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Allweneedislove (Allies +9) vs. Fortress (Axis) - G40

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Borneo to 36 Sea Zone
                2 fighters moved from 20 Sea Zone to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
                1 armour moved from Southern France to 93 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Greece

    Combat - Americans
                Battle in Greece
                Battle in Yunnan
                    Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Americans win, taking Greece from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in French Indo China

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 bomber, 4 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 battleship, 1 carrier, 2 cruisers and 5 destroyers moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Morocco to Southern France
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Eastern United States to Southern France
                4 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 airfield placed in Morocco
                1 artillery and 2 infantry placed in Southern France
                5 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shan State : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 fighters
        French Indo China : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 1 submarine
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transports
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 2 destroyers
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 flag, 2 aaGuns and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        92 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 31 / 40
        Japanese : 30 / 22
        Americans : 65 / 90
        Chinese : 14 / 12
        British : 27 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i misclicked in my combat move and moved all my transports to sz 97.
    i have edited my transports to sz 92. if you are opposed to this, you can edit them back.

    i also did not scramble your fig in sz 97. feel free to edit it if you like.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Tsinghai
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Chahar to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 31 / 40
        Japanese : 28 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 27 / 34
        UK_Pacific : 9 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Siam to Burma
                      UK_Pacific take Burma from Japanese
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Morocco to Southern France

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/14 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/13 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Normandy Bordeaux
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Southern France : 1 flag, 1 fighter
        Holland Belgium : 1 flag, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        70 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 31 / 40
        Japanese : 27 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 30 / 29
        UK_Pacific : 10 / 0
        Italians : 19 / 21
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • no problem on both – My one complaint about the computer interface vs ftf is that sometimes you just forget to do something because it’s not right in front of you. that tiny complaint is more than outweighed by allllllll the advantages of what happens on the computer.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour, 1 artillery and 2 infantry moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 1 :  2/4 hits
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 2 :  3/3 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 2 :  1/2 hits
                        2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5,6,1
                Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 3 infantry
        Alexandria : 1 flag, 1 airfield
        Egypt : 1 flag, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_major and 10 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Smolensk : 1 flag, 2 aaGuns, 1 armour and 1 artillery
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 29 / 40
        Japanese : 27 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 30 / 29
        UK_Pacific : 10 / 0
        Italians : 21 / 18
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.842
            Median : 2.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.286
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 fighter moved from Siam to India
                2 bombers moved from Philippines to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 2 bombers and 2 fighters
                    Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
                        ANZAC roll dice for 2 bombers and 2 fighters in India, round 1 :  3/4 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in India, round 1 :  1/2 hits
                        1 bomber owned by the ANZAC , 1 bomber owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 bomber and 1 tactical_bomber
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 bomber and 2 fighters moved from India to Burma
                1 fighter moved from Java to Burma
                1 submarine moved from 37 Sea Zone to 75 Sea Zone
                1 destroyer moved from 41 Sea Zone to 78 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from New South Wales to Shan State
                1 fighter moved from New South Wales to Queensland
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 artillery, 1 bomber and 3 infantry
        Burma : 1 flag, 1 bomber and 3 fighters
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 cruiser and 2 transports
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag
        75 Sea Zone : 1 flag, 1 submarine
        78 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 29 / 40
        Japanese : 27 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 30 / 29
        UK_Pacific : 10 / 0
        Italians : 21 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 29 / 40
        Japanese : 27 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 30 / 29
        UK_Pacific : 10 / 0
        Italians : 21 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 12 artilleries, 2 fighters, 21 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Ukraine to Russia
                2 mech_infantrys moved from Archangel to Russia
                3 fighters moved from Novgorod to Russia
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
                2 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 armour and 4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Northwest Persia to Rostov
                      Germans take Caucasus from Russians
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 fighter and 5 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Germans roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Normandy Bordeaux, round 1 :  4/7 hits
                        British roll dice for 3 mech_infantrys in Normandy Bordeaux, round 1 :  2/3 hits
                        3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 mech_infantrys
                Battle in Russia
                    Germans attack with 6 armour, 12 artilleries, 2 bombers, 7 fighters, 21 infantry, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 54 infantry and 5 mech_infantrys
                        AA guns fire in Russia :  1/11 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 12 artilleries, 2 bombers, 6 fighters, 21 infantry, 9 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  21/58 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 54 infantry and 5 mech_infantrys in Russia, round 1 :  22/76 hits
                        17 infantry owned by the Russians , 21 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 12 artilleries, 2 bombers, 6 fighters, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  16/36 hits
                        Russians roll dice for 1 armour, 14 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys in Russia, round 2 :  16/59 hits
                        16 infantry owned by the Russians , 8 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 6 fighters and 2 tactical_bombers in Russia, round 3 :  12/20 hits
                        Russians roll dice for 1 armour, 14 artilleries, 2 fighters, 21 infantry and 5 mech_infantrys in Russia, round 3 :  15/43 hits
                        12 infantry owned by the Russians , 2 bombers owned by the Germans , 6 armour owned by the Germans , 4 artilleries owned by the Germans and 3 fighters owned by the Germans lost in Russia
                    retreated to Russia
                    Russians win with 1 armour, 14 artilleries, 2 fighters, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is -92
                    Casualties for Germans: 6 armour, 12 artilleries, 2 bombers, 4 fighters, 21 infantry and 9 mech_infantrys
                    Casualties for Russians: 4 aaGuns and 45 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Belarus
                1 fighter moved from Russia to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Belarus
                1 armour moved from Persia to Caucasus
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 fighter and 9 infantry placed in Western Germany
                3 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,2,4,6
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Germany : 1 flag, 3 armour, 1 factory_major and 2 infantry
        Denmark : 1 flag, 1 aaGun and 4 infantry
        Southern Italy : 1 flag, 3 infantry
        Belarus : 1 flag, 1 aaGun and 1 fighter
        Bryansk : 1 flag, 1 aaGun
        Rostov : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 fighters
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 2 tactical_bombers
        Bulgaria : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 25 / 40
        Japanese : 27 / 22
        Americans : 65 / 90
        Chinese : 16 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 21 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 45 times
                2 was rolled 65 times
                3 was rolled 53 times
                4 was rolled 49 times
                5 was rolled 50 times
                6 was rolled 57 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 319

