0%

Allweneedislove (Allies +9) vs. Fortress (Axis) - G40

  • TripleA

    yes we have been playing with tech. i asked before we started the game and you said with tech, and you will notice at the beginning of every round it asks if you would like to buy tech.

    so roll away.


  • That’s right. The game is smart. I forgot that there’s that whole option screen thing – been awhile since I played low luck and had to change anything on that screen.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 20 on tech rolls
                    Japanese roll 6,6,6,4 and gets 3 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources:

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
                3 artilleries moved from Kazakhstan to Samara
                1 tactical_bomber moved from Sikang to Tambov
                2 bombers, 3 fighters and 2 tactical_bombers moved from Sikang to Russia
                1 bomber, 2 fighters and 2 tactical_bombers moved from Turkmenistan to Russia
                1 fighter moved from Sikang to Russia

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 3 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries in Samara, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 1 :  1/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        1 armour owned by the Japanese , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tambov
                    Japanese win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Russia
                    Japanese attack with 3 bombers, 6 fighters and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 3 mech_infantrys
                        Japanese roll dice for 3 bombers, 6 fighters and 4 tactical_bombers in Russia, round 1 :  9/13 hits
                        Russians roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Russia, round 1 :  5/12 hits
                        6 infantry owned by the Russians , 2 tactical_bombers owned by the Japanese , 3 mech_infantrys owned by the Russians and 3 fighters owned by the Japanese lost in Russia
                        Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Russia, round 2 :  3/8 hits
                        Russians roll dice for 3 fighters in Russia, round 2 :  3/3 hits
                        2 bombers owned by the Japanese , 3 fighters owned by the Russians and 1 fighter owned by the Japanese lost in Russia
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 bombers, 4 fighters and 2 tactical_bombers
                    Casualties for Russians: 3 fighters, 6 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 armour moved from Szechwan to Kazakhstan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Tambov to Kazakhstan
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,4,2,1,2
                Japanese collect 15 PUs (11 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 flag, 1 harbour
        Szechwan : 1 flag
        Sikang : 1 flag
        Ceylon : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
        West India : 1 flag
        Egypt : 1 flag, 1 artillery
        Kenya : 1 flag
        Tambov : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Samara : 1 flag, 3 artilleries
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 cruiser
        81 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 27 / 35
        Japanese : 26 / 22
        Americans : 65 / 90
        Chinese : 19 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 18 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.183
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25


  • :-o That. Was quite possibly the stupidest turn of events I’ve ever seen in 20 years playing A&A… I’m embarrassed for myself.


  • Oh, hell. I screwed up a ncm move.


  • With no dice having been rolled, I don’t suppose I can fix it?


  • That 11% chance landing got me all in a hurry to apologize and I goofed.

  • TripleA

    no problem. post edited map or if simple let me know and i will.


  • Edited map.

    edited_J7_ncm.tsvg

  • TripleA

    intercept?


  • Negative, ghostrider, the pattern is full.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
                2 fighters moved from 92 Sea Zone to Southern Italy
                1 artillery and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                3 fighters moved from Morocco to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Greece to 97 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from French Indo China to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        AA guns fire in Southern Italy :  1/3 hits
                        1 fighter owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 1 :  4/12 hits
                        Italians roll dice for 1 aaGun and 7 infantry in Southern Italy, round 1 :  2/7 hits
                        1 aaGun owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 :  7/10 hits
                        Italians roll dice for 4 infantry in Southern Italy, round 2 :  1/4 hits
                        3 infantry owned by the Germans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking 17 Sea Zone from Japanese, taking Southern Italy from Italians with 1 armour, 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 fighter and 3 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  5/7 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 1 :  2/4 hits
                        1 artillery owned by the Americans , 1 armour owned by the Germans , 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Western Germany to Southern France
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                5 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
                3 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 infantry moved from French Indo China to Shan State
                1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Shan State to Tsinghai
                2 fighters moved from 36 Sea Zone to Shensi
                1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Soviet Far East to Yakut S.S.R.

    Place Units - Americans
                1 artillery and 2 infantry placed in Southern France
                1 artillery, 6 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 89 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shensi : 1 flag, 2 fighters
        Tsinghai : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
        Szechwan : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Yakut S.S.R. : 1 flag, 2 fighters
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 2 destroyers
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 flag, 2 aaGuns and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 airfield, 5 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        96 Sea Zone : 1 flag, 1 cruiser
        95 Sea Zone : 1 flag, 2 carriers, 3 fighters, 1 tactical_bomber and 4 transports
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 25 / 22
        Americans : 70 / 114
        Chinese : 20 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Kansu
                1 infantry placed in Szechwan
                Chinese undo move 1.
                Chinese undo move 1.
                1 infantry placed in Kansu
                2 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 3 infantry
        Kansu : 1 flag, 3 infantry
        Tsinghai : 1 flag, 1 fighter and 3 infantry
        Szechwan : 1 flag, 3 infantry
        Sikang : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 22 / 22
        Americans : 70 / 114
        Chinese : 23 / 24
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    scramble?

