units - Russians
                2 infantry placed in Novgorod
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,6,5,3,4,4,6,6,2,5
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Kansu : 1 flag, 6 infantry
        Amur : 1 flag, 2 aaGuns and 10 infantry
        Belarus : 1 flag, 4 aaGuns, 1 armour, 12 artilleries, 41 infantry and 1 mech_infantry
        Bryansk : 1 flag, 9 infantry
        Rostov : 1 flag, 2 fighters and 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 40 / 37
        Japanese : 49 / 55
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 26 / 29
        UK_Pacific : 10 / 11
        Italians : 16 / 22
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 8
  • 151
  • 140
  • 105
  • 100
  • 114
  • 280
  • 213
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

18.0k

Users

40.7k

Topics

1.8m

Posts