XDAP-02 WeWin vs BoldDutch


  • Sorry, was late in responding to your latest PM in our flurry of exchanges.

    You made some good points about sz125 and I’d support a move there. You’ve convinced me that that’s a solid move and I withdraw my dissenting voice. I apologize for the change and I’ll leave it up to you if you want to stay in sz124 or move back to sz125. Or you can stick with the compromise at sz124.

  • 19

    z124 is good with me.

    Do your worst!

  • 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                2 armour moved from Romania to Greece
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 fighter moved from Southern Italy to Greece
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

  • 10

    Need intercept order in London for the RAF fighter.  Bomber doing bombing raid.

  • 19

    No intercept

  • 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                2 armour moved from Romania to Greece
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 fighter moved from Southern Italy to Greece
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 1 :  3/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tobruk to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber moved from United Kingdom to Holland Belgium

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 19

    Argh.  Thats what i get for not thinking carefully.  Forgot you could do that…

  • 10

    Seth is an A&A genius.  You guys will think of something.  8-)

    (Seth, KS and I will have to take you on in a few weeks at the meetup.  :-D )

  • 12

    @ksmckay:

    Argh.  Thats what i get for not thinking carefully.  Forgot you could do that…

    I thought u would build 5 inf, ftr so u could send up 2 interceptors.

  • 19

    odds were better with 8 inf.  But like i said I also forgot you could do that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to 81 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Iceland to United Kingdom
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 cruiser moved from 123 Sea Zone to 124 Sea Zone

    Turn Complete - French


  • @DutchmanD:

    Seth is an A&A genius.� You guys will think of something.� 8-)

    (Seth, KS and I will have to take you on in a few weeks at the meetup.� :-D )

    Sounds like a challenge that I’ll accept. Saw your message about not being able to make it out next time around, sorry to hear that. But I’m sure we’ll clash swords at some point. Just as an fyi; I consider Chris, Bryan, another Brian, and myself to be the in the top tier of A&Aers at the group.

    Dave’s pretty strong too when he’s in his element and I would consider him 1A. The only hole in his game is he’s too safe so you can take risks against him that you might not take against other players knowing he won’t hit you unless he’s got great odds. The two Br(y/i)ans I’m talking about sadly don’t make it out on a regular basis and they weren’t out there this past saturday. Jury is still out on you, but from what I’ve seen I’m 99% you’d fall into that top tier as well. The only person I really try to stay away from as a partner is Jeff. His play style’s way too reckless, he doesn’t really take advice, and tends to blame his partner if they lose. I like being aggressive, but it’s controlled aggression. But he leaves pieces out to be whacked with no counter and doesn’t really think ahead. He’s also the only person I know of who’s had Tokyo itself captured twice on US2. (TWICE)


  • And I’m talking about the bald Dave who’s the manager of the suites we were at and not the David Shankey we faced. David’s pretty decent, but he never plays global outside the group and he’s only made it out 2-3 times since April. So he gets rusty and overlooks things from time to time. And like you saw, once he’s down he tends to throw things at you regardless of the odds hoping something will stick and turn the game around.

  • 12

    The german mechanics are making sure there are plenty of grease in all the bearings…

  • 10

    No big fancy speech from Churchill or anything? C’mon, rally the troops.

    8-)

  • 12

    getting ready to rumble…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 113 Sea Zone
                3 artilleries moved from Western Germany to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                5 armour moved from Germany to 113 Sea Zone
                5 armour, 3 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/11 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 1 :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers in United Kingdom, round 1 :  12/28 hits
                        British roll dice for 5 aaGuns, 2 artilleries, 2 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 1 :  10/22 hits
                        5 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in United Kingdom, round 2 :  12/18 hits
                        British roll dice for 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 2 :  9/15 hits
                        10 infantry owned by the British , 4 armour owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 3 artilleries owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 3 :  2/9 hits
                        British roll dice for 1 artillery and 2 fighters in United Kingdom, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 :  5/8 hits
                        British roll dice for 1 fighter in United Kingdom, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in United Kingdom
                    Germans captures 29PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 4 armour, 3 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                4 submarines moved from 108 Sea Zone to 110 Sea Zone
                4 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                12 infantry moved from Poland to Slovakia Hungary
                3 aaGuns moved from Poland to Slovakia Hungary
                5 infantry moved from Romania to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 3 aaGuns, 4 armour, 5 artilleries, 23 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Germany : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Holland Belgium : 1 flag, 1 tactical_bomber
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry
        110 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 10 transports

    Production/PUs Summary :

    Germans : 47 / 86
        Russians : 37 / 37
        Japanese : 35 / 37
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 23 / 0
        UK_Pacific : 17 / 18
        Italians : 15 / 22
        ANZAC : 18 / 22
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 14 times
                4 was rolled 20 times
                5 was rolled 20 times
                6 was rolled 20 times
            Average roll : 3.509
            Median : 4.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 116

    Germans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.609
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 64

    British Combat
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 52

  • 12

    well, a couple mistakes on the german end coupled with a very lively defense made for a pretty sweet outcome from uk there…  :|

    sorry dutch…  we probably ended up about the same as if we had not disabled the naval base actually…  :roll:

    to tell ya the truth though, i was ABOUT to roll the battle with 20 land troops going in, when i saved the file, opened it in local and ran the battle (thinking i would follow up immediately rolling in the actual game).  i got POUNDED.  uk held with 2 art, 2 ftr!!

    needless to say i got a little flustered and changed what i was going to take in and accidentally took 2 few land units.  probably cost me a couple aircraft and i kinda got drubbed in general.  and yet i still feel great since it came on the heels of LOSING the battle completely.

  • 12

    14 twos for the uk, ouch!  :-o

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