T02 - Gargantua (Allies + 7) vs. soundcrapscent (Axis)

  • Liaison TripleA 11 10

    Thanks for the PM, and the Patience.

    I’ll do my damnedest to kep a 24 hour post pace.  If there will be breaks, I will inform you how long delays will be,  If you recieve more than 48 hours of silence from me, without word.  You can assume victory.

  • Liaison TripleA 11 10

    And thank you for letting me redo my turn…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 51 Sea Zone to 43 Sea Zone
                2 infantry moved from East Indies to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to Solomon Islands
                      Japanese take Solomon Islands from British
                1 infantry moved from Borneo to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
                1 artillery moved from Philippine Islands to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
                      Japanese take New Guinea from British
                1 fighter moved from Manchuria to Soviet Far East
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
                2 infantry moved from Buryatia S.S.R. to Soviet Far East
                1 armour and 1 infantry moved from Kwangtung to Fukien
                2 infantry moved from Suiyuan to Kiangsu
                1 fighter moved from French Indo-China Thailand to Kiangsu
                1 fighter moved from French Indo-China Thailand to Fukien
                1 fighter moved from 37 Sea Zone to Kiangsu
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                1 infantry moved from Yunnan to Hupeh
                      Japanese take Hupeh from Chinese
                2 infantry moved from Suiyuan to Ningxia
                      Japanese take Ningxia from Chinese
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human
                    Chinese are now being played by: Human

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 1 :  1/5 hits
                        Russians roll dice for 3 infantry in Soviet Far East, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                    Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 43 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Fukien
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Fukien, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Fukien, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Fukien
                    Japanese win, taking Fukien from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 transports moved from 50 Sea Zone to 62 Sea Zone
                1 aaGun and 3 infantry moved from Japan to 62 Sea Zone
                1 aaGun and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 fighter moved from Soviet Far East to Manchuria
                2 fighters moved from Kiangsu to Suiyuan
                1 fighter moved from Fukien to Manchuria
                1 carrier and 1 fighter moved from 37 Sea Zone to 48 Sea Zone
                1 battleship moved from 50 Sea Zone to 48 Sea Zone
                1 fighter moved from 43 Sea Zone to 45 Sea Zone
                1 carrier moved from 51 Sea Zone to 45 Sea Zone
                1 carrier and 2 fighters moved from 51 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 factory placed in Borneo
                1 artillery and 3 infantry placed in Japan
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag, 1 factory
        Burma : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 aaGun and 3 infantry
        East Indies : 1 flag,    Fukien : 1 flag, 1 armour and 1 infantry
        Hupeh : 1 flag, 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 artillery, 1 factory and 3 infantry
        Kiangsu : 2 infantry
        Kwangtung : 1 flag,    Manchuria : 3 armour, 1 factory and 2 fighters
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Ningxia : 1 flag, 2 infantry
        Philippine Islands : 1 flag,    Solomon Islands : 1 flag, 2 infantry
        Soviet Far East : 1 flag, 1 artillery
        Suiyuan : 1 flag, 2 fighters
        Yunnan : 1 flag,    45 Sea Zone : 1 carrier and 1 fighter
        46 Sea Zone : 1 carrier, 2 fighters and 1 transport
        48 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
        62 Sea Zone : 2 transports
        63 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 23 / 29
        Japanese : 38 / 48
        British : 31 / 39
        Italians : 10 / 16
        Chinese : 2 / 0
        Americans : 38 / 48

