0%

Alexgreat (Axis) vs Shohoku201 (Allies) G40 Alpha3 +NO -Tech

  • 17 16 15 12

    JAPAN 5

    1. PURCHASE (54)

    • Naval Base (15)
    • 5 Inf (15)
    • 4 Subs (24)

    2. COMBAT MOVES

    SZ 19 <– Fleet from SZ 36, taking with them 3 ground units from Hongkong, Ksu and Sha, to be dropped off to Manch
    A
    DiceRolls: 5@4 5@3 3@2; Total Hits: 75@4: (4, 6, 4, 3, 2)5@3: (4, 6, 1, 3, 2)3@2: (6, 4, 4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 17 16 15 12

    3. NON-COMBAT MOVES

    2 Art Mal –> Sham
    Arm India --> Burma
    3 Inf Yun --> SHam
    2 Art, 2 Inf Kwe --> Yun
    1 Inf Hop --> Kwe
    1 Inf Hop --> Ahn
    2 Inf Sui --> Cha
    Tac, Fig SZ 19 --> Jap

    4. MOBILIZATION

    Naval Base Ksu
    4 Subs SZ 6
    5 Inf Japan

    5. INCOME

    Convoy
    DiceRolling 13d6:
    (1, 1, 2, 2, 2, 2, 3, 4, 4, 5, 5, 6, 6)

  • 17 16 15 12

    49 (terr) + 5 (NO) - 8 = 46

    Shohoku_Alex_5c_J.AAM

  • 17 16 15 12

    Good night, and gimme notice on errors.


  • USA 5

    1. PURCHASE (84)

    • Minor IC (12)
    • 2 AC (32)
    • 2 DD (16)
    • 4 SUB (24)

    2. COMBAT MOVEMENT

    BB, 2 AC, TACT, 3 FIG, 2 SUB, TT load INF, MECH from SZ 6 to SZ 19
    BB, 2 AC, 2 FIG, 5 SUB, TT, INF, ART from SZ 25 to SZ 19
    Bomber from Miday to SZ 19
    2 ART, ARM, 3 INF from Korea to Manchuria

    If SZ 19 is cleared

    INF, ART from SZ 19 to Manchuria
    INF, MECH from SZ 19 to Kiangsu

    SZ 19
    Attacker
    DiceRolls: 4@4 5@3 7@2; Total Hits: 84@4: (3, 4, 2, 5)5@3: (3, 5, 5, 3, 5)7@2: (4, 2, 1, 6, 4, 6, 1)

    Defender
    DiceRolls: 4@4 4@3 5@2; Total Hits: 64@4: (5, 1, 6, 6)4@3: (1, 1, 6, 3)5@2: (1, 6, 2, 3, 5)


  • Attacker takes 6 hits
    1 on BB, 2 on one AC, 3 on SUB

    Defender takes 8 hits
    2 damage (one on each), 6 damage on 3 AC

    SZ 19 Round 2
    Attacker
    DiceRolls: 4@4 5@3 4@2; Total Hits: 44@4: (5, 4, 6, 1)5@3: (1, 5, 4, 4, 4)4@2: (6, 3, 3, 2)

    Defender
    DiceRolls: 4@4 4@3 2@2; Total Hits: 84@4: (4, 5, 4, 2)4@3: (3, 2, 2, 3)2@2: (3, 2)


  • Man my rolls are killing me  :-(

    Attacker takes 8 hits
    6 hits on AC, 2 on SUB

    Defender takes 4 hits
    2 hits on DD, 2 on CR

    I’m almost scared to roll now…

    SZ 19 Round 3
    Attacker
    DiceRolls: 4@4 5@3 2@2; Total Hits: 74@4: (5, 1, 5, 4)5@3: (4, 1, 2, 3, 3)2@2: (1, 4)

    Defender
    DiceRolls: 4@4 3@3; Total Hits: 64@4: (1, 2, 4, 1)3@3: (6, 2, 2)


  • that’s some impressive dice rolling!  :-o

    what a terrible for USA.

    Attacker takes 6 hits

    2 hits on SUB, 2 hits on BB, 1 on Bomber, 1 on FIG

    Kiangsu walking.

    Manchuria
    Attacker
    DiceRolls: 1@3 6@2 1@1; Total Hits: 21@3: (1)6@2: (3, 4, 6, 6, 4, 3)1@1: (1)

    Defender
    DiceRolls: 7@2; Total Hits: 57@2: (6, 2, 5, 2, 1, 1, 2)


  • Wow… can’t catch a break… sigh

    ART, INF from transport taken as casualties.  Remaining force from Korea retreats back to Korea

    3. NON COMBAT MOVEMENT

    TACT, 4 FIG from SZ 19 to Korea
    DD from SZ 10 to SZ 25
    SUB, TT from SZ 10 load MECH, to SZ 26
    3 Bomber from Western US to Midway
    3 TT from SZ 6 to SZ 26

    4. MOBILIZATION

    Minor IC in Korea
    2 AC, 2 DD, 4 SUB in SZ 10

    5. COLLECT INCOME

    Convoy Raid
    SZ 6
    DiceRolls: 8@3; Total Hits: 48@3: (2, 1, 1, 2, 5, 5, 5, 4)


