@Cornwallis Answer depends on game you play (and assuming “normal” bids)
OOB: Allies should have 50-60 IPCs bid
You can either: Stack Yunnan and buy 2-3 Russian ftrs to prevent J1 capture of Yunnan thus allowing the Chinese to buy artillery C1 and become a potent land force, which distracts the Japanese
Or reinforce Egypt and the Altantic / Med fleets, couple of extra subs + ftrs will allow Taranto raid to be carried out without losing the UK CV and other expensive units. This will allow you to stop Italy early.
If you don’t allow a bid for OOB, I would not play the Allies as the Axis have too much of an advantage.
BM4: Assuming a small bid 6-12 IPCs. Buy sub for Med and or ftr for Scotland. Allows you to take out the Italian DD + transport and reinforce Gibraltar with surface units. That should stop/slow the Italian advance.
PTV: This game has many objectives/territories that favor the Allies so the bid supplements the Axis forces. Those games often have the Italians and the Japanese make rapid gains including taking Egypt. The Allies have to use the larger map and economy to their advantage. The scenario you present is “common” in PTV except the Axis don’t wipe out anyone by Turn 3.
The game is “designed” to allow Russia to fall–in PTV that is debatable, but even in that game the Germans can gain extensive territory and income if they all but take Russia. The real goal for the Allies is to make the capture of Moscow expensive and therefore delay the advance for as long as possible. If that happens, then the build up of the economy over many turns should favor the Allies.
If you haven’t read the AA Warfare primer by @AndrewAAGamer, please do.
https://www.axisandallies.org/forums/topic/35286/warfare-principles-of-axis-allies-by-andrewaagamer/7?_=1774816439942
Also,
The Allied “playbook” thread is here
https://www.axisandallies.org/forums/topic/32557/we-need-an-allied-playbook?_=1624678622014
GL





