Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply, 1 artillery, 1 infantry and 1 matilda EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 G-antitank moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: Germans undo move 2. EDIT: Germans undo move 1. 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Germans creates battle in territory Mersa Brega Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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cha, anh twol
HUN
A 3 inf, 1 art, 2 fig, 2 tact
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (6, 3)2@2: (5, 6)2@3: (2, 1)2@4: (4, 2)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
hun twlo 1 inf
YUN
A 3 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 5)2@2: (6, 3)1@3: (3)3@4: (2, 6, 2)D 4 inf
Rolls: 4@2; Total Hits: 04@2: (6, 6, 3, 4) -
YUN r2
A 3 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 4)2@2: (4, 4)1@3: (2)3@4: (3, 6, 3)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
NCM:
1 fig, 1 tact, 2 strat yun >> kwa
2 fig, 2 tact hun >> kwa
1 inf man, 1 inf oki load trans SZ19 >> SZ36 unload kwa
2 inf japan load trans SZ6 >> SZ36 unload kwa
1 trans SZ20 >> SZ6 load 1 inf, 1 tank jap unload kor
4 inf kor >> man
5 inf, 1 art, 1 aa gun man >> jeh
3 inf, 1 art sha >> anh
3 inf, 1 art ksu >> anh
1 sub, 1 dest, 1 bsh SZ19 >> SZ36
1 cru SZ20 >> SZ36
1 cru SZ6 >> SZ36
2 dest, 1 cru, 1 bsh, 2 carrier SZ6 >> SZ33
1 sub SZ6 >> SZ33
1 fig SZ33 >> car
1 fig oki >> SZ36
1 fig kor >> SZ36
1 fig man >> SZ36
2 fig, 2 tact SZ6 >> kwa
2 tact jap >> SZ36
2 fig jap >> car
1 carrier, 1 tact SZ33 >> SZ36Mobilize:
2 trans, 2 sub SZ6Collect 30 + 10 = 40 IPC
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- 2 dest, 1 cru, 1 bsh, 2 carrier SZ6 >> SZ36 (not SZ33)
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US 1
Buy:
2AC (32)
1dd (8 )
2ss (12)No CM
NCM per map.
I have a lot of games going on at the moment, and if you’re ok with that, i’m gonna skip the NCM typing just for early rounds. You can do the same if you want.
Place units:
ss, 2AC sz10
ss, dd sz101Collect : 52 IPC
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China 1
Buy: 4inf (12)
CM
Yun (2inf, art)
2inf Kwe
3inf, fgt SzeYun
Rolls: 5@1 1@3; Total Hits: 25@1: (5, 1, 2, 5, 5)1@3: (1)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3) -
Yun rd2
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 5, 2, 4, 3)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
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UK 1
Buy:
Uk= 6inf (18), fgt (10)
Ind = 3inf (9), 2mec (8)CM
sz96 (tr, dd)
fgt Mal
tac sz98sz106 (ss)
dd sz109
bmb Uksz96
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz96 cwlo 1fgt
sz106
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (3)
Rolls: 1@1; Total Hits: 01@1: (2) -
sz106 cwol
NCM per map
Place units:
6inf, fgt Uk
3inf, 2mec IndCollect :
UK= 35 IPC
Ind= 21 IPC -
Italy 1
Buy (10/10)
1 inf
1 transCM:
TUN
1 inf, 1 art lib
1 mech, 1 tank tobGRE
1 inf, 1 tank alb
2 inf sita load trans SZ97 unload gre
2 fig sita
1 strat nitaYUGO
2 inf, 2 art, 1 tank nitaGIB
2 inf sita load trans SZ95 >> SZ92 unload gibSUD
1 inf ethKEN
1 inf, 1 art eth
1 inf iso -
TUN
A 1 inf, 1 art, 1 mech, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (2)2@2: (1, 1)1@3: (1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
tun twlo 1 inf
GRE
A 3 inf, 1 tank, 2 fig, 1 strat
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (3, 3, 2)3@3: (2, 5, 2)1@4: (1)D 4 inf
Rolls: 4@2; Total Hits: 04@2: (6, 3, 3, 6) -
GRE r2
A 3 inf, 1 tank, 2 fig, 1 strat
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (5, 1, 4)3@3: (3, 6, 6)1@4: (3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
YUGO
A 2 inf, 2 art, 1 tank
Rolls: 4@2 1@3; Total Hits: 24@2: (3, 3, 2, 2)1@3: (4)D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
tun twlo 1 inf
gre twol
yugo twlo 2 inf
sud, ken, gib twolNCM:
2 fig, 1 strat gre >> sita
1 sub SZ95 >> SZ98
1 inf alb >> bul (activate 4 inf)
2 aa gun nita >> sfr
2 inf sita >> nita
1 cru, 1 bsh SZ97 >> SZ95Mobilize:
1 inf nita
1 trans SZ95convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (2) -
Collect 18 + 10 - 1 = 27 IPC
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(and I don’t mind if you skip typing stuff out … Allies in particular are tedious)