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 16 Sea Zone
                2 fighters moved from 8 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to 16 Sea Zone
                1 bomber moved from United Kingdom to 16 Sea Zone
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                1 armour moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                      British take Morocco Algeria from Germans
                1 armour moved from 12 Sea Zone to Morocco Algeria
                1 carrier moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    British attack with 2 bombers and 3 fighters; Russians loiter and taunt with
                    Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 2 bombers and 3 fighters in 16 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 1 :  1/3 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
                        British roll dice for 2 bombers and 2 fighters in 16 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 16 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 16 Sea Zone
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 transport
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 transport
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from 16 Sea Zone to Caucasus
                1 bomber moved from 16 Sea Zone to Caucasus
                1 fighter moved from 16 Sea Zone to Egypt
                1 fighter moved from United Kingdom to 6 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:British from Caucasus: 1 bomber
                EDIT: British player Adding units owned by PlayerID named:British to 16 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in United Kingdom
                1 cruiser, 1 destroyer and 1 fighter placed in 6 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Australia : 1 aaGun, 1 artillery and 3 infantry
        Belgian Congo : 2 infantry
        Burma : 1 artillery
        Caucasus : 1 bomber
        Egypt : 1 armour, 1 artillery, 1 fighter and 5 infantry
        India : 1 aaGun and 3 infantry
        Morocco Algeria : 1 flag, 1 armour and 1 infantry
        Northwestern Europe : 1 flag, 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
        Western United States : 1 infantry
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        12 Sea Zone : 1 transport
        16 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 33 / 53
        Russians : 23 / 29
        Japanese : 36 / 48
        British : 36 / 41
        Italians : 10 / 16
        Chinese : 2 / 0
        Americans : 38 / 48


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria Romania to Ukraine
                1 fighter moved from Bulgaria Romania to Ukraine
                1 armour moved from East Poland to Ukraine
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bulgaria Romania
                1 fighter moved from Bulgaria Romania to Italy
                1 infantry moved from Italy to Balkans

    Place Units - Italians
                5 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Balkans : 1 infantry
        France : 1 aaGun, 1 armour, 1 artillery and 1 infantry
        Italy : 1 aaGun, 1 factory, 1 fighter and 5 infantry
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 33 / 53
        Russians : 23 / 29
        Japanese : 36 / 48
        British : 36 / 41
        Italians : 10 / 11
        Chinese : 2 / 0
        Americans : 38 / 48

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Chinese

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from East Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Ukraine to East Poland
                1 fighter moved from France to Morocco Algeria
                1 fighter moved from Germany to 16 Sea Zone
                1 fighter moved from Bulgaria Romania to 16 Sea Zone
                1 bomber moved from Balkans to 16 Sea Zone
                1 fighter moved from Libya to 16 Sea Zone
                1 artillery and 1 infantry moved from Germany to Northwestern Europe
                1 armour, 1 artillery and 4 infantry moved from Libya to Morocco Algeria
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Germans attack with 1 bomber and 3 fighters
                    British defend with 1 fighter; Russians defend with 1 carrier
                        Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier and 1 fighter in 16 Sea Zone, round 1 :  2/2 hits
                        1 fighter owned by the British , 1 carrier owned by the Russians and 2 fighters owned by the Germans lost in 16 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 carrier
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 carrier
                Battle in Morocco Algeria
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Morocco Algeria, round 1 :  3/7 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Morocco Algeria, round 2 :  4/6 hits
                        British roll dice for 1 armour in Morocco Algeria, round 2 :  0/1 hits
                        1 armour owned by the British lost in Morocco Algeria
                    Germans win, taking Morocco Algeria from British with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Germans win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Morocco Algeria to France
                1 bomber moved from 16 Sea Zone to Germany
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Bulgaria Romania to East Poland
                2 infantry moved from Balkans to Bulgaria Romania
                1 armour moved from Bulgaria Romania to East Poland
                1 artillery moved from Poland to East Poland
                2 infantry moved from Poland to East Poland
                5 infantry moved from Poland to Baltic States
                1 armour moved from Karelia S.S.R. to Baltic States
                1 infantry moved from Germany to France
                6 infantry moved from Germany to Poland
                1 fighter moved from 16 Sea Zone to Poland

