Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Ah, of course lol.
So to get updated, you guys just need to use the “download maps” feature to get the latest WWv3.
but it says in the folder where i instaleed the game
1.3.2.2. i dont get it :D
ok so i press download maps and then ?
thank you guys
@Ol’:
        Save Game: http://www.axisandallies.org/forums/index.php?action=dlattach;topic=26290.0;attach=153151
Hi guys,
I loaded up the game and found you guys are playing version 1.3 of the game. This is the reason for the error. You both need to update your maps.
The ONLY time Factory Repairing does not work, is on old maps that are no longer supported.Â
Version 1.4 of AA50th (ww2v3) came out almost 1 year ago. Please update your maps.
(your savegame was made with 1.3, so it will stay as 1.3. You can either try to keep playing, using edit mode to fix stuff, or you can try to set up the game on 1.4 using edit mode to change the setup.)
sorry for the inconvenience……
thx,
veqryn
My maps version states 1.4. I imagine since you started the game Amon, it must be your version. I am going to work on making a new map with the 1.4 version and post a copy. Then you can verify it to make sure it is good before I continue on with the US. Sound good?
Amon…
Ok, here is what I got. I made a new map with everything transferred over but the IC damage. I verified it 3 times and checked that the stats match up across the board. I have cycled thru a round of turns up to the USA. I re-adjusted the IPCs back to their value. I will attach the map for your verification. The only thing we need to do is remember the following IC damages:
UK IC - 2
Italian IC - 2
There no other damages. We can just edit the map to remove the IPCs for the damages on the respective turns. I think it will work for us now. If not, we will just have to load the other map and manually keep track.
Once you say the map is good or find changes need to be made, then I will continue with the US.
Ah, of course lol.
So to get updated, you guys just need to use the “download maps” feature to get the latest WWv3.
but it says in the folder where i instaleed the game
1.3.2.2. i dont get it :D
ok so i press download maps and then ?
thank you guys
pick the first website. It should take you there. Then dl the new wwv3 (v 1.4) map.
@Ol’:
Amon…
Ok, here is what I got. I made a new map with everything transferred over but the IC damage. I verified it 3 times and checked that the stats match up across the board. I have cycled thru a round of turns up to the USA. I re-adjusted the IPCs back to their value. I will attach the map for your verification. The only thing we need to do is remember the following IC damages:
UK IC - 2
Italian IC - 2There no other damages. We can just edit the map to remove the IPCs for the damages on the respective turns. I think it will work for us now. If not, we will just have to load the other map and manually keep track.
Once you say the map is good or find changes need to be made, then I will continue with the US.
You the man. I hope that didn’t take you so long.
I once did that when I was playing a GTO game and the game system crashed, losing the game, but my opponent got a couple screen savors. So I inputted everything onto a TripleA file. But then he wasn’t able to get triplea to work or get on the lobby to play it out lol. We made a new game and lucky for me I had better dice the 2nd time :)
@Ol’:
Amon…
Ok, here is what I got. I made a new map with everything transferred over but the IC damage. I verified it 3 times and checked that the stats match up across the board. I have cycled thru a round of turns up to the USA. I re-adjusted the IPCs back to their value. I will attach the map for your verification. The only thing we need to do is remember the following IC damages:
UK IC - 2
Italian IC - 2There no other damages. We can just edit the map to remove the IPCs for the damages on the respective turns. I think it will work for us now. If not, we will just have to load the other map and manually keep track.
Once you say the map is good or find changes need to be made, then I will continue with the US.
You the man. I hope that didn’t take you so long.
I once did that when I was playing a GTO game and the game system crashed, losing the game, but my opponent got a couple screen savors. So I inputted everything onto a TripleA file. But then he wasn’t able to get triplea to work or get on the lobby to play it out lol. We made a new game and lucky for me I had better dice the 2nd time :)
It did not take very long. I hope it works.
Ah, of course lol.
So to get updated, you guys just need to use the “download maps” feature to get the latest WWv3.
but it says in the folder where i instaleed the game
1.3.2.2. i dont get it :D
ok so i press download maps and then ?
thank you guys
pick the first website. It should take you there. Then dl the new wwv3 (v 1.4) map.
can u pelase elaborate more detaily zhukov since i am having this
<games><game><url>!</url><mapname></mapname></game></games>
i praise u blood you the man definitely :)
did u play usa turn already?
i trust u i wont compare much
i ll play as soon as i get the new maps cheers
when i press download maps
i have find maps and games
and list games
i tried both and i failed
Grr it’s not working. Hang on, I’ll msg Veqyrn.
i praise u blood you the man definitely :)
did u play usa turn already?
i trust u i wont compare much
i ll play as soon as i get the new maps cheers
Ok, I will get to it and see if it works
Well, all that trouble and I click done instead of post turn summary…what a knucklehead! :oops:
It should have still emailed you the dice rolls. Here is the map. It does say Germany turn 2, but that is because I was too lazy to go through all the rounds and then change all the IPCs.
