Japan turn 5
–>Purchase & repair
purchase: 3 ART (12) + 3 INF (9) + 3 DD (24) + 1 CV (16) = 61
save 1 ipc
–>Combat movement
Jap: 3 Fig --> z18 (land Jap)
z6: 1 DD --> z18
z36: 1 SS --> z42
z37: 1 Fig, 1 TacB --> z42 (land z36)
Kwa: 1 INF, 1 ART, 2 Fig, 2 TacB --> Hon (land Kwa)
Kwa: 1 INF, 1 ART, 2 bomber --> Yun (land Kwa)
Hun: 1 INF --> Ksi
Kwa: 3 Fig, 3 TacB --> Ksi (land Kwa)
–>Combat
z18
A:
Rolls: 1@2 3@3; Total Hits: 41@2: (1)3@3: (2, 1, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
z42
A:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (5)1@4: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Hon
A:
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (5, 6)2@3: (6, 2)2@4: (3, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Yun
A:
Rolls: 2@2 2@4; Total Hits: 22@2: (1, 6)2@4: (5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Ksi
A:
Rolls: 1@1 3@3 3@4; Total Hits: 31@1: (4)3@3: (6, 2, 6)3@4: (5, 4, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)