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 armour and 5 infantry
        Belorussia : 1 flag, 1 infantry
        East Poland : 1 flag, 4 armour, 2 artilleries and 7 infantry
        France : 1 armour, 1 fighter and 3 infantry
        Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
        Morocco Algeria : 1 armour, 1 artillery and 3 infantry
        Northwestern Europe : 1 artillery
        Poland : 1 fighter and 6 infantry
        Bulgaria Romania : 2 infantry
        Ukraine : 1 flag,    1 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 35 / 50
        Russians : 21 / 29
        Japanese : 35 / 48
        British : 33 / 41
        Italians : 10 / 11
        Chinese : 3 / 0
        Americans : 41 / 51

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Belorussia
                1 infantry moved from Stanovoj Chrebet to Soviet Far East
                1 infantry moved from Sikang to Hupeh
                1 infantry moved from Sikang to Hupeh
                1 infantry moved from Caucasus to Ukraine
                      Russians take Ukraine from Germans
                1 submarine moved from 12 Sea Zone to 14 Sea Zone
                1 armour moved from India to French Indo-China Thailand
                      Russians take French Indo-China Thailand from Japanese

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 8 :  1/1 hits
                        1 infantry owned by the Russians lost in Soviet Far East
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Hupeh
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Hupeh, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hupeh, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hupeh
                    Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Belorussia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Persia to India
                1 infantry moved from Novosibirsk to Chinghai
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 artillery moved from Caucasus to Russia
                1 aaGun moved from Persia to Kazakh S.S.R.
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Russia
                1 infantry moved from Caucasus to Russia

    Place Units - Russians
                1 armour placed in Caucasus
                3 infantry placed in Caucasus
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • Liaison TripleA 11 10

    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 8 :  1/1 hits

    lol…

  • Liaison TripleA 11 10

    will you allow the soviet sub to return to Sz12?

    You were very gracious last turn, so it’s ok if you say no.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                      Japanese take Stanovoj Chrebet from Russians
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                2 infantry moved from Solomon Islands to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to Hawaiian Islands
                1 fighter moved from 46 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
                1 armour and 1 infantry moved from Fukien to Yunnan
                1 battleship moved from 48 Sea Zone to 37 Sea Zone
                1 carrier and 1 fighter moved from 48 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo-China Thailand
                2 infantry moved from Kiangsu to Hupeh
                1 fighter moved from Suiyuan to Yunnan
                2 fighters moved from Manchuria to Hupeh
                1 infantry moved from Ningxia to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 fighter moved from Suiyuan to Hupeh
                1 armour moved from Manchuria to Hupeh
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human
                    Chinese are now being played by: Human

    Combat - Japanese
                Battle in French Indo-China Thailand
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 battleship in French Indo-China Thailand, round 1 :  1/1 hits
                        Russians roll dice for 1 armour in French Indo-China Thailand, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in French Indo-China Thailand
                    Japanese win, taking French Indo-China Thailand from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                    Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                Battle in Hawaiian Islands
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 :  1/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Hupeh
                    Japanese attack with 1 armour, 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Hupeh, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Hupeh, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Japanese win with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Hupeh to Ningxia
                1 infantry moved from Ningxia to Sikang
                1 armour moved from Manchuria to Ningxia
                1 fighter moved from Hupeh to 37 Sea Zone
                1 fighter moved from French Indo-China Thailand to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                1 armour moved from Manchuria to Soviet Far East
                1 aaGun moved from Buryatia S.S.R. to Manchuria
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from Hawaiian Islands to 53 Sea Zone
                1 carrier moved from 45 Sea Zone to 53 Sea Zone
                1 carrier and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
                1 fighter moved from Yunnan to Fukien

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Borneo
                1 transport placed in 49 Sea Zone
                Japanese undo move 1.
                1 armour and 1 infantry placed in Borneo
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                6 infantry placed in Japan
                1 infantry placed in Borneo