Ok, I checked my email and did receive the rolls. Also, I checked the map in play local mode and was able to repair the IC, so we should be good to go!
blood which round are we anyway :-D
thanks man cheers
my aa guns missed 10 times in a row
and u re hitting 4s and 5s only
:-o
Game History
Round :2
Purchase Units - Germans
Germans repair 8 damage on 8 factories; 35 PUs remaining
Germans buy 5 artilleries and 5 infantry; 0 PUs remaining
Combat Move - Germans
4 infantry moved from Germany to Poland
3 fighters moved from France to Poland
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
2 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from 5 Sea Zone to Poland
1 bomber moved from France to Poland
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Belorussia
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber, 5 fighters and 4 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 4 infantry in Poland, round 1 : 3/10 hits
Russians roll dice for 1 armour and 2 infantry in Poland, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Finland to 5 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to France
1 aaGun and 1 infantry moved from Finland to Karelia S.S.R.
9 armour moved from Karelia S.S.R. to Baltic States
2 fighters moved from Poland to 7 Sea Zone
1 bomber and 3 fighters moved from Poland to France
2 infantry moved from Germany to France
Place Units - Germans
4 artilleries and 4 infantry placed in Germany
1 artillery and 1 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
Archangel : 1 flag, 1 artillery and 2 infantry
Baltic States : 1 flag, 11 armour
Belorussia : 1 flag, 1 artillery and 2 infantry
France : 1 bomber, 3 fighters and 5 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 5 infantry
Poland : 3 infantry
7 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 34 / 39
Russians : 22 / 34
Japanese : 51 / 66
British : 26 / 47
Italians : 6 / 6
Chinese : 1 / 0
Americans : 38 / 48
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.75#msg917788
what a game blood :lol: 8-)
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; 0 PUs remaining
Combat Move - Russians
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
3 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Bulgaria Romania to Poland
3 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
3 armour moved from Bulgaria Romania to Belorussia
1 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Bulgaria Romania to Poland
2 infantry moved from Caucasus to Persia
1 armour moved from Russia to Persia
6 armour, 2 artilleries and 10 infantry moved from Russia to Belorussia
1 armour moved from Bulgaria Romania to Poland
2 armour moved from Evenki National Okrug to Archangel
2 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Archangel, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Persia
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Persia, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 9 armour, 2 artilleries and 12 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 9 armour, 2 artilleries and 12 infantry in Belorussia, round 1 : 7/23 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 9 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Poland
Russians attack with 1 armour and 6 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 6 infantry in Poland, round 1 : 0/7 hits
Germans roll dice for 3 infantry in Poland, round 1 : 0/3 hits
Russians roll dice for 1 armour and 6 infantry in Poland, round 2 : 0/7 hits
Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 armour and 5 infantry in Poland, round 3 : 0/6 hits
Germans roll dice for 3 infantry in Poland, round 3 : 0/3 hits
Russians roll dice for 1 armour and 5 infantry in Poland, round 4 : 1/6 hits
Germans roll dice for 3 infantry in Poland, round 4 : 3/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour and 2 infantry in Poland, round 5 : 1/3 hits
Germans roll dice for 2 infantry in Poland, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour and 1 infantry in Poland, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Bulgaria Romania to East Poland
1 aaGun moved from Russia to Belorussia
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Russians met a national objective for an additional 10 PUs; end with 40 PUs
Territory Summary for Russians :
Archangel : 2 armour, 1 artillery and 3 infantry
Belorussia : 1 aaGun, 9 armour, 2 artilleries and 12 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Czechoslovakia Hungary : 1 flag, 1 infantry
East Poland : 3 infantry
Persia : 1 armour and 2 infantry
Poland : 1 flag, 1 armour and 1 infantry
Bulgaria Romania : 1 flag, Russia : 2 armour, 1 artillery, 1 factory and 2 infantry
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 26 / 39
Russians : 30 / 40
Japanese : 50 / 66
British : 27 / 47
Italians : 6 / 6
Chinese : 1 / 0
Americans : 38 / 48
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.77#msg917802
It has been a battle Amon! 8-)
@Ol’:
It has been a battle Amon! 8-)
a great game so far