TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from India to 37 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Americans win with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Americans win with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 cruisers, 4 destroyers and 1 fighter remaining. Battle score for attacker is 100
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Americans: 3 carriers, 5 fighters and 3 submarines
Americans win with 1 battleship, 2 bombers, 2 cruisers, 4 destroyers and 1 fighter remaining. Battle score for attacker is 100
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Americans: 3 carriers, 5 fighters and 3 submarines
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Non Combat Move - Americans
2 bombers moved from 37 Sea Zone to India
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter could not land in 37 Sea Zone and was removed
Place Units - Americans
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs