@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
12L AA50-41 Amon Sul (Axis) vs Ol' Blood&Guts (Allies +8)
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Game History
Round :8
Purchase Units - Japanese
Japanese repair 2 damage on 2 factories; 80 PUs remaining
Japanese buy 4 armour and 5 bombers; 0 PUs remainingCombat Move - Japanese
3 armour, 2 artilleries and 4 infantry moved from Ningxia to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour, 1 artillery and 7 infantry moved from Persia to Caucasus
3 armour moved from India to CaucasusCombat - Japanese
Battle in Chinghai
Japanese attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 3 armour, 2 artilleries and 4 infantry in Chinghai, round 1 : 4/9 hits
Chinese roll dice for 1 armour and 2 infantry in Chinghai, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 2 infantry
Battle in Caucasus
Japanese attack with 4 armour, 1 artillery and 7 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Japanese roll dice for 4 armour, 1 artillery and 7 infantry in Caucasus, round 1 : 6/12 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 4 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 armour moved from Burma to Persia
2 infantry moved from French Indo-China Thailand to Burma
1 aaGun moved from Ningxia to Chinghai
1 artillery and 2 infantry moved from Hupeh to Ningxia
3 armour moved from Manchuria to Ningxia
1 armour moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
4 submarines moved from 24 Sea Zone to 43 Sea Zone
1 submarine moved from 47 Sea Zone to 48 Sea Zone
4 bombers moved from Japan to Manchuria
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 60 Sea Zone to 61 Sea Zone
3 bombers and 5 fighters moved from Evenki National Okrug to PersiaPlace Units - Japanese
3 armour placed in India
1 armour placed in Burma
3 bombers placed in Manchuria
2 bombers placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag, 1 infantry
Australia : 1 flag, Belgian Congo : 1 flag, Borneo : 1 flag, Burma : 1 flag, 1 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, Caucasus : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory and 6 infantry
Chinghai : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 4 infantry
East Indies : 1 flag, Egypt : 1 flag, 1 aaGun and 1 armour
Evenki National Okrug : 1 flag, French Equatorial Africa : 1 flag, French Indo-China Thailand : 2 bombers and 1 factory
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 3 armour and 1 factory
Italian Africa : 1 flag, Japan : 1 factory and 2 fighters
Kwangtung : 1 flag, Manchuria : 7 bombers and 1 factory
New Guinea : 1 flag, New Zealand : 1 flag, Ningxia : 1 flag, 3 armour, 1 artillery and 2 infantry
Novosibirsk : 1 flag, 1 infantry
Persia : 1 flag, 1 aaGun, 2 armour, 3 bombers and 5 fighters
Philippine Islands : 1 flag, Rhodesia : 1 flag, Sikang : 1 flag, Solomon Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Trans-Jordan : 1 flag, Union of South Africa : 1 flag, Yakut S.S.R. : 1 flag, Yunnan : 1 flag, 34 Sea Zone : 2 submarines
37 Sea Zone : 2 transports
43 Sea Zone : 4 submarines
48 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 67 / 82
British : 22 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 91A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.140#msg922342
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Game History
Round :8
Purchase Units - British
British buy 4 armour and 1 transport; 0 PUs remainingCombat Move - British
2 bombers moved from Russia to India
2 fighters moved from Russia to NovosibirskCombat - British
Strategic bombing raid in India
Bombing raid in India costs: 6 production.
