Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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hey gazza my first germany moves are going to be buy aircraft carrier destroyer and sub.
Combat moves: 2 subs to sea zone 110. One from 103 and one from 108. 2 subs to attack 106. one sub from 117 and 118. battleship cruiser, and sub from 124 to sea zone 112. 1 fighter from slovakia hungary to sea zone 112. 2 fighters to sea zone 110. One from norway one from holland. 3 tac bombers to 110 from west germany. Strategic Bomber from Germany to 110. two fighters from western germany to normandy. 2 infantry and an artillery from holand to normandy. One mech inf from Western germany to holland. one tac from germany and poland to france. 3 tanks from holland to france 2 tanks from greater southern germany to france. 2 infantry and 1 artillery from holland to france. 3 infantry one artillery and 3 mech infantry from western germany to france. one tank from poland romania and hungary to yugoslavia. 9 inf from hungary romania and greater southern germany to yugoslavia. 2 artillery from greater southern germany to yugoslavia. this leaves one infantry on romania to go into bulgaria on noncombat move. Do you want to scramble planes in sea zone 110?
There will b no scramble into Sz 110 u can roll the dice rockmonster sorry about the delay I’m typing this from my phone at work
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 3@3; Total Hits: 13@3: (6, 3, 4)
Rolls: 3@4; Total Hits: 33@4: (3, 2, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@4; Total Hits: 01@4: (5)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@3; Total Hits: 12@3: (2, 5)
Rolls: 1@4; Total Hits: 11@4: (4)
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 2@3; Total Hits: 12@3: (5, 2)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 2@1; Total Hits: 02@1: (4, 3)
Rolls: 6@1; Total Hits: 16@1: (4, 3, 6, 5, 1, 5)
Rolls: 4@2; Total Hits: 14@2: (6, 4, 2, 5)
Rolls: 5@3; Total Hits: 35@3: (5, 1, 2, 1, 5)
Rolls: 2@4; Total Hits: 12@4: (6, 4)
Rolls: 9@2; Total Hits: 29@2: (4, 6, 4, 1, 1, 6, 5, 6, 3)
Rolls: 2@3; Total Hits: 22@3: (3, 2)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@1; Total Hits: 01@1: (3)
Rolls: 4@2; Total Hits: 24@2: (5, 1, 6, 2)
Rolls: 5@3; Total Hits: 45@3: (1, 3, 2, 3, 6)
Rolls: 2@4; Total Hits: 22@4: (4, 4)
Rolls: 4@2; Total Hits: 14@2: (5, 5, 2, 3)
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 7@1; Total Hits: 27@1: (1, 5, 1, 4, 4, 3, 3)
Rolls: 4@2; Total Hits: 34@2: (2, 1, 2, 5)
Rolls: 3@3; Total Hits: 13@3: (6, 2, 4)
Rolls: 5@2; Total Hits: 15@2: (2, 4, 6, 4, 5)