  • Collect: 55 IPC (territory) + 25 IPC (NO) – 3 IPC (convoy) = 77 IPC Total

    China 5

    1. PURCHASE (7)

    • 2 INF (6)
      Save 1 IPC

    2. COMBAT MOVEMENT

    INF from Kansu to Suiyuyan
    INF from Shensi to Kweichow
    INF from Szechwan to Kweichow
    FIG from Sikang to Kweichow

    Kweichow
    Attacker
    DiceRolls: 1@3 2@1; Total Hits: 11@3: (3)2@1: (6, 3)

    Defender
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • 3. NON COMBAT MOVEMENT

    13 INF from Sikang to Shensi
    FIG fro Kweichow to Shensi

    4. MOBILIZATION

    INF in Shensi
    INF in Szechwan

    5. COLLECT INCOME

    Collect: 10 IPC (territory) + 1 IPC (saved) = 11 IPC Total

    Shohoku_Alex_5D_USA.AAM


  • UK 5

    1. COMBAT MOVEMENT

    Bomber from French Equatorial Africa to Egypt
    ARM, MECH from Kenya to Egypt

    Egypt
    Attacker
    DiceRolls: 1@4 1@3 1@1; Total Hits: 21@4: (3)1@3: (3)1@1: (6)

    Defender
    DiceRolls: 1@4 1@3 1@2; Total Hits: 31@4: (2)1@3: (1)1@2: (2)


  • Sigh… man really really can’t catch a break.

    Need your casualty allocation.  Please update Battlemap for the two hits in Egypt.

    2. NON COMBAT MOVEMENT

    ART from Kenya to Sudan
    2 INF from Tang to Kenya
    ART from Rho to Tang
    INF from Rho to South Africa
    2 INF from Central Persia to North Persia

    I think after the debacle in Hungary, SZ 19, and Manchuria, it’s gonna be hard for me to win.  We shall see.  :-D

    Shohoku_Alex_5E_UK.AAM

  • 17 16 15 12

    Good morning. Remarkable, but my projections were that you should not have been able to destroy me fleet. Need to go back and have a look what happened :)

    Egypt, lose Fig, Arm. I knew you would attack there, I was very lucky.

  • 17 16 15 12

    well yes, bringing all from the other SZ made things more difficult, of course.

  • 17 16 15 12

    will do Italy and probably Germany over the day, without map, as yesterday.

    See you later.

  • 17 16 15 12

    na, I better lose the German inf, not the Italian Fig.

  • 17 16 15 12

    ITALY 5

    1. PURCHASE (38)

    MIC (12)
    AC (16)
    Arm (6)
    Mech (4)

    2. COMBAT MOVES

    C-Persia <– 2 Inf Iraq, Fig Egypt, Bomber Albania
    A
    DiceRolls: 1@4 1@3 2@1; Total Hits: 11@4: (4)1@3: (5)2@1: (3, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Bes <-- 6 Mech, 1 Arm Hun
    A
    DiceRolls: 1@3 6@1; Total Hits: 11@3: (6)6@1: (1, 6, 4, 2, 3, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 17 16 15 12

    3. NON-COMBAT MOVES

    Art, 3 Inf Hun –> Rom
    Mech N-Ita --> Hun
    2 Mech, Arm N-Ita --> Rom
    Fig Hun --> Greece
    1 TT SZ 97 +  2 Inf S-Ita --> TJ dropp off
    1 TT SZ 97 + Inf, Art Yugo --> Egypt dropp off
    Bomber C-P --> Iraq
    Fig C-P --> Iraq
    Inf T-J --> Iraq
    BB, 2 CR, DD, TT + inf from Eth –> SZ 80 --> actually this is a COMBAT MOVE with the Inf taking E-Persia --> you be the judge

    4. MOBILIZATION

    MIC Iraq
    AC SZ 81
    Arm, Mech Egypt

    5. INCOME

    23 (terr) + 19 (NO) = 42

    E-Persia does not bring income, but pls decide
    NCM should be fine, subject to final review when home

  • 17 16 15 12

    GERMANY 6

    1. PURCHASE (88)

    • reduce UK IC damage by 11 down to 7 (11)
    • DD (8)
    • 2 Subs (12)
    • 6 Mech (24)
    • 3 Arm (18)
    • 5 Inf (15)

    2. COMBAT MOVES

    Nov <– 1 Inf Vyb, 4 Inf W-Germ via 2 TT from SZ 113 + 1 AC
    A
    DiceRolls: 5@1; Total Hits: 05@1: (3, 2, 5, 6, 6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bal <-- 1 Inf Pol

    E-Pol <-- Total 5 Arm, 12 Mech, 2 Art, 2 Inf (from Ger, Hun), Bomber (Ger), Fig, Tac (SZ 113), Tac (W-Ger)
    A
    DiceRolls: 2@4 7@3 4@2 12@1; Total Hits: 62@4: (6, 4)7@3: (3, 4, 4, 3, 4, 5, 6)4@2: (4, 5, 3, 2)12@1: (6, 4, 1, 1, 5, 4, 2, 6, 4, 6, 4, 2)
    D
    DiceRolls: 1@4 7@3 7@2; Total Hits: 61@4: (3)7@3: (5, 1, 2, 5, 6, 2, 2)7@2: (2, 6, 5, 4, 4, 4, 3)

T-shirts, Hats, and More

Suggested Topics

  • 20
  • 77
  • 13
  • 98
  • 110
  • 111
  • 246
  • 342
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts