Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
Interesting. So you guys went with the first map that didn’t post eh?
I guess you could probably use the help, huh?
I’m going to guess full scramble. But you can wait for Most Holy if you like.
Or better yet. Do it no scramble, then when he says scramble you can CHOOSE the map you like best.
;-)
I don’t like your sarcasm Canuck.
The game that wasn’t posted was not played in local, I have received the rolls on my mail, and this means it was played properly. In tournaments or any online game, the first roll is always first served. Otherwise someone could take advantage of it.
In my first game, my partner had a similar problem, he was actually trying some battles in local before posting the game, but he mistakenly clicked “play by forum”. Meaning our enemies had the rolls there, rolls of uncomplete battles that went very bad for us. The adversary asked us to keep those rolls, and neither me nor my partner said a sarcastic comment, we understood our error and we even apologized.
Check this page and how we even apologized
http://www.axisandallies.org/forums/index.php?topic=27306.120
Now, for the scramble orders, I will just wait for Most Holy to recover.
Oh and about fairplay, I always let my enemies edit mistakes if reasonable and such, and you can ask to anybody that knows me here. Hell, I even think I have the most “sportive player points” in this tournament at the moment.
Hey relax Noll. It’s all in good fun. It’s not like you got stuck with the Ottoman empire or something. ;-)
You clearly don’t know me very well. I’ll be at this all game. Just don’t let it get to ya!
Scramble all fighters!
You can play the turn now or wait until tomorrow when Most Holy tells you the same thing. Your call.
And don’t worry. The dice gods will be back in our favour in no time….
Scramble it is. And let’s keep thinks civilized. This is about fun. All of us have screwed up the posting so far. It’s back on track now. Good luck.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Editing 2 NCMs due to a rule misunderstanding.
(BB and DD from UKP)
Well that was a massacre.
5 of 6 hits for the Brits and we got 2 total.
Ouch. Almost as bad as France.
Yes, you’re right. UK was a badass at dice. I’m sorry :/
Haha. No need to apologise! All part of the game man.
You should have seen the French Navy in our Round 1 game!
Our time will come…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Italians , 1 submarine owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 1 : 0/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 : 2/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 1 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Territory Summary for Italians :
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 5 infantry
Libya : 1 flag, 1 artillery and 2 infantry
Italian Somaliland : 1 flag, 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 40 / 67
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.836
Median : 4.000
Variance : 1.315
Standard Deviation : 1.147
Total rolls : 55
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
French Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 20 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
I was so hoping that I could do Sealion this game but it’s just not going to happen!
So commence Operation Barbarella! er. Barbarossa !!!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 armour moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to 114 Sea Zone
3 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 infantry moved from Bulgaria to Romania
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from France to Germany
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 5 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 5 tactical_bombers in 114 Sea Zone, round 1 : 7/10 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Southern France
Germans attack with 2 armour and 2 fighters
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 2 fighters in Southern France, round 1 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
2 bombers, 1 fighter and 4 tactical_bombers moved from 114 Sea Zone to Poland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
2 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
1 destroyer placed in 114 Sea Zone
1 armour, 1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 flag, 5 infantry
Poland : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Germany : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 2 fighters
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 2 aaGuns, 3 armour, 3 artilleries and 16 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries and 5 infantry
Bulgaria : 1 flag
114 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 51
Russians : 34 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
my sub did not roll convoy disruption?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
3 artilleries moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 armour moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
13 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 2 armour, 4 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 3 armour, 3 artilleries and 16 infantry
AA guns fire in Baltic States : 0/3 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 10/28 hits
Germans roll dice for 2 aaGuns, 3 armour, 3 artilleries and 16 infantry in Baltic States, round 1 : 5/22 hits
5 infantry owned by the Russians , 8 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 8/23 hits
Germans roll dice for 3 armour, 3 artilleries and 8 infantry in Baltic States, round 2 : 4/14 hits
4 infantry owned by the Russians and 8 infantry owned by the Germans lost in Baltic States
9 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Belarus
Germans win with 3 armour and 3 artilleries remaining. Battle score for attacker is 31
Casualties for Germans: 2 aaGuns and 16 infantry
Casualties for Russians: 9 infantry
Non Combat Move - Russians
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Baltic States to Volgograd
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 infantry placed in Novgorod
10 infantry placed in Russia
Russians undo move 2.
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 4 aaGuns, 2 armour, 6 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 artillery and 8 infantry
Eastern Poland : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor, 1 fighter and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 44 / 51
Russians : 37 / 42
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3.533
Median : 3.500
Variance : 0.180
Standard Deviation : 0.424
Total rolls : 90
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.821
Median : 4.000
Variance : 1.395
Standard Deviation : 1.181
Total rolls : 39
Russians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.314
Median : 3.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 51
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.821
Median : 4.000
Variance : 1.395
Standard Deviation : 1.181
Total rolls : 39
Russians Combat
** 1 was rolled 11 times
2 was rolled 11 times**
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Wow. Dice = Ouch.
Ya, i’m sorry guys. I did not mean it.