sent a chat so we don’t clutter up this thread
T02 - Gargantua (Allies + 7) vs. soundcrapscent (Axis)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Brazil : 1 factory
Eastern United States : 1 factory
Finland : 1 flag, 1 infantry
India : 1 fighter
Libya : 1 bomber
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Norway : 1 flag, 1 factory
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
12 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 28 / 50
Russians : 22 / 25
Japanese : 39 / 54
British : 36 / 42
Italians : 9 / 9
Chinese : 1 / 0
Americans : 43 / 49 -
Soundcrescent,
I have to say. I admire you as an opponent. You don’t complain, and you play a fair and solid game. That’s more than can be said for many in this place. Know I hold you in the highest respect.
This game is shaping up to be a classic, with exciting turns and great moves on both sides! I can only speculate now, but I’m seeing the finish coming right down to the wire.
Thank you for your patience, and your considerations. Both of which will be returned in due course.
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There is a serious bug with the repairing.
I have to edit.
I take off 10 ipcs, I repair the base in Karelia and I will put two infantry there at the end of the turn again editing.
Even with the edit the base is still damaged, you cannot replace it with a new intact. If you want to bomb it, you have to roll the dice in the forum. If you have another idea let me now. I will write to the devoloper of Triplea as soon as I have time. -
Here is the file.
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Ok… we’ll continue. :P
I’ll let Veqryn know about the bug.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - Russians
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 artillery moved from Russia to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 infantry moved from Persia to India
6 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
3 artilleries placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Evenki National Okrug: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 9 infantry; Remaining resources: 6 PUs;Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 armour and 1 infantry moved from Borneo to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Australia
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Burma to Yunnan
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat - Japanese
Battle in Australia
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Australia, round 1 : 1/8 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 1 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Australia, round 2 : 2/7 hits
British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Japanese win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier and 2 fighters moved from 53 Sea Zone to 47 Sea Zone
1 carrier and 1 fighter moved from 50 Sea Zone to 62 Sea Zone
1 fighter moved from Fukien to 62 Sea Zone
1 infantry moved from Hupeh to Ningxia
1 armour moved from Ningxia to Yunnan
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 armour moved from Hupeh to Yunnan
1 infantry moved from Manchuria to Suiyuan
1 artillery moved from Manchuria to Suiyuan
1 armour moved from Manchuria to Ningxia
2 fighters moved from Ningxia to Fukien
1 transport moved from 36 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier and 2 fighters moved from 37 Sea Zone to 48 Sea ZonePlace Units - Japanese
1 destroyer placed in 49 Sea Zone
3 infantry placed in Borneo
3 infantry placed in Manchuria
1 armour and 3 infantry placed in Japan
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 50 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 5 infantry
Borneo : 1 flag, 1 factory and 4 infantry
Burma : 1 flag, Buryatia S.S.R. : 1 flag, 2 infantry
East Indies : 1 flag, French Indo-China Thailand : 2 infantry
Fukien : 1 flag, 2 fighters
Hawaiian Islands : 1 flag, Hupeh : 1 flag, Iwo Jima : 1 infantry
Japan : 1 armour, 1 factory and 5 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 factory and 3 infantry
New Guinea : 1 flag, Ningxia : 1 flag, 1 armour and 1 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 2 infantry
Solomon Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 3 infantry
Yunnan : 1 flag, 3 armour, 1 artillery and 1 infantry
36 Sea Zone : 1 transport
39 Sea Zone : 1 battleship and 3 transports
47 Sea Zone : 1 carrier, 2 fighters and 1 transport
48 Sea Zone : 1 carrier and 2 fighters
49 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 30 / 44
Russians : 19 / 25
Japanese : 44 / 65
British : 32 / 42
Italians : 9 / 9
Chinese : 1 / 0
Americans : 43 / 49 -
Posting shortly.
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British SBR Karelia
A
Rolls: 1@6; Total Hits: 11@6: (2) -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 infantry moved from India to Burma
British take Burma from JapaneseCombat - British
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from United Kingdom to Russia
1 fighter moved from 6 Sea Zone to Russia
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 artillery moved from Libya to Egypt
1 armour moved from Persia to IndiaPlace Units - British
2 fighters and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 6 Sea Zone: 1 fighter
EDIT: British player Adding units owned by PlayerID named:British to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Germany to France
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from France to ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 6 infantry
Ukraine : 1 infantryProduction/PUs Summary :
Germans : 30 / 44
Russians : 19 / 25
Japanese : 42 / 65
British : 34 / 36
Italians : 9 / 9
Chinese : 1 / 0
Americans : 43 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Turn Complete - Chinese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 54 PUs -
I’m having the same -Repair- problem as you.
49 - 5 IPC’s of repair, = 44 to spend for America.
US Buys
3 inf - 9
2 art - 8
1 sub - 6
1 trn - Â 7
1 acc - 14TOTAL = 44 IPC’s
REMINDER NOTE
Your factory currently has -2 in Leningrad from British Bombing. -
Talk about a close game!
We are within 3 IPC’s of Income this turn, and 5 IPC’s Total Unit Value!
That’s as tight as it gets…
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I repair the base in Leningrad and buy 1 art+1 inf there.
Did you by chance ask Veqryn about the repairing bug? -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Germans player Changing PUs for Germans from 44 to 35
EDIT: Turning off Edit Mode
Germans buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Poland to Archangel
1 fighter moved from Germany to Archangel
1 infantry moved from France to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 bomber and 1 fighter moved from France to Northwestern Europe
1 bomber moved from Germany to Norway
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northwestern Europe, round 1 : 3/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Norway
AA guns fire in Norway : 0/1 hits
Bombing raid in Norway costs: 1 production.
AA raid costs 1 production in Norway
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Archangel to Karelia S.S.R.
1 armour moved from France to Czechoslovakia Hungary
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to France
1 bomber moved from Northwestern Europe to France
1 infantry moved from Belorussia to Karelia S.S.R.
4 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Belorussia
1 armour moved from East Poland to Ukraine
1 armour moved from East Poland to Ukraine
1 armour moved from East Poland to Karelia S.S.R.
1 aaGun and 1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Czechoslovakia Hungary
1 armour, 1 artillery and 7 infantry moved from Poland to East Poland
1 bomber moved from Norway to GermanyPlace Units - Germans
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Germans to Karelia S.S.R.: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Baltic States : 1 flag, 1 aaGun and 1 infantry
Belorussia : 1 flag, 1 infantry
Czechoslovakia Hungary : 1 armour and 2 infantry
East Poland : 1 flag, 1 armour, 1 artillery and 7 infantry
France : 1 bomber, 1 fighter and 2 infantry
Germany : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 10 infantry
Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries, 1 factory, 2 fighters and 14 infantry
Northwestern Europe : 2 infantry
Ukraine : 1 flag, 3 armour, 2 artilleries and 13 infantryProduction/PUs Summary :
Germans : 32 / 49
Russians : 19 / 25
Japanese : 41 / 65
British : 32 / 36
Italians : 9 / 9
Chinese : 1 / 0
Americans : 44 / 54 -
Your base in Norway has now 3 damage, the one in Leningrad is totally repaired.
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3 damage?
I see you attached it, but only rolled 1?
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 14 Sea Zone to 34 Sea Zone
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 aaGun moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 artillery moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 1 infantry placed in Caucasus
6 infantry placed in Russia
Russians undo move 2.
5 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
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