Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Vance (Nazis) vs Surprise attack (Commies) G40.2 OOB no bid no tech
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LOL :-D
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Java to 42 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Burma
Americans attack with 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 2 fighters, 2 submarines and 10 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans
Germans win with 2 fighters and 10 transports remaining. Battle score for attacker is -28
Casualties for Germans: 1 carrier and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
2 fighters owned by the Germans forced to land in United KingdomNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Hunan -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from Libya to Tunisia
British take Tunisia from Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 91 Sea Zone to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from Libya to Tunisia
British take Tunisia from Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 91 Sea Zone to 101 Sea ZoneCombat - British
Non Combat Move - British
1 infantry moved from 81 Sea Zone to EgyptTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,1,4,6,5,4,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
I was as fair as I could be with the battle at 110, I choose London because of the airbase, If I messed up then go ahead and edit it.
Lucky India!!! sorry It’s at Italian Politics -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer; British defend with 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 26
Casualties for French: 1 destroyer
Casualties for British: 2 cruisers and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in SyriaNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from France to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from France to Southern France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
By the way, we’ll play it as is, but there was a slight change to the Mongolia rule from alpha 3 to Global second edition. Now, if Russia attacks Manchuria or Korea, the Mongolians never become soviet if Japan attacks Russia up there later. No worries for this game, but something to remember for future games.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 19 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Western Germany to Poland
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Slovakia Hungary
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Romania from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 2 artilleries, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
2 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Germany
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Poland to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
2 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun and 6 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
9 armour moved from United Kingdom to 110 Sea Zone
9 armour and 9 transports moved from 110 Sea Zone to 112 Sea Zone
9 armour moved from 112 Sea Zone to Norway
1 infantry moved from Scotland to United Kingdom
1 artillery moved from France to Western Germany
1 aaGun and 1 infantry moved from France to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in United Kingdom
Germans undo move 2.
1 destroyer and 1 submarine placed in 112 Sea Zone
8 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
5 infantry moved from Eastern Poland to Romania
2 artilleries moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
2 fighters moved from Novgorod to Romania
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Rostov
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
5 infantry moved from Eastern Poland to Romania
2 artilleries moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
2 fighters moved from Novgorod to Romania
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Rostov
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Russians
Battle in Finland
Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 7 infantry
Russians win, taking Finland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Russians: 5 infantry
Battle in Romania
Russians attack with 2 artilleries, 2 fighters and 10 infantry
Germans defend with 1 aaGun, 2 artilleries and 9 infantry
Russians win, taking Romania from Germans with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 aaGun, 2 artilleries and 9 infantry
Casualties for Russians: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Belarus to Novgorod
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Persia
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
3 infantry and 1 mech_infantry moved from Jehol to Buyant-Uhaa
1 artillery moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Amur to Buryatia
1 battleship, 1 carrier and 2 cruisers moved from 39 Sea Zone to 38 Sea Zone
1 carrier and 3 transports moved from 39 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 3 transports
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 battleship, 2 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Malaya: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
I submerged your sub - overwhelming odds with 2 carriers and a battleship as hit soaks
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 infantry moved from Central United States to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
1 fighter owned by the Americans retreated
Battle in Scotland
Battle in Normandy Bordeaux
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Scotland from Germans, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in French Indo ChinaNon Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Burma to India
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs





