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12L AA50-41 Amon Sul (Axis) vs Ol' Blood&Guts (Allies +8)


  • Game History

    Round :9

    Purchase Units - Russians
                Russians buy 5 armour, 2 fighters and 1 infantry; 0 PUs remaining

    Combat Move - Russians
                1 infantry moved from Urals to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese
                9 armour and 1 infantry moved from Russia to Caucasus
                2 armour moved from Ukraine to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 11 armour and 1 infantry
                    Japanese defend with 1 aaGun, 4 armour, 1 artillery, 1 factory and 6 infantry
                        Russians roll dice for 11 armour and 1 infantry in Caucasus, round 1 :  7/12 hits
                        Japanese roll dice for 4 armour, 1 artillery and 6 infantry in Caucasus, round 1 :  3/11 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
                        Russians roll dice for 9 armour in Caucasus, round 2 :  7/9 hits
                        Japanese roll dice for 4 armour in Caucasus, round 2 :  3/4 hits
                        3 armour owned by the Russians and 4 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 6 armour remaining. Battle score for attacker is 14
                    Casualties for Japanese: 4 armour, 1 artillery and 6 infantry
                    Casualties for Russians: 5 armour and 1 infantry

    Non Combat Move - Russians
                2 armour moved from Karelia S.S.R. to Russia
                2 artilleries moved from Urals to Russia
                1 infantry moved from Urals to Russia

    Place Units - Russians
                5 armour and 1 infantry placed in Russia
                2 fighters placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Russians met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Russians :

    Balkans : 1 flag,    Caucasus : 1 aaGun, 6 armour and 1 factory
        Czechoslovakia Hungary : 1 flag,    Evenki National Okrug : 1 infantry
        Finland : 1 flag,    Karelia S.S.R. : 1 factory and 2 fighters
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Bulgaria Romania : 1 flag,    Russia : 1 aaGun, 7 armour, 2 artilleries, 1 factory and 2 infantry

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 35 / 45
        Japanese : 57 / 82
        British : 25 / 27
        Italians : 0 / 0
        Chinese : 0 / 0
        Americans : 61 / 76

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.146#msg922578


  • you were better i resign


  • I think I got luckier with more dice than you did. Good game none the less  8-)

    Let me know if you want to play game 2


  • @Ol’:

    I think I got luckier with more dice than you did. Good game none the less  8-)

    Let me know if you want to play game 2

    i am on


  • You may start the bidding my friend if you like 8-)


  • @Ol’:

    You may start the bidding my friend if you like 8-)

    or rematch with switch sides

    i ll leave it upon u to decide

    good night


  • Good idea. Rematch it is then. I will await your bid placement for 8 tomorrow. Good night.


  • @Ol’:

    Good idea. Rematch it is then. I will await your bid placement for 8 tomorrow. Good night.

    i ll bid sub to sz 35

    and 2 IPC to LONDON BANK :D


  • @DarthMaximus:

    2012 Axis and Allies Anniversary League Rules.
    4 - Game & rules default - AA50-41 setup, ADS, NO’s, No Tech, 14 VC, Allied bid, full bid placement.

    4b - Bidding - You will be bidding for the Allies.
    An Auction style of bidding will be used.  Players may announce their desired bid in IPCs while trying to find an opponent.  Any player can accept the bid or attempt to negotiate the bid up or down until an agreement is reached.  The ipcs can then be spent on units (full placement).
    If both players bid the same (or cannot agree on a bid) the sides are chosen by random by the bid server or a random in-house dice roll.
    Standard bid placement rules apply for all bids.  (Same as previous leagues)

    I think the bank option is closed for this year and all IPCs have to be spent….that being said, if your heart is set on it, I am agreeable as long as we do not get trumped by a moderator  :-D


  • 2 art kare then :D


  • Sounds good….makes me rethink my opening I was planning on…I will get this going in about 3 hours when I am home…triplea will not run at work  :-(

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