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag, 1 armour, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 flag,    East Indies : 1 flag,    French Indo-China Thailand : 1 artillery and 3 infantry
        Fukien : 1 flag, 1 fighter
        Hawaiian Islands : 1 flag, 2 infantry
        Hupeh : 1 flag, 1 armour and 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 factory and 6 infantry
        Kwangtung : 1 flag,    Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        New Guinea : 1 flag,    Ningxia : 1 flag, 1 armour and 2 fighters
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 flag, 2 infantry
        Solomon Islands : 1 flag,    Soviet Far East : 1 flag, 1 armour, 1 artillery and 1 infantry
        Stanovoj Chrebet : 1 flag, 2 infantry
        Suiyuan : 1 flag,    Yunnan : 1 flag, 1 armour
        36 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        49 Sea Zone : 1 transport
        50 Sea Zone : 1 carrier, 1 fighter and 1 transport
        53 Sea Zone : 1 carrier, 2 fighters and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 33 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 33 / 41
        Italians : 10 / 11
        Chinese : 1 / 0
        Americans : 40 / 51

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                1 fighter moved from 6 Sea Zone to Northwestern Europe
                1 fighter moved from 6 Sea Zone to Northwestern Europe
                1 bomber moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Egypt to Libya
                1 artillery moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 fighter moved from Egypt to Libya
                1 artillery moved from Burma to Yunnan

    Combat - British
                Battle in Northwestern Europe
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Northwestern Europe, round 1 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery in Northwestern Europe, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                    British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Libya
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 1 :  0/4 hits
                        Italians roll dice for 2 infantry in Libya, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Libya
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Libya, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Libya
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. costs: 4 production.
                    AA raid costs 4  production in Karelia S.S.R.
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Karelia S.S.R. to United Kingdom
                1 fighter moved from Northwestern Europe to 6 Sea Zone
                1 fighter moved from Northwestern Europe to 6 Sea Zone
                1 armour moved from Egypt to Persia
                1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                1 fighter moved from Libya to Persia
                1 transport moved from 12 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs

  • Liaison TripleA 11 10

    Those damn Japanese have had some impressive luck!

  • Liaison TripleA 11 10

    Just realized I mis-chose my casualties in Libya. :s Sick as a dog with a bad head-ache…

    Please use the attached file instead.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                2 infantry moved from Italy to France
                1 infantry moved from Balkans to Bulgaria Romania
                1 infantry moved from Italy to France
                1 fighter moved from Italy to Germany
                1 infantry moved from Italy to France
                1 infantry moved from Italy to France

    Place Units - Italians
                1 armour and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    France : 1 aaGun, 1 armour, 1 artillery and 6 infantry
        Germany : 1 fighter
        Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
        Bulgaria Romania : 1 infantry

    Production/PUs Summary :

    Germans : 31 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 36 / 42
        Italians : 9 / 9
        Chinese : 1 / 0
        Americans : 40 / 51


  • I am going on holiday tomorrow. I should have internet connection somehow and so be able to play, but if I am not  just be patient for a few days.
    In Lybia I was lucky, but in the round 2 dices were not good for me from sea to land. I think generally dices have been fair so far, I hope it continues to be so.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Turn Complete - Chinese

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Turn Complete - Americans
                Americans collect 43 PUs; end with 44 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Americans :

    Brazil : 1 factory
        Eastern United States : 1 factory
        Finland : 1 flag, 1 infantry
        India : 1 fighter
        Libya : 1 bomber
        Midway : 1 infantry
        Morocco Algeria : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Norway : 1 flag, 1 factory
        Wake Island : 1 infantry
        Western Canada : 2 infantry
        Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
        12 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
        56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 28 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 36 / 42
        Italians : 9 / 9
        Chinese : 1 / 0
        Americans : 43 / 49

  • Liaison TripleA 11 10

    Soundcrescent,

    I have to say.  I admire you as an opponent.  You don’t complain, and you play a fair and solid game. That’s more than can be said for many in this place. Know I hold you in the highest respect.

    This game is shaping up to be a classic, with exciting turns and great moves on both sides!  I can only speculate now, but I’m seeing the finish coming right down to the wire.

    Thank you for your patience, and your considerations.  Both of which will be returned in due course.

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