  • TripleA

    the dice are really hurting my plans. that aagun hit on my usa bomber raiding your airbase was pretty huge.


  • No scramble. I don’t think I’ll ever complain about dice again after this last round.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from United Kingdom to Western Germany
                1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Japanese
                1 mech_infantry moved from Burma to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Kwangtung from Americans

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 4 artilleries, 3 fighters, 13 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
                        AA guns fire in Western Germany :  0/3 hits
                        British roll dice for 1 armour, 4 artilleries, 3 fighters, 13 infantry and 1 mech_infantry in Western Germany, round 1 :  4/22 hits
                        Germans roll dice for 3 aaGuns, 2 fighters and 14 infantry in Western Germany, round 1 :  7/16 hits
                        7 infantry owned by the British , 1 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 :  6/15 hits
                        Germans roll dice for 2 fighters and 13 infantry in Western Germany, round 2 :  6/15 hits
                        6 infantry owned by the British and 6 infantry owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 4 artilleries, 3 fighters and 1 mech_infantry in Western Germany, round 3 :  5/9 hits
                        Germans roll dice for 2 fighters and 7 infantry in Western Germany, round 3 :  3/9 hits
                        5 infantry owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Western Germany
                        British roll dice for 1 armour, 2 artilleries and 3 fighters in Western Germany, round 4 :  3/6 hits
                        Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 4 :  3/4 hits
                        2 infantry owned by the Germans , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Western Germany
                        British roll dice for 1 armour and 2 fighters in Western Germany, round 5 :  2/3 hits
                        Germans roll dice for 1 fighter in Western Germany, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 aaGuns, 2 fighters and 14 infantry
                    Casualties for British: 4 artilleries, 2 fighters, 13 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to Southern France
                1 fighter moved from Western Germany to Southern France
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery, 1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    India : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 mech_infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 fighters
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 67 / 114
        Chinese : 23 / 24
        British : 34 / 34
        UK_Pacific : 16 / 0
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 airfield and 1 harbour
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 67 / 114
        Chinese : 23 / 24
        British : 34 / 34
        UK_Pacific : 16 / 21
        Italians : 15 / 0
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery and 5 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 1 :  0/3 hits
                        British roll dice for 1 armour in Western Germany, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 2 :  1/3 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern Italy
                    Italians attack with 1 artillery and 6 infantry
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 1 :  3/7 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 1 :  2/3 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Trans-Jordan to Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 airfield
        Egypt : 1 flag, 1 harbour, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 flag, 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 18 / 22
        Americans : 64 / 114
        Chinese : 23 / 24
        British : 29 / 34
        UK_Pacific : 16 / 21
        Italians : 18 / 20
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.952
            Median : 5.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Null / Other
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.615
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                1 bomber moved from Burma to Samara
                1 bomber moved from Shan State to Samara

    Combat - ANZAC
                Battle in West India
                Battle in Ceylon
                Battle in Samara
                    ANZAC attack with 2 bombers
                    Japanese defend with 3 artilleries
                        ANZAC roll dice for 2 bombers in Samara, round 1 :  1/2 hits
                        Japanese roll dice for 3 artilleries in Samara, round 1 :  1/3 hits
                        1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Samara
                        ANZAC roll dice for 1 bomber in Samara, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries in Samara, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Samara
                        ANZAC roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Samara
                    ANZAC win, taking West India from Japanese, taking Ceylon from Japanese with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 artilleries
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                3 fighters moved from Burma to Sikang
                1 bomber moved from Samara to Vologda
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 submarine moved from 75 Sea Zone to 76 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 bombers moved from New South Wales to Shan State

    Place Units - ANZAC
                3 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Sikang : 1 flag, 3 fighters
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 2 bombers and 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 flag
        West India : 1 flag, 1 artillery and 3 infantry
        Vologda : 1 flag, 1 bomber
        80 Sea Zone : 1 flag, 1 submarine
        76 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        79 Sea Zone : 1 flag, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 27 / 35
        Japanese : 16 / 22
        Americans : 64 / 114
        Chinese : 23 / 24
        British : 29 / 34
        UK_Pacific : 18 / 21
        Italians : 18 / 20
        ANZAC : 21 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 58
  • 26
  • 17
  • 94
  • 101
  • 89
  • 112
  • 220
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts