Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@3; Total Hits: 12@3: (2, 5)
Rolls: 1@4; Total Hits: 11@4: (4)
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 2@3; Total Hits: 12@3: (5, 2)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 2@1; Total Hits: 02@1: (4, 3)
Rolls: 6@1; Total Hits: 16@1: (4, 3, 6, 5, 1, 5)
Rolls: 4@2; Total Hits: 14@2: (6, 4, 2, 5)
Rolls: 5@3; Total Hits: 35@3: (5, 1, 2, 1, 5)
Rolls: 2@4; Total Hits: 12@4: (6, 4)
Rolls: 9@2; Total Hits: 29@2: (4, 6, 4, 1, 1, 6, 5, 6, 3)
Rolls: 2@3; Total Hits: 22@3: (3, 2)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@1; Total Hits: 01@1: (3)
Rolls: 4@2; Total Hits: 24@2: (5, 1, 6, 2)
Rolls: 5@3; Total Hits: 45@3: (1, 3, 2, 3, 6)
Rolls: 2@4; Total Hits: 22@4: (4, 4)
Rolls: 4@2; Total Hits: 14@2: (5, 5, 2, 3)
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 7@1; Total Hits: 27@1: (1, 5, 1, 4, 4, 3, 3)
Rolls: 4@2; Total Hits: 34@2: (2, 1, 2, 5)
Rolls: 3@3; Total Hits: 13@3: (6, 2, 4)
Rolls: 5@2; Total Hits: 15@2: (2, 4, 6, 4, 5)
after all the rolling:
Sea zone 110: 1 sub, 3 tac, 2 fighters, 1 bomber
Sea zone 112: 1 sub, 1 damaged battleship, 1 cruiser, 1 fighter
Sea zone 106: 2 subs
Normandy: 1 UK fighter
France: 3 mech inf and 5 tank, 2 tac bombers
Yugoslavia: 8 inf, 2 artillerly, and 3 tanks
Non combat: Move all planes to western germany and land 2 fighters on carrier when built. Move transport over to 112 with inf from denmark. move men from norway to finland. move lone inf in romania to bulgaria. move all men in germany to poland along with 3 aa guns. that ends my round.
Collect income: 39 for territories, +10 for NO’s, +19 from frances money=68.
right what a week im here now
russia round 1
buys 7inf @ 21/ 4art @16 = 37
none combat moves
1arm 1mech volgograd > bryansk
1inf 1art 2aa guns russia > bryansk
2inf bessrabia > w,ukrain
2inf e,poland > belaruis
3inf baltic states > belaruis
2inf karlia > novgorod
1bb 1ss sz115 > sz113
3inf voborg > novgorod
1tac 1ftr russia > novgorod
6inf 2aa guns amur > buryaria
6inf sakha > buryaria
1mech 1arm russia > belaruis
place units
2inf 1art ukrain
2inf 1art novgord
3inf 2art russia
collect 37 ipc
sorry for the wait rockmonster
just checking nomandy did you reatreat from there and leave the uk fighter or did you lose all your units
and one more i take it all your units deply in sz112
if you put at the top of the dice you roll witch battle it is it make things a bit easier and you can roll more than just one set of units u can put say. two at 3 and then put space and say do a battle ship one at four
any way so sorry for the delay its been a very bussy week
lost everything in normandy. all my units deployed in 112 along with two fighters. Rest of planes on west Germany. Japan I will try to get to you by tomorrow.
ok no problem
Japan buy R1
2 transports 14, 1 industrial complex, 12=26
combat moves:
2infantry 1 art jehol > chahar
3 infantry 1 art shangtung > anhwe
3 infantry 1 art kiangsu > anhwe
3 infantry 1 art Kiangsi> Hunan
3 infantry 1 art Kwangsi> yunnan
1 fighter formosa > Yunnan
1 fighter 1 tac bomber kiangsu > Yunnan
2 bombers japan > Yunnan
2 fighters 2 tac bombers manchuria > Hunan
1 mech inf manchuria > anhwe
Battle in Hunan:
aaa: 2@1Â 2@2 2@3 2@4:
Battle in Hunan:
aaa: 2@1:Â aaa: 2@2:Â aaa: 2@3:Â aaa:2@4:
aaa: 2@2: