The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Ukraine to Archangel
3 artilleries and 6 infantry moved from Bryansk to Belarus
1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 6 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
12 infantry moved from Buryatia to Amur
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Belarus
Russians attack with 1 armour, 8 artilleries, 25 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 8 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -7
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 4 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 infantry and 2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 carriers and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
4 tactical_bombers moved from Kwangsi to Kwangtung
8 fighters moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 8 fighters, 4 infantry and 2 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 8 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Strategic bombing raid in India
Bombing raid in India causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
8 fighters moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from Manchuria to Korea
1 artillery and 6 infantry moved from Chahar to Jehol
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Combat Move - British
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from Burma to Yunnan
3 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from West India to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from United Kingdom to 93 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 destroyer and 2 transports
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomber
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA guns
Bombing raid in Western Germany causes 0 damage total.
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,5,1,6,4,5,5,1,4,3
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Greece to Volgograd
2 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Strategic bombing raid in Volgograd
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - Italians
3 infantry moved from Romania to Bessarabia
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 cruiser and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to New Guinea
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Germans
Germans buy 1 cruiser, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
5 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
6 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 6 armour, 3 artilleries, 20 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 6 armour, 3 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
2 fighters and 4 tactical_bombers moved from Eastern Poland to Ukraine
2 artilleries moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
6 armour moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Western Germany
3 aaGuns, 1 armour, 1 bomber, 3 infantry and 1 mech_infantry moved from Germany to Poland
1 fighter moved from Southern France to Southern Italy
Place Units - Germans
1 infantry placed in Southern France
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 cruiser and 1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 8 artilleries, 25 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Rostov
1 armour moved from Iraq to Caucasus
6 infantry moved from Timguska to Kansu
4 artilleries and 6 infantry moved from Russia to Bryansk
12 infantry moved from Amur to Korea
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 9 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 harbour, 20 infantry and 3 mech_infantrys
1 armour owned by the Russians and 7 artilleries owned by the Russians retreated to Belarus
Germans win with 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -33
Casualties for Germans: 18 infantry
Casualties for Russians: 2 artilleries, 25 infantry and 1 mech_infantry
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
9 infantry owned by the Russians retreated to Amur
Japanese win with 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 aaGuns moved from Belarus to Bryansk
3 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Wow those were some awful dice.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Shensi to Szechwan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Kweichow
2 fighters moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to India
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Kwangsi to Kweichow
3 fighters moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 5 fighters
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
Bombing raid in India causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
5 fighters moved from Szechwan to Kwangsi
5 fighters moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 artillery and 6 infantry moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
yea, they are fickle little beasts.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 destroyers and 1 transport
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Japanese: 2 destroyers and 1 transport
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 6 Sea Zone to Amur
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 armour moved from Belgian Congo to Kenya
2 armour moved from Belgian Congo to Egypt
1 fighter, 5 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
Combat - British
Battle in Malaya
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 harbour and 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in Kenya
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Burma to Shan State
3 artilleries and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 4 infantry moved from India to Burma
Place Units - British
1 transport placed in 81 Sea Zone
2 transports placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Place Units - UK_Pacific
1 artillery and 2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in French Indo China change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from New Guinea to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French