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L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                      Americans take Iwo Jima from Japanese
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 1 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/3 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                4 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
                1 artillery moved from Central United States to Eastern United States
                3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 harbour placed in Korea
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Korea : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        17 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Quebec : 1 flag, 1 aaGun, 4 infantry and 3 mech_infantrys
        United Kingdom : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour and 1 infantry
        Holland Belgium : 1 flag, 4 infantry
        106 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 2 transports
        109 Sea Zone : 1 flag, 2 transports
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 46 / 64
        Americans : 59 / 79
        Chinese : 13 / 17
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                1 fighter and 2 infantry moved from Kweichow to Hunan
                1 artillery and 15 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei
                Chinese undo move 1.
                2 infantry placed in Hopei
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs (1 lost to blockades); end with 17 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Manchuria : 1 flag
        Kweichow : 1 flag, 3 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 fighter and 2 infantry
        Anhwe : 1 flag, 1 artillery and 16 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 43 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 aaGun, 1 artillery, 1 infantry and 3 mech_infantrys moved from Kenya to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 125 Sea Zone to Scotland
                3 aaGuns moved from United Kingdom to Scotland
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 fighter placed in 110 Sea Zone
                British undo move 2.
                1 fighter placed in United Kingdom
                3 infantry placed in Normandy Bordeaux
                British undo move 3.
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Territory Summary for British :

    Burma : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 flag, 3 aaGuns, 1 airfield and 3 fighters
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Rhodesia : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 destroyers
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 43 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 35 / 35
        UK_Pacific : 3 / 0
        Italians : 15 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 43 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 35 / 35
        UK_Pacific : 3 / 0
        Italians : 15 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 cruisers in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Algeria
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Algeria to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 infantry moved from Italian Somaliland to British Somaliland

    Place Units - Italians
                3 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 43 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 29 / 35
        UK_Pacific : 3 / 0
        Italians : 24 / 43
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 flag, 1 destroyer
        Kenya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 40 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 29 / 35
        UK_Pacific : 3 / 0
        Italians : 24 / 43
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 flag, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 32 / 32
        Japanese : 40 / 64
        Americans : 59 / 79
        Chinese : 16 / 17
        British : 29 / 35
        UK_Pacific : 3 / 0
        Italians : 24 / 43
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    need surface/submerge orders for Soviet sub SZ125

  • 2007 AAR League

    submerge the sub

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 7 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                2 tactical_bombers moved from Southern Italy to Holland Belgium
                2 fighters moved from Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Finland to Archangel
                1 bomber moved from Finland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 4 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 1 :  6/9 hits
                        Americans roll dice for 4 infantry in Holland Belgium, round 1 :  3/4 hits
                        2 infantry owned by the Germans , 4 infantry owned by the Americans and 1 fighter owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Americans: 4 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 artillery and 2 fighters
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Holland Belgium to 92 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 92 Sea Zone
                2 tactical_bombers moved from 125 Sea Zone to Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Germany
                2 infantry moved from Western Germany to Germany
                15 artilleries and 10 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                1 bomber moved from Belarus to Finland
                1 bomber moved from Archangel to Finland
                5 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Karelia to Novgorod
                9 armour moved from Novgorod to Eastern Poland
                8 mech_infantrys moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Finland
                2 artilleries and 1 infantry placed in Novgorod
                Germans undo move 2.
                2 artilleries placed in Novgorod
                1 submarine placed in 127 Sea Zone
                2 artilleries placed in Germany
                Germans undo move 4.
                2 artilleries and 8 infantry placed in Western Germany
                Germans undo move 4.
                1 artillery and 2 infantry placed in France
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 31 / 32
        Japanese : 40 / 64
        Americans : 56 / 79
        Chinese : 16 / 17
        British : 28 / 35
        UK_Pacific : 3 / 0
        Italians : 24 / 43
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    If it doesn’t bother you, I wanted to adjust my NCM and Mobilize slightly.

    NCM:
    2 inf Western Germany to Northern Italy

    Mobilize:
    3 art Finland (same)
    2 art Nov (same)
    1 sub SZ127 (same)
    8 inf, 2 art Western Germany (instead of some of France)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 infantry moved from Smolensk to Belarus
                2 fighters and 2 tactical_bombers moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 1 :  4/6 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
                4 infantry moved from Russia to Smolensk
                8 armour and 8 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun and 1 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 10 infantry
                EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 10 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 8 infantry
        Manchuria : 1 flag, 2 aaGuns and 10 infantry
        Belarus : 1 flag, 2 infantry
        Bryansk : 1 flag, 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 24 infantry, 8 mech_infantrys and 2 tactical_bombers
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Smolensk : 1 flag, 2 aaGuns, 2 artilleries and 27 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 32 / 32
        Japanese : 40 / 64
        Americans : 56 / 79
        Chinese : 16 / 17
        British : 28 / 35
        UK_Pacific : 3 / 0
        Italians : 24 / 43
        ANZAC : 17 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I forgot to move the Russian units into Man in non-combat so I edited them during the place units phase.

  • 17

    No problem  :-)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                      Japanese take Ceylon from UK_Pacific
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shan State to Burma
                2 bombers moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Sumatra to Java
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 44 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 artillery and 4 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 2 aaGuns and 10 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 1 :  1/5 hits
                        Chinese roll dice for 2 aaGuns and 10 infantry in Manchuria, round 1 :  1/10 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 :  3/10 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery in Manchuria, round 3 :  0/1 hits
                        Chinese roll dice for 9 infantry in Manchuria, round 3 :  3/9 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Chinese win with 9 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 1 :  2/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun and 1 infantry
                        AA guns fire in Java :  2/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  2/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from Kwangsi to Philippines
                2 tactical_bombers moved from French Indo China to Philippines
                2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China

    Place Units - Japanese
                3 infantry placed in India
                Japanese undo move 1.
                2 infantry and 1 mech_infantry placed in India
                Japanese undo move 1.
                2 infantry placed in India
                1 destroyer placed in 39 Sea Zone
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 32 / 32
        Japanese : 51 / 53
        Americans : 56 / 79
        Chinese : 15 / 17
        British : 28 / 35
        UK_Pacific : 0 / 0
        Italians : 24 / 43
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    There is nothing I hate more than all aa guns hitting  :x

  • 2007 AAR League

    Aces high/kamikazes Japan SBR or sz6?

  • 2007 AAR League

    @wheatbeer:

    There is nothing I hate more than all aa guns hitting  :x

  • 2007 AAR League

    @U-505:

    @wheatbeer:

    There is nothing I hate more than all aa guns hitting  :x

    Why did you bring that air, anyway? You had enough with the ground units and bombardments to handle the defenders.

  • 17

    It was a bad call, but in several of my recent games I’ve failed to take DEI with Japan despite the odds.  I was overcompensating because I figured I’d lose 1 at most, and more likely none.

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