No scrambles, let’s have some fun!
L12 G40 wheatbeer (Axis) vs U-505 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 battleship and 4 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to Chahar
1 bomber and 1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from French Indo China to Kweichow
3 artilleries and 8 infantry moved from Manchuria to Amur
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Japanese take Korea from RussiansCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Kweichow, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 5 artilleries and 12 infantry
Russians defend with 2 aaGuns and 14 infantry
Japanese roll dice for 2 battleships and 4 cruisers in Amur, round 1 : 2/6 hits
Japanese roll dice for 5 artilleries and 12 infantry in Amur, round 1 : 6/17 hits
Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 1 : 3/14 hits
6 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 5 artilleries and 9 infantry in Amur, round 2 : 6/14 hits
Russians roll dice for 8 infantry in Amur, round 2 : 3/8 hits
6 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese roll dice for 5 artilleries and 6 infantry in Amur, round 3 : 4/11 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Japanese win with 5 artilleries and 5 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Kweichow to French Indo China
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Chahar to Kiangsu
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 49 / 63
Russians : 28 / 34
Japanese : 56 / 56
Americans : 54 / 77
Chinese : 7 / 16
British : 28 / 33
UK_Pacific : 7 / 7
Italians : 14 / 26
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer, 2 fighters and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 4/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 carriers, 3 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Queensland to Java
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
2 fighters moved from 125 Sea Zone to 110 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys placed in Western United States
Americans undo move 4.
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 bomber
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
30 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 3 infantry and 1 mech_infantry
Morocco : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
125 Sea Zone : 1 destroyer and 2 submarines
86 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 2 infantry moved from Shensi to Kweichow
1 fighter and 2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 4 infantry
Yunnan : 1 artillery, 1 fighter and 3 infantry
Suiyuyan : 1 infantry
Kweichow : 1 artillery and 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 49 / 63
Russians : 28 / 34
Japanese : 54 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 28 / 33
UK_Pacific : 7 / 7
Italians : 14 / 26
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 tactical_bomber moved from Iraq to British Somaliland
1 fighter moved from 81 Sea Zone to British Somaliland
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 1 : 3/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in British Somaliland
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 1 : 1/1 hits
Italians roll dice for 1 infantry in British Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier and 2 cruisers moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters and 3 infantry moved from Iraq to Northwest Persia
1 aaGun, 1 armour, 1 fighter and 8 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 38 PUs totalProduction/PUs Summary :
Germans : 46 / 63
Russians : 28 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 34 / 38
UK_Pacific : 11 / 1
Italians : 11 / 26
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some units change owners in territory India
Some units change owners in territory MalayaTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 63
Russians : 28 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 34 / 38
UK_Pacific : 11 / 12
Italians : 11 / 26
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 1 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 aaGun moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Greece to 97 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 3 infantry placed in Northern Italy
Italians undo move 2.
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 11 / 12
Italians : 16 / 28
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from South Australia to Western Australia
1 aaGun and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 1 infantry
Western Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 11 / 12
Italians : 16 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
United Kingdom : 1 fighter
Tunisia : 2 infantry
Libya : 1 flag, 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 11 / 12
Italians : 16 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Belarus, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 2/7 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Germans win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
8 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
2 tactical_bombers moved from Belarus to Germany
10 artilleries and 11 infantry moved from Novgorod to Baltic States
2 bombers moved from Russia to Baltic States
1 armour moved from Karelia to Vyborg
8 armour and 10 mech_infantrys moved from Baltic States to VyborgPlace Units - Germans
3 artilleries placed in Novgorod
5 infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 50 / 62
Russians : 25 / 34
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 28 / 38
UK_Pacific : 11 / 12
Italians : 16 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Caucasus
5 infantry moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Belarus : 3 infantry
Bryansk : 6 armour, 1 artillery, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Urals : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 6 infantry
Smolensk : 2 aaGuns, 3 artilleries and 16 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 47 / 62
Russians : 28 / 33
Japanese : 50 / 56
Americans : 54 / 74
Chinese : 9 / 15
British : 28 / 38
UK_Pacific : 11 / 12
