@SuperbattleshipYamato My turn is done. Onto your favorite, Japan. germany-turn-3-complete-game-32 (3).tsvg
Jmite (axis) vs CJenn (allies) Alpha +3 10/23 version game 1 no tech
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Libya:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)
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Build: 3 Infantry, 2 Artillery, Armor, Transport in SZ 101 / E. USA
Build: 2 Fighters, Carrier, Destroyer in SZ 10Collect: 73 IPC
China:
Buy(18)
- 6 Infantry
Combat Moves:
Infantry from CHA to JEH
Infnatry from ANH to KSU
Infantry from ANH to KSI
3 Infantry from KWE to HUNBuild: 2 Infantry in KWE
Build: 2 Infantry in SZE
Build: 3 Infantry in HunCollect: 16 IPC
England:
Buy(37)
- Battleship
- Aircraft Carrier
- Save 1
Combat Moves:
Battleship, 3 Destroyers, 3 Fighters to SZ 112
Infantry from Iraq to C. Persia
Okay, I need scramble orders now.
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can you please post the NCM for USA before I give the scramble orders?
I want to see where the Med fleet ends up.
Cheers
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I’m unclear on the USA combat moves – did the USA fleet attack the transport in z94? If so the USA transport can’t get to LIB. If not, the USA fleet to z94 is not a combat move, which means I would like to see its final position before I issue scramble orders.
thanks, cheers
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I can ignore your transport during combat moves. Once combat moves are complete, then I can engage your transport and Libya.
Map with current positions attached.
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Should note I’ve already done most of England’s non-combat movements and placements which are subject to change based on what happens in SZ 112 on that map as well as done all of Australia’s turn (since it won’t effect Italy or Germany.)
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Oh, coulda gone SZ 93, 95, 96 as well for the transport, there’s a naval base in Gibraltar still…
Anyway, scrambles?
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ok thanks – no scamble. planes will watch in horror as the last of the german fleet goes glub glub glub
cheers
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Yea, if I brought the BB the planes won’t scramble, without the BB they would have and slaughtered my planes. lol.
Attacker:
Rolls: 3@2 3@3 1@4; Total Hits: 43@2: (3, 1, 1)3@3: (1, 4, 3)1@4: (6)
Defender:
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (6)
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Collect: 33 TT + 5 NO + 1 Saved = 39 IPC
Reminder: Australia and France are done, so feel free to go right on with Germany after Italy.
May the sailors who are about to lose their lives off the coast of Hamburg Germany, fair well in the next life. Their sacrifices to save the Russian war effort will not be forgotten and will not go unavenged!
Viva la Russian Revelution!
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Oh, I need you to hold on any attack on SZ 111 for Scramble orders. Sorry. It’s not spiteful, I just dont want to send pilots to their deaths in a meaningless battle, but I want the option to determine if it has any real meaning and if I think it does, send the pilots out to defend the Russian destroyers. (I probably won’t unless you do something silly like send 1 or 2 fighters to attack them and nothing else.)
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Italy 5
Buy 201 tach (11)
Save 9Combat
1 fgt z96 undefended transportCollect
13tt + 9 saved = 22Germany 6
Buy 522 fgt (20)
8 inf (24)
2 art (8)Combat
4 fgt 2 tach 2 stbm z94 1 crui 1 ac 2 fgtz94 1
A
Rolls: 4@3 4@4; Total Hits: 44@3: (1, 2, 4, 4)4@4: (5, 2, 6, 4)
D
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (3)2@4: (2, 5)
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z94 2 - honestly, i need at least one battle this game to favor me in the odds!
A
Rolls: 2@3 3@4; Total Hits: 52@3: (3, 1)3@4: (2, 1, 2)
D
Rolls: 1@4; Total Hits: 01@4: (5)
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Collect 42tt
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Russia:
Buy(50)
- 6 Infantry
- 2 Artillery
- 4 Armor
Combat Moves:
2 Infantry from Bryansk to N. Ukraine
Fighter from Novgorod to N. Ukraine
2 Infantry from Novgorod to Baltic States
2 Fighters, Tactical from Karelia to Baltic StatesCombat:
N. Ukraine:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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N. Ukraine:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Baltic:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 1)2@3: (6, 4)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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12 Inf, 2 AA to Sam
6 Inf to Vol
Inf from Ros/Rus to Bry
Planes to Bry
Destroyers to SZ 109
Couple Inf, Arm to Bel
AA to Ros
AA to Bel
Sub to SZ 105 - Commence Convoy RaidingBuild: 3 Armor in Volgorod
Build: 3 Infantry in Novgorod
Build: 3 Infantry, 2 Artillery, Armor in RussiaCollect: 3 Finland, 3 Norway, 3 Ireland, 5 SZ 125, 37 TT = 51 IPC
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Japan 6
Buy 72
4 dest (32)
2 inf (6)
1 art (4)
1 fgt (10)
1 naval base (15)
Save 5Combat
1 fgt 2 tach z7 1 dest
4 fgt z22 1 dest
2 inf 1 mech 1 fgt 1 tach KSU 1 inf
5 inf 4 art 2 stbm HUN 5 infHUN 1
A
Rolls: 1@1 8@2 2@4; Total Hits: 41@1: (1)8@2: (1, 5, 1, 6, 6, 5, 3, 4)2@4: (2, 5)
D
Rolls: 5@2; Total Hits: 15@2: (2, 4, 4, 4, 6)
KSU 1
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (5, 2, 2)1@3: (4)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
z22 1
A
Rolls: 4@3; Total Hits: 24@3: (3, 4, 6, 3)
A
Rolls: 1@2; Total Hits: 01@2: (4)
z7 1
A
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 3)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)