AA raid costs 6 production in India
Battle in Novosibirsk
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Novosibirsk, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Novosibirsk to Russia
2 bombers moved from India to Russia
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour moved from United Kingdom to 6 Sea Zone
4 armour and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour moved from 5 Sea Zone to Karelia S.S.R.Place Units - British
4 armour placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total
British met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for British :
Eastern Canada : 1 infantry
France : 1 flag, 1 aaGun
Karelia S.S.R. : 4 armour
Morocco Algeria : 1 flag, Northwestern Europe : 1 flag, Russia : 2 bombers and 2 fighters
United Kingdom : 1 aaGun, 4 armour, 2 artilleries and 1 factory
5 Sea Zone : 4 transports
8 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 67 / 82
British : 22 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 91A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.141#msg922551
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Game History
Round :8
Turn Complete - Italians
Territory Summary for Italians :
Production/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 67 / 82
British : 22 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 91A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.142#msg922574
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Game History
Round :8
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 64 / 82
British : 25 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 0A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.143#msg922575
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Game History
Round :8
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Americans met a national objective for an additional 5 PUs; end with 66 PUs
Americans met a national objective for an additional 5 PUs; end with 71 PUs
Americans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Americans :
Balkans : 1 infantry
Eastern Canada : 1 aaGun
East Poland : 6 armour
Eastern United States : 1 factory
Egypt : 1 armour, 1 artillery and 2 infantry
Germany : 1 flag, 1 aaGun, 10 armour and 1 factory
Hawaiian Islands : 1 infantry
Italy : 1 flag, 1 aaGun, 6 armour and 1 factory
Karelia S.S.R. : 1 aaGun
Libya : 1 flag, 1 bomber
Norway : 1 flag, Poland : 1 flag, Russia : 6 fighters
Trans-Jordan : 1 armour and 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 3 armour, 1 artillery, 1 factory and 5 infantry
5 Sea Zone : 1 transport
14 Sea Zone : 3 carriers, 5 destroyers and 5 submarines
15 Sea Zone : 1 transport
16 Sea Zone : 2 transports
56 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 64 / 82
British : 25 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 76A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.144#msg922576
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Game History
Round :9
Turn Complete - Germans
Territory Summary for Germans :
Production/PUs Summary :
Germans : 0 / 0
Russians : 28 / 48
Japanese : 64 / 82
British : 25 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 76A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.145#msg922577
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Game History
Round :9
Purchase Units - Russians
Russians buy 5 armour, 2 fighters and 1 infantry; 0 PUs remainingCombat Move - Russians
1 infantry moved from Urals to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
9 armour and 1 infantry moved from Russia to Caucasus
2 armour moved from Ukraine to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 11 armour and 1 infantry
Japanese defend with 1 aaGun, 4 armour, 1 artillery, 1 factory and 6 infantry
Russians roll dice for 11 armour and 1 infantry in Caucasus, round 1 : 7/12 hits
Japanese roll dice for 4 armour, 1 artillery and 6 infantry in Caucasus, round 1 : 3/11 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
Russians roll dice for 9 armour in Caucasus, round 2 : 7/9 hits
Japanese roll dice for 4 armour in Caucasus, round 2 : 3/4 hits
3 armour owned by the Russians and 4 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 6 armour remaining. Battle score for attacker is 14
Casualties for Japanese: 4 armour, 1 artillery and 6 infantry
Casualties for Russians: 5 armour and 1 infantryNon Combat Move - Russians
2 armour moved from Karelia S.S.R. to Russia
2 artilleries moved from Urals to Russia
1 infantry moved from Urals to RussiaPlace Units - Russians
5 armour and 1 infantry placed in Russia
2 fighters placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Russians met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Russians :
Balkans : 1 flag, Caucasus : 1 aaGun, 6 armour and 1 factory
Czechoslovakia Hungary : 1 flag, Evenki National Okrug : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 factory and 2 fighters
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Bulgaria Romania : 1 flag, Russia : 1 aaGun, 7 armour, 2 artilleries, 1 factory and 2 infantryProduction/PUs Summary :
Germans : 0 / 0
Russians : 35 / 45
Japanese : 57 / 82
British : 25 / 27
Italians : 0 / 0
Chinese : 0 / 0
Americans : 61 / 76A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.146#msg922578
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you were better i resign
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I think I got luckier with more dice than you did. Good game none the less 8-)
Let me know if you want to play game 2
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@Ol’:
I think I got luckier with more dice than you did. Good game none the less 8-)
Let me know if you want to play game 2
i am on
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You may start the bidding my friend if you like 8-)
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@Ol’:
You may start the bidding my friend if you like 8-)
or rematch with switch sides
i ll leave it upon u to decide
good night
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Good idea. Rematch it is then. I will await your bid placement for 8 tomorrow. Good night.
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@Ol’:
Good idea. Rematch it is then. I will await your bid placement for 8 tomorrow. Good night.
i ll bid sub to sz 35
and 2 IPC to LONDON BANK :D
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2012 Axis and Allies Anniversary League Rules.
4 - Game & rules default - AA50-41 setup, ADS, NO’s, No Tech, 14 VC, Allied bid, full bid placement.4b - Bidding - You will be bidding for the Allies.
An Auction style of bidding will be used. Players may announce their desired bid in IPCs while trying to find an opponent. Any player can accept the bid or attempt to negotiate the bid up or down until an agreement is reached. The ipcs can then be spent on units (full placement).
If both players bid the same (or cannot agree on a bid) the sides are chosen by random by the bid server or a random in-house dice roll.
Standard bid placement rules apply for all bids. (Same as previous leagues)I think the bank option is closed for this year and all IPCs have to be spent….that being said, if your heart is set on it, I am agreeable as long as we do not get trumped by a moderator :-D
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2 art kare then :D
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Sounds good….makes me rethink my opening I was planning on…I will get this going in about 3 hours when I am home…triplea will not run at work :-(





