Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAlexgreat (Axis) vs Shohoku201 (Allies) G40 Alpha3 +NO -Tech
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Hard fight
India
A
Rolls: 8@4 7@3 2@2; Total Hits: 98@4: (3, 1, 2, 5, 2, 6, 5, 4)7@3: (1, 5, 6, 4, 1, 2, 4)2@2: (3, 2)
D
Rolls: 3@4; Total Hits: 23@4: (5, 1, 3) -
India taken with one Armor remaining
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3. NON-COMBAT MOVEMENT
1 Fig, Tac from India to AC
2 Bomber, 5 Fig, 5 Tac –> Siam
Inf Sha --> Ksu
Inf Jeh --> Sha
Art Hop --> Kwe
4 Inf, AA Man --> Korea
3 Subs SZ 6 --> SZ 364. MOBILIZATION
2 Fig, 2 Inf, 2 Art Japan
MIC Manch5. INCOME
47 (terr) + 5 (NO) + 23 (UK Pacific treasury) = 75
Pls feel free to do ANZAC / France before I do Italy tomorrow, I dont see much connection.
If you are going to enter a kamikaze-eligible zone with US warships, I will respond tomorrow as soon as I can. Play is halted as far as it concerns China, UK , ANZAC, then, please.
Good night! -
USA 3
Declare War on Axis
1. PURCHASE
*5 SUB (30)
*AC (16)
*TT (7)
*ART (4)2. COMBAT MOVEMENT
BB, AC, 2 FIG, 2 CR, DD, TT, INF, ART
AC, TACT, FIG, CR, DD, SUB, 2 TT, 2 INF, ARM, ART from SZ 26 to SZ 6I will assume no scramble and no kamikaze. If you do choose this then we can redo this.
SZ 6
Attacker
Rolls: 2@4 6@3 3@2; Total Hits: 42@4: (1, 4)6@3: (2, 6, 6, 1, 5, 4)3@2: (5, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
3. NON COMBAT MOVEMENT
SUB from SZ 16 to SZ 19
AC, 2 FIG from SZ 26 to SZ 6
BB, AC, TACT from SZ 10 to SZ 26
FIG from Hawaii to SZ 26
SUB, TT, MECH, INF from SZ 11 to SZ 26, unload INF MECH to Hawaii
BOMB from Hawaii to Wake
DD SZ 16 to SZ 64. MOBILIZATION
5 SUB, AC, TT in SZ 10
ART in Western US5. COLLECT INCOME
Collect: 52 IPC (territory) + 25 IPC (NO) = 77 IPC Total
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China 3
1. PURCHASE (6)
*2 INF (6)
2. MOBILIZATION
INF in Kansu
INF in SikangCollect: 5 IPC (territory) total.
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UK 3
1. PURCHASE (28)
*TT (7)
*DD (8)
*SUB (6)
*ART (4)
*INF (3)2. COMBAT MOVEMENT
DD from SZ 38 to SZ 36
SZ 36
Attacker
Rolls: 1@2; Total Hits: 11@2: (1)Defender
Rolls: 3@1; Total Hits: 13@1: (1, 2, 4) -
ARM, MECH, ART from Egypt to Sudan (walk in)
3. NON COMBAT MOVEMENT
AC, 2 CR from SZ 109 to SZ 106
4. MOBILIZATION
SUB, TT, DD in SZ 106
ART, INF in South Africa5. COLLECT INCOME
Collect: 28 IPC (territory) total.
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ANZAC 3
1. PURCHASE (20)
*AC (16)
*ART (4)2. COMBAT MOVEMENT
DD from SZ 54 to SZ 43
FIG from Malaya to SZ 43SZ 43
Attacker
Rolls: 1@3 1@2; Total Hits: 01@3: (4)1@2: (4)Defender
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ 43 Round 2
Attacker
Rolls: 1@3 1@2; Total Hits: 01@3: (4)1@2: (4)Defender
Rolls: 1@2; Total Hits: 11@2: (1) -
OMG! :-o
SZ 43 Round 3
Attacker
:1@3:Defender
:1@2: -
Attacker
Rolls: 1@3; Total Hits: 01@3: (4)Defender
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ 43 Round 4
Attacker
Rolls: 1@3; Total Hits: 11@3: (2)Defender
Rolls: 1@2; Total Hits: 01@2: (4) -
wow…
3. NON COMBAT MOVEMENT
FIG from SZ 43 to Celebes
TT from SZ 45 to SZ 544. MOBILIZATION
AC in 62
ART in New South Wales5. COLLECT INCOME
Collect: 14 IPC (territory) + 10 IPC (NO) = 24 IPC Total
France 3
1. NON COMBAT MOVEMENT
INF from England to Scotland
INF from French Equatorial Africa to Sudan -
Would like to add one non combat movement to ANZAC
TT from SZ 54 to SZ 62
Let me know if this is okay, thanks!
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sure
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Actually I gave it some thought and it doesn’t really matter. So we can go with either one.
I did have a general question about China. When China falls, what happens to the IPC that are left over?
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Good morning!
China yields not a penny, in the hope of being liberated later on and using what money is left immediately.
As for the Kamikaze:
You entered Japan Sea Zone with 2 ACs, 3 Fig and one Tac in the combat move phase, attacking with the planes (you rolled for the fighters, so they are not cargo when you entered SZ 6, and the 2 ACs moved in the combat move phase, not in the non-combat phase as the third AC did).
I will attack both ACs with 3 kamikaze fighters each (3@2). One hit will damage the respective AC and lose the two respective planes as they cant land in this seazone (damaged AC, third AC is fully occupied) or on an AC in an adjacent SZ or on a coastal territory adjacent to SZ 6. Two hits on a given AC will destroy the AC as well.
In the naval battle, since you hit with both 4s, your BB hit and no reroll of the battle is necessary.
Do you agree that this is correct? I will then make the rolls.
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Yes go ahead on the 3@2 for two AC
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I doubt you would be able to finish Italy and Germany in like 15 minutes. If not then I will respond tomorrow before noon.