    Null / Other
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 22 times
                2 was rolled 30 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 3.240
            Median : 3.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 121

    Russians Combat
                1 was rolled 23 times
                2 was rolled 32 times
                3 was rolled 34 times
                4 was rolled 32 times
                5 was rolled 30 times
                6 was rolled 38 times
            Average roll : 3.677
            Median : 4.000
            Variance : 0.665
            Standard Deviation : 0.815
            Total rolls : 189

    British Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • That didn’t work?!? Inconceivable!!!  :roll:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 2 infantry moved from Russia to Tambov
                4 artilleries and 4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                6 artilleries and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Urals
                1 armour, 2 fighters and 3 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Volgograd, round 1 :  0/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 1 :  2/3 hits
                        2 mech_infantrys owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  2/3 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
                    retreated to Volgograd
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 3 mech_infantrys
                Battle in Tambov
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 6 artilleries and 2 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Smolensk
                    Russians attack with 5 artilleries and 4 infantry
                    Germans defend with 2 tactical_bombers; Italians defend with 2 aaGuns, 1 armour and 1 artillery
                        Russians roll dice for 5 artilleries and 4 infantry in Smolensk, round 1 :  1/9 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 1 artillery and 2 tactical_bombers in Smolensk, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Smolensk
                        Russians roll dice for 5 artilleries and 2 infantry in Smolensk, round 2 :  2/7 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 tactical_bombers in Smolensk, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 artillery owned by the Italians lost in Smolensk
                        Russians roll dice for 5 artilleries in Smolensk, round 3 :  2/5 hits
                        Italians roll dice for 1 armour and 2 tactical_bombers in Smolensk, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Germans , 2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                        Russians roll dice for 3 artilleries in Smolensk, round 4 :  1/3 hits
                        Italians roll dice for 1 tactical_bomber in Smolensk, round 4 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Italians with 3 artilleries remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for Russians: 2 artilleries and 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 armour and 1 artillery
                Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Russians
                2 artilleries and 5 infantry moved from Finland to Karelia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Volgograd to Russia
                2 aaGuns and 11 infantry moved from Jehol to Chahar

