Wheatbeer vs TerrorBane G40 a2


  • o the phillipines never saw that there. oops.

  • '17

    You have a shot at retaking ksu.  Not sure about the real odds of Honolulu are given the size of the fleets.


  • Yeah well see… I think I have a 20 percent chance of taking sz 26 to land my troops… Assuming we both turf our subs first and then our carriers.

  • '17

    If you decide to go for it, my OOL would be: damage my battleships and carriers, sink all subs, sink 3 (not all 4) destroyers.

    After that, it would depend how the dice were going.  I might want to keep some carriers alive.


  • 2% chance I make it in hawaii so I might as well hold out for China, because hawaii won’t happen.

    US
    Purchase 1 air base (12)
    4 fighters (40)
    1 destroyer (8)
    save 5

    Combat
    1 transport w/ 1 mech sz 64 >> sz 91 unload gibraltar
    1 transports 1 inf 1 tk sz 64 >> sz 91 unload morocco
    2 fighters, 2 tac bombers 1 battleship sz 108 1 bomber england >> morocco

    morocco
    attack: bombardment first

    DiceRolls: 1@4 2@2 2@3 3@4; Total Hits: 31@4: (3)2@2: (4, 2)2@3: (6, 5)3@4: (6, 5, 2)

    defend
    DiceRolls: 4@2; Total Hits: 14@2: (1, 4, 3, 4)


  • there’s my sixes and fives again woot

    us loses 1 inf italy loses 3 inf

    attack
    DiceRolls: 1@2 2@3 3@4; Total Hits: 41@2: (4)2@3: (2, 3)3@4: (5, 1, 2)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • morcco and gibraltar taken

    NCM on map

    US collects 65 + 5 saved

    terror vs wheat 7dUS.AAM


  • China buys 6 artillery (24/25)

    Combat
    walkin manch

    ksu
    2 inf 1 art
    pls dice gods

    attack
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (4, 5)

    defend
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 3)


  • o well that should be it, we’ll see if hong kong can have another miracle
    attack
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    defend
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (4, 3)


  • ksu remains japanese

    NCM on map and deployment on map
    china collects 23 + 1 saved

    terror vs wheat 7eCh.AAM


  • UK Europe buys
    5 tks (30)
    1 mech (4)
    1 transport (7)

    Uk pacific buys 1 fighter (10)

    Combat
    HKO
    2 inf 1 fighter 1 tac

    attack
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 5)1@3: (6)1@4: (2)

    defend
    DiceRolls: 5@2 1@3; Total Hits: 45@2: (3, 2, 4, 2, 2)1@3: (3)

    sik
    attack
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    1 tk blitzes from tun >> alg and then back to tun


  • and its over

    deployment and ncm on map for anzac and uk

    and learnings for next time… know all the victory cities :P i kept thinking you had to take wus or calcutta.

    terror vs wheat 7gAnz.AAM

  • '17

    Sorry about that.  I’ve been caught off-guard by Japanese VCs myself.

    If you’d like a rematch let me know.  I’d play either side.


  • Hmm if you’d humour me for exhibition sake, I’d be interested to see how my strategy would have worked out if I could go back and reverse china’s turn. Obviously for statistics or whatever this was a win for you. (ie I would have moved China’s troops within reach of ksu had I known that phillipines was a vc the turn previously).

  • '17

    I’d have to redo at least my last Japanese turn, but we can do that (maybe Italy, can’t remember what the board looked like).  Turns might be slow due to tourney, other games, and real life though.  I think Allies would have had good chances though, so I am interested as well.


  • Yeah everything after China’s turn would be redone


  • K, i only adjusted china’s move kept UK and Anzac the same. China bought 4 art 1 inf (19/20) and saved 1 and collected 25… I also fixed the income for UK Pacific/europe as I hadn’t done it previously…

    Yeah no worries if its slow for the tourney… speaking of which… I have no idea what to bid for axis :P so scared I’ll bid to high and the other team will have big advantage. but I’m not too sure what I’d need and where to help… I was thinking for Japan 2-3 infantry in kwa… and germany?.. maybe a sub? that’s already 12ipcs… seems like a high bid

    terror vs wheat 6gAnz(edit).AAM

  • '17

    I would say that’s pretty high, but I have no clue what average will be.  I will be very interested to see the winning bids.  I don’t want to give away my bid, but I will say, I’m focusing my bid on just one power rather than splitting it.


  • Yeah I remember most bids in other games being like 6-9 ipcs. I think the only advantage of playing axis is it takes less time because you got three nations instead of 5 or 6 :D

  • '17

    Looking it over, my Italian movements wouldn’t have changed, so I’ll leave that the same (despite rolling lousy in SZ97).

    I based this off your fixed map though, so any fixes you made weren’t changed.

    terror vs wheat 6hI new.AAM

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