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TheROCmonster447 VS. gazza. alpha 3


  • DiceRolls: 1@2; Total Hits: 11@2: (2)

    DiceRolls: 1@3; Total Hits: 11@3: (1)

    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • DiceRolls: 2@1; Total Hits: 02@1: (4, 3)


  • DiceRolls: 6@1; Total Hits: 16@1: (4, 3, 6, 5, 1, 5)

    DiceRolls: 4@2; Total Hits: 14@2: (6, 4, 2, 5)

    DiceRolls: 5@3; Total Hits: 35@3: (5, 1, 2, 1, 5)

    DiceRolls: 2@4; Total Hits: 12@4: (6, 4)


  • DiceRolls: 9@2; Total Hits: 29@2: (4, 6, 4, 1, 1, 6, 5, 6, 3)

    DiceRolls: 2@3; Total Hits: 22@3: (3, 2)

    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • DiceRolls: 1@1; Total Hits: 01@1: (3)

    DiceRolls: 4@2; Total Hits: 24@2: (5, 1, 6, 2)

    DiceRolls: 5@3; Total Hits: 45@3: (1, 3, 2, 3, 6)

    DiceRolls: 2@4; Total Hits: 22@4: (4, 4)


  • DiceRolls: 4@2; Total Hits: 14@2: (5, 5, 2, 3)

    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)

    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • DiceRolls: 7@1; Total Hits: 27@1: (1, 5, 1, 4, 4, 3, 3)

    DiceRolls: 4@2; Total Hits: 34@2: (2, 1, 2, 5)

    DiceRolls: 3@3; Total Hits: 13@3: (6, 2, 4)


  • DiceRolls: 5@2; Total Hits: 15@2: (2, 4, 6, 4, 5)


  • after all the rolling:

    Sea zone 110: 1 sub, 3 tac, 2 fighters, 1 bomber

    Sea zone 112: 1 sub, 1 damaged battleship, 1 cruiser, 1 fighter

    Sea zone 106: 2 subs

    Normandy: 1 UK fighter

    France: 3 mech inf and 5 tank, 2 tac bombers

    Yugoslavia: 8 inf, 2 artillerly, and 3 tanks


  • Non combat: Move all planes to western germany and land 2 fighters on carrier when built. Move transport over to 112 with inf from denmark. move men from norway to finland. move lone inf in romania to bulgaria. move all men in germany to poland along with 3 aa guns. that ends my round.

    Collect income: 39 for territories, +10 for NO’s, +19 from frances money=68.


  • right what a week im here now

    russia round 1

    buys 7inf @ 21/ 4art @16 = 37

    none combat moves

    1arm 1mech volgograd > bryansk

    1inf 1art 2aa guns russia > bryansk

    2inf bessrabia > w,ukrain

    2inf e,poland > belaruis

    3inf baltic states > belaruis

    2inf karlia > novgorod

    1bb 1ss sz115 > sz113

    3inf voborg > novgorod

    1tac 1ftr russia > novgorod

    6inf 2aa guns amur > buryaria

    6inf sakha > buryaria

    1mech 1arm russia > belaruis

    place units

    2inf 1art ukrain

    2inf 1art novgord

    3inf 2art russia

    collect 37 ipc

    sorry for the wait rockmonster

    just checking nomandy did you reatreat from there and leave the uk fighter or did you lose all your units

    and one more i take it all your units deply in sz112

    if you put at the top of the dice you roll witch battle it is it make things a bit easier and you can roll more than just one set of units u can put say. two at 3 and then put space and say do a battle ship one at four

    any way so sorry for the delay its been a very bussy week


  • lost everything in normandy. all my units deployed in 112 along with two fighters. Rest of planes on west Germany. Japan I will try to get to you by tomorrow.


  • ok no problem


  • Japan buy R1

    2 transports 14, 1 industrial complex, 12=26

    combat moves:

    2infantry 1 art jehol > chahar

    3 infantry 1 art shangtung > anhwe

    3 infantry 1 art kiangsu > anhwe

    3 infantry 1 art Kiangsi> Hunan

    3 infantry 1 art Kwangsi> yunnan

    1 fighter formosa > Yunnan

    1 fighter 1 tac bomber kiangsu > Yunnan

    2 bombers japan > Yunnan

    2 fighters 2 tac bombers manchuria > Hunan

    1 mech inf manchuria > anhwe

    Battle in Hunan:
    aaa: 2@1  2@2 2@3 2@4:


  • Battle in Hunan:
    aaa: 2@1:  aaa: 2@2:  aaa: 2@3:  aaa:2@4:

    aaa: 2@2:


  • LOL sorry forgot how to roll and just remembered. Here is Hunan for real this time.

    Battle for Hunan:

    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)DiceRolls: 2@2; Total Hits: 02@2: (5, 6)DiceRolls: 2@3; Total Hits: 12@3: (6, 1):aaa2@4:

    :aaa2@2:


  • DiceRolls: 2@4; Total Hits: 22@4: (3, 3)

    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)


  • Battle in Yunan:

    DiceRolls: 2@1; Total Hits: 02@1: (3, 4)DiceRolls: 2@2; Total Hits: 02@2: (5, 5)DiceRolls: 2@3; Total Hits: 02@3: (6, 5)DiceRolls: 3@4; Total Hits: 13@4: (2, 6, 5)

    DiceRolls: 4@2; Total Hits: 04@2: (5, 4, 5, 4)


  • DiceRolls: 2@1; Total Hits: 02@1: (4, 4)DiceRolls: 2@2; Total Hits: 12@2: (4, 2)DiceRolls: 2@3; Total Hits: 12@3: (3, 5)DiceRolls: 3@4; Total Hits: 23@4: (5, 3, 3)

    DiceRolls: 3@2; Total Hits: 03@2: (6, 5, 4)


  • Japans non combat move:

    battleship 2 destroyers and 2 subs in caroline islands.

    Every other ship (besides transports) in sea zone 36.

    one transport from japan to sea zone 36 with inf and art from japan land in kwangsi. Every plane (15 planes including both bombers) land in kwangsi. The other 6 planes, 3 fighters 3 tac bombers, land on the carriers in sea zone 36.

    transport that is in sea zone 36 move to japan sea zone and unload tank and infantry in korea.

    transport in sea zone 19 go to japan pick up inf and art and land in kwangsu.

    Move all men in manchuria over to jehol including aa gun.

    Move all men in korea over to manchuria.

    That is my combat and non combat phase.

    place industry in kwangsu. 2 transports off japan.

    Collect income: 30+10 NO=40

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