TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - ItaliansCombat Hit Differential Summary :
new map
Germany:
Buy(54)
Combat Moves:
11 Infantry, 2 Artillery from Bulgaria to Greece
Combat:
Attacker:
Rolls: 9@1 4@2; Total Hits: 29@1: (6, 6, 5, 4, 5, 3, 4, 4, 2)4@2: (4, 6, 1, 1)
Defender:
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
Attacker:
Rolls: 7@1 4@2; Total Hits: 27@1: (3, 5, 6, 6, 3, 2, 4)4@2: (1, 4, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
2 Art from S. France to N. Italy
Mech from S> France to W. Germany
2 Inf from Norway to Finland
2 Subs from SZ 108 to SZ 109
3 Fig, 2 Tac, 2 Strat, 6 AA from Holland to W. Germany
Build: 10 Infantry in Germany
Build: 3 Destroyers in SZ 112
Collect: 5 Sweeden, 5 Russia, 46 TT = 56 IPC
And early Russia/USA denied!
Russia 3
purchase(38)
10inf,2mech
ncm
2inf Vol to Kaz
inf,3art Bes to Epl
3inf,art Bry to Bel
3inf,art Bal to Epl
2mech,2arm Smo to Bel
mobilize 10 inf to Rus
2 mech to Vol
collect
37
Question-I was reading in another thread and someone said the US couldn’t use the naval base in Gib if Ger took out London-is this correct?
@fighter:
Question-I was reading in another thread and someone said the US couldn’t use the naval base in Gib if Ger took out London-is this correct?
You can use it, you just cannot repair it (unless you liberate Gibraltar while the British capitol is controlled by the Axis).
You cannot use an ally’s facilities if you are not yet at war.
Japan:
Buy(43)
Combat Moves:
Sub, Destroyer to SZ 37
Sub, Destroyer to SZ 43
9 Fighters, 8 Tactical Bombers, 2 Strategic Bombers to Burma
5 Infantry, 2 Artillery to Yunnan
Infantry to She
2 Infnatry, Artillery, Mech to Kansu
2 Infantry, Artillery, Armor, Strategic Bomber to Hong Kong
3 Infantry, Artillery, 2 Fighters to Kiangsi
Combat:
Burma:
Rolls: 6@1; Total Hits: 06@1: (4, 3, 3, 2, 2, 4)
(AA Gun)
Attacker:
Rolls: 9@3 10@4; Total Hits: 139@3: (4, 4, 6, 1, 2, 1, 2, 1, 1)10@4: (1, 4, 5, 4, 3, 6, 5, 1, 1, 4)
Defender:
Rolls: 12@2; Total Hits: 412@2: (4, 4, 3, 1, 6, 5, 2, 2, 3, 1, 4, 3)
Assuming you leave an Artillery piece for round 2.
Attacker:
Rolls: 8@3 7@4; Total Hits: 118@3: (4, 3, 1, 4, 5, 1, 3, 2)7@4: (1, 4, 1, 6, 1, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Yunnan:
Attacker:
Rolls: 3@1 4@2; Total Hits: 13@1: (3, 1, 6)4@2: (6, 4, 6, 5)
Defender:
Rolls: 4@2; Total Hits: 24@2: (5, 2, 1, 3)
Yunnan:
Attacker:
Rolls: 1@1 4@2; Total Hits: 11@1: (1)4@2: (4, 3, 5, 3)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1)
Yunnan:
Attacker:
Rolls: 4@2; Total Hits: 24@2: (3, 2, 6, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Kiangsi:
Attacker:
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (5, 5)2@2: (1, 6)2@3: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Hong Kong:
Attacker:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (3)2@2: (6, 3)1@3: (3)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 43:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 37:
Attacking Submarine:
Rolls: 1@2; Total Hits: 11@2: (2)
Attacking Destroyer:
Rolls: 1@2; Total Hits: 01@2: (5)
Defending Cruiser:
Rolls: 1@3; Total Hits: 01@3: (4)
NCM:
3 AC, 2 BB, 2 CA, DD, 3 Trn from SZ 36 to SZ 38
5 Fig, Tac from Burma to SZ 38
7 Tac, 2 Strat from burma to Kwangsi
Inf from Siam to SZ 38
4 Inf, Arm from Kwangsi to SZ 38
2 Fig from Kiangsi to Kwangsi
Strat from Hong Kong to Kwangsi
DD from SZ 6 to SZ 16
5 Inf, Art, AA to Manchuria
Inf to Korea
Build: Airbase in Kwangsi
Build: Destroyer in SZ 6
Build: 2 Fighters in Japan
Collect: 39 IPC TT + 10 IPC Peace with America = 49 IPC
Sorry about that, really thought it was your turn! Oh well, no harm no foul.
Remember, you declared war on Japan with England/Australia so America’s still barred from hurting me. (Been a while, so I didn’t want there to be any confusion.)
Just a reminder.
USA 3
purchase(53)
4bmb(save5)
ncm
ftr Wak to Mid
3ftr,bmb Haw to Mid
mobilize
3bmb to Wus
bmb to Eus
collect
52+5(saved)+25(no)=82