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Allweneedislove (Allies +9) vs. Fortress (Axis) - G40


  • That’s right. The game is smart. I forgot that there’s that whole option screen thing – been awhile since I played low luck and had to change anything on that screen.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 20 on tech rolls
                    Japanese roll 6,6,6,4 and gets 3 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources:

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
                3 artilleries moved from Kazakhstan to Samara
                1 tactical_bomber moved from Sikang to Tambov
                2 bombers, 3 fighters and 2 tactical_bombers moved from Sikang to Russia
                1 bomber, 2 fighters and 2 tactical_bombers moved from Turkmenistan to Russia
                1 fighter moved from Sikang to Russia

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 3 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries in Samara, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 1 :  1/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        1 armour owned by the Japanese , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tambov
                    Japanese win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Russia
                    Japanese attack with 3 bombers, 6 fighters and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 3 mech_infantrys
                        Japanese roll dice for 3 bombers, 6 fighters and 4 tactical_bombers in Russia, round 1 :  9/13 hits
                        Russians roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Russia, round 1 :  5/12 hits
                        6 infantry owned by the Russians , 2 tactical_bombers owned by the Japanese , 3 mech_infantrys owned by the Russians and 3 fighters owned by the Japanese lost in Russia
                        Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Russia, round 2 :  3/8 hits
                        Russians roll dice for 3 fighters in Russia, round 2 :  3/3 hits
                        2 bombers owned by the Japanese , 3 fighters owned by the Russians and 1 fighter owned by the Japanese lost in Russia
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 bombers, 4 fighters and 2 tactical_bombers
                    Casualties for Russians: 3 fighters, 6 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 armour moved from Szechwan to Kazakhstan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Tambov to Kazakhstan
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,4,2,1,2
                Japanese collect 15 PUs (11 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 flag, 1 harbour
        Szechwan : 1 flag
        Sikang : 1 flag
        Ceylon : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
        West India : 1 flag
        Egypt : 1 flag, 1 artillery
        Kenya : 1 flag
        Tambov : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Samara : 1 flag, 3 artilleries
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 cruiser
        81 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 27 / 35
        Japanese : 26 / 22
        Americans : 65 / 90
        Chinese : 19 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 18 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.183
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25


  • :-o That. Was quite possibly the stupidest turn of events I’ve ever seen in 20 years playing A&A… I’m embarrassed for myself.


  • Oh, hell. I screwed up a ncm move.


  • With no dice having been rolled, I don’t suppose I can fix it?


  • That 11% chance landing got me all in a hurry to apologize and I goofed.

  • TripleA

    no problem. post edited map or if simple let me know and i will.


  • Edited map.

    edited_J7_ncm.tsvg

  • TripleA

    intercept?


  • Negative, ghostrider, the pattern is full.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
                2 fighters moved from 92 Sea Zone to Southern Italy
                1 artillery and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                3 fighters moved from Morocco to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Greece to 97 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from French Indo China to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        AA guns fire in Southern Italy :  1/3 hits
                        1 fighter owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 1 :  4/12 hits
                        Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 1 :  2/7 hits
                        1 aaGun owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 :  7/10 hits
                        Italians roll dice for 4 infantry in Southern Italy, round 2 :  1/4 hits
                        3 infantry owned by the Germans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking 17 Sea Zone from Japanese, taking Southern Italy from Italians with 1 armour, 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 fighter and 3 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  5/7 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 1 :  2/4 hits
                        1 artillery owned by the Americans , 1 armour owned by the Germans , 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Western Germany to Southern France
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                5 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
                3 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 infantry moved from French Indo China to Shan State
                1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Shan State to Tsinghai
                2 fighters moved from 36 Sea Zone to Shensi
                1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Soviet Far East to Yakut S.S.R.

    Place Units - Americans
                1 artillery and 2 infantry placed in Southern France
                1 artillery, 6 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 89 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shensi : 1 flag, 2 fighters
        Tsinghai : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
        Szechwan : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Yakut S.S.R. : 1 flag, 2 fighters
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 2 destroyers
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 flag, 2 aaGuns and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 airfield, 5 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        96 Sea Zone : 1 flag, 1 cruiser
        95 Sea Zone : 1 flag, 2 carriers, 3 fighters, 1 tactical_bomber and 4 transports
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 25 / 22
        Americans : 70 / 114
        Chinese : 20 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Kansu
                1 infantry placed in Szechwan
                Chinese undo move 1.
                Chinese undo move 1.
                1 infantry placed in Kansu
                2 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 3 infantry
        Kansu : 1 flag, 3 infantry
        Tsinghai : 1 flag, 1 fighter and 3 infantry
        Szechwan : 1 flag, 3 infantry
        Sikang : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 22 / 22
        Americans : 70 / 114
        Chinese : 23 / 24
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    scramble?