Italians : 16 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Kiangsu to Hopei
1 fighter moved from French Indo China to Kweichow
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Kiangsu to Hopei
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Japanese take Aleutian Islands from AmericansCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangtung
1 aaGun and 2 infantry moved from Amur to Buryatia
2 fighters moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from French Indo China to Kwangtung
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries, 2 battleships, 4 cruisers, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
3 artilleries and 1 infantry moved from Amur to Manchuria
2 infantry moved from Korea to Manchuria
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
3 carriers, 6 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
2 bombers moved from Hopei to KiangsuPlace Units - Japanese
1 submarine placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 47 / 62
Russians : 27 / 33
Japanese : 56 / 56
Americans : 54 / 74
Chinese : 8 / 15
British : 28 / 38
UK_Pacific : 7 / 12
Italians : 16 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Java to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
3 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 1 : 4/6 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Americans win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 armour and 2 mech_infantrys moved from Western United States to Eastern United States
3 infantry moved from Western United States to British Columbia
1 bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from 22 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
3 artilleries placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour and 3 mech_infantrys placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 bomber
44 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 2 tactical_bombers and 3 transports
43 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Gibraltar : 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Hopei to Szechwan
1 artillery and 2 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Suiyuyan : 2 infantry
Hunan : 1 infantry
Hopei : 2 infantry
Szechwan : 2 artilleries, 1 fighter and 6 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 27 / 33
Japanese : 52 / 56
Americans : 57 / 73
Chinese : 12 / 18
British : 28 / 38
UK_Pacific : 7 / 12
Italians : 13 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
2 infantry moved from Burma to Shan StateCombat - British
British creates battle in territory 42 Sea Zone
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 1 : 5/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking 42 Sea Zone from Japanese, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Shan State to Burma
2 infantry moved from India to Burma
1 aaGun, 1 armour and 8 infantry moved from Yunnan to Burma
1 infantry moved from Northwest Persia to Persia
2 fighters and 2 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from British Somaliland to Ethiopia
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 transports placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 33
Japanese : 51 / 56
Americans : 57 / 73
Chinese : 12 / 18
British : 32 / 37
UK_Pacific : 8 / 2
Italians : 12 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to PersiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Persia
Italians attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Persia, round 1 : 4/10 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 1 : 1/5 hits
Americans roll dice for 3 infantry in Southern France, round 1 : 2/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 2 bombers in Southern France, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 33
Japanese : 51 / 56
Americans : 57 / 73
Chinese : 12 / 18
British : 30 / 37
UK_Pacific : 8 / 10
Italians : 14 / 25
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 17 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Caroline Islands to Java
1 cruiser moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 1 infantry
Western Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser
41 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
37 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 33
Japanese : 48 / 56
Americans : 57 / 73
Chinese : 12 / 18
British : 30 / 37
UK_Pacific : 11 / 10
Italians : 14 / 25
ANZAC : 14 / 41
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneTurn Complete - French
Territory Summary for French :
44 Sea Zone : 1 destroyer
United Kingdom : 1 fighter
Normandy Bordeaux : 2 infantry
Tunisia : 2 infantry
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 27 / 33
Japanese : 48 / 56
Americans : 57 / 73
Chinese : 12 / 18
British : 30 / 37
UK_Pacific : 11 / 10
Italians : 14 / 25
ANZAC : 14 / 41
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
2 bombers moved from Baltic States to Russia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 artilleries moved from Novgorod to Belarus
10 artilleries and 11 infantry moved from Baltic States to Belarus
9 armour and 10 mech_infantrys moved from Vyborg to Belarus
2 tactical_bombers moved from Germany to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 6/7 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 9 armour, 19 artilleries, 14 infantry and 14 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 9 armour, 19 artilleries, 14 infantry and 14 mech_infantrys in Belarus, round 1 : 18/56 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 19 artilleries, 13 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 9 armour, 19 artilleries, 13 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 2/2 hits
2 bombers killed by AA guns
Bombing raid in Russia causes 0 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
8 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 55 / 68
Russians : 24 / 33
Japanese : 48 / 56
Americans : 54 / 73
Chinese : 12 / 18
British : 25 / 37
UK_Pacific : 11 / 10
Italians : 14 / 25
ANZAC : 14 / 41
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Losing both bombers like that is really depressing.