    Place Units - Russians
                1 fighter, 6 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Chahar : 1 flag, 2 aaGuns and 11 infantry
        Norway : 1 flag
        Karelia : 1 flag, 2 artilleries and 5 infantry
        Bryansk : 1 flag, 6 artilleries and 2 infantry
        Urals : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 3 mech_infantrys
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Vologda : 1 flag, 1 artillery
        Smolensk : 1 flag, 3 artilleries
        Samara : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 29 / 35
        Japanese : 24 / 22
        Americans : 65 / 90
        Chinese : 19 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 18 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I looked back through our pm’s and I don’t see any consensus on tech – but I also didn’t have my outbox auto-writing. Can you please take a look and see if we talked about it? My general opinion is that if my opponent is stupid enough to spend resources on tech, I’d gladly let him. The shoe being on the other foot, I’m stupid enough to spend resources on tech…  :lol:

  • TripleA

    yes we have been playing with tech. i asked before we started the game and you said with tech, and you will notice at the beginning of every round it asks if you would like to buy tech.

    so roll away.


  • That’s right. The game is smart. I forgot that there’s that whole option screen thing – been awhile since I played low luck and had to change anything on that screen.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 20 on tech rolls
                    Japanese roll 6,6,6,4 and gets 3 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources:

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
                3 artilleries moved from Kazakhstan to Samara
                1 tactical_bomber moved from Sikang to Tambov
                2 bombers, 3 fighters and 2 tactical_bombers moved from Sikang to Russia
                1 bomber, 2 fighters and 2 tactical_bombers moved from Turkmenistan to Russia
                1 fighter moved from Sikang to Russia

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 3 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries in Samara, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 1 :  1/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  2/4 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Tambov
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries in Tambov, round 3 :  2/2 hits
                        1 armour owned by the Japanese , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tambov
                    Japanese win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Russia
                    Japanese attack with 3 bombers, 6 fighters and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 3 mech_infantrys
                        Japanese roll dice for 3 bombers, 6 fighters and 4 tactical_bombers in Russia, round 1 :  9/13 hits
                        Russians roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Russia, round 1 :  5/12 hits
                        6 infantry owned by the Russians , 2 tactical_bombers owned by the Japanese , 3 mech_infantrys owned by the Russians and 3 fighters owned by the Japanese lost in Russia
                        Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Russia, round 2 :  3/8 hits
                        Russians roll dice for 3 fighters in Russia, round 2 :  3/3 hits
                        2 bombers owned by the Japanese , 3 fighters owned by the Russians and 1 fighter owned by the Japanese lost in Russia
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 bombers, 4 fighters and 2 tactical_bombers
                    Casualties for Russians: 3 fighters, 6 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 armour moved from Szechwan to Kazakhstan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Tambov to Kazakhstan
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,4,2,1,2
                Japanese collect 15 PUs (11 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Hainan : 1 flag, 1 harbour
        Szechwan : 1 flag
        Sikang : 1 flag
        Ceylon : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
        West India : 1 flag
        Egypt : 1 flag, 1 artillery
        Kenya : 1 flag
        Tambov : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Samara : 1 flag, 3 artilleries
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 cruiser
        81 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 27 / 35
        Japanese : 26 / 22
        Americans : 65 / 90
        Chinese : 19 / 16
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 18 / 18
        ANZAC : 21 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.183
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25


  • :-o That. Was quite possibly the stupidest turn of events I’ve ever seen in 20 years playing A&A… I’m embarrassed for myself.


  • Oh, hell. I screwed up a ncm move.


  • With no dice having been rolled, I don’t suppose I can fix it?


  • That 11% chance landing got me all in a hurry to apologize and I goofed.

  • TripleA

    no problem. post edited map or if simple let me know and i will.

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