  • TripleA

    the dice are really hurting my plans. that aagun hit on my usa bomber raiding your airbase was pretty huge.


  • No scramble. I don’t think I’ll ever complain about dice again after this last round.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from United Kingdom to Western Germany
                1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Japanese
                1 mech_infantry moved from Burma to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Kwangtung from Americans

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 4 artilleries, 3 fighters, 13 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
                        AA guns fire in Western Germany :  0/3 hits
                        British roll dice for 1 armour, 4 artilleries, 3 fighters, 13 infantry and 1 mech_infantry in Western Germany, round 1 :  4/22 hits
                        Germans roll dice for 3 aaGuns, 2 fighters and 14 infantry in Western Germany, round 1 :  7/16 hits
                        7 infantry owned by the British , 1 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 :  6/15 hits
                        Germans roll dice for 2 fighters and 13 infantry in Western Germany, round 2 :  6/15 hits
                        6 infantry owned by the British and 6 infantry owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 4 artilleries, 3 fighters and 1 mech_infantry in Western Germany, round 3 :  5/9 hits
                        Germans roll dice for 2 fighters and 7 infantry in Western Germany, round 3 :  3/9 hits
                        5 infantry owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Western Germany
                        British roll dice for 1 armour, 2 artilleries and 3 fighters in Western Germany, round 4 :  3/6 hits
                        Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 4 :  3/4 hits
                        2 infantry owned by the Germans , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Western Germany
                        British roll dice for 1 armour and 2 fighters in Western Germany, round 5 :  2/3 hits
                        Germans roll dice for 1 fighter in Western Germany, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 aaGuns, 2 fighters and 14 infantry
                    Casualties for British: 4 artilleries, 2 fighters, 13 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to Southern France
                1 fighter moved from Western Germany to Southern France
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    India : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 mech_infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 fighters
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 67 / 114
        Chinese : 23 / 24
        British : 34 / 34
        UK_Pacific : 16 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 airfield and 1 harbour
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 67 / 114
        Chinese : 23 / 24
        British : 34 / 34
        UK_Pacific : 16 / 21
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery and 5 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 1 :  0/3 hits
                        British roll dice for 1 armour in Western Germany, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 2 :  1/3 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern Italy
                    Italians attack with 1 artillery and 6 infantry
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 1 :  3/7 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 1 :  2/3 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Trans-Jordan to Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 airfield
        Egypt : 1 flag, 1 harbour, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 flag, 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 64 / 114
        Chinese : 23 / 24
        British : 29 / 34
        UK_Pacific : 16 / 21
        Italians : 18 / 20
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.952
            Median : 5.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.615
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 bomber moved from Burma to Samara
                1 bomber moved from Shan State to Samara

    Combat - ANZAC
                Battle in West India
                Battle in Ceylon
                Battle in Samara
                    ANZAC attack with 2 bombers
                    Japanese defend with 3 artilleries
                        ANZAC roll dice for 2 bombers in Samara, round 1 :  1/2 hits
                        Japanese roll dice for 3 artilleries in Samara, round 1 :  1/3 hits
                        1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Samara
                        ANZAC roll dice for 1 bomber in Samara, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries in Samara, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Samara
                        ANZAC roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Samara
                    ANZAC win, taking West India from Japanese, taking Ceylon from Japanese with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 artilleries
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                3 fighters moved from Burma to Sikang
                1 bomber moved from Samara to Vologda
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 submarine moved from 75 Sea Zone to 76 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 bombers moved from New South Wales to Shan State

    Place Units - ANZAC
                3 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Sikang : 1 flag, 3 fighters
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 2 bombers and 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 flag
        West India : 1 flag, 1 artillery and 3 infantry
        Vologda : 1 flag, 1 bomber
        80 Sea Zone : 1 flag, 1 submarine
        76 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        79 Sea Zone : 1 flag, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 16 / 22
        Americans : 64 / 114
        Chinese : 23 / 24
        British : 29 / 34
        UK_Pacific : 18 / 21
        Italians : 18 / 20
        ANZAC : 21 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 16 / 22
        Americans : 64 / 114
        Chinese : 23 / 24
        British : 29 / 34
        UK_Pacific : 18 / 21
        Italians : 18 / 20
        ANZAC : 21 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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