No Mercy (Allies) vs Alsch (Axis) G40 A+2


  • Sui twol
    Hop twol
    Kwe twol
    Gua twol
    Sol twol

    SZ 54

    Attack (1 SS, 1 Fig)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
    If sub hits, ignore defense.

    Defense (1 CA)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Philippines

    Atttack (3 Inf, 2 Art, 1 CA, 1 BB)
    DiceRolls: 1@1 4@2 1@3 1@4; Total Hits: 61@1: (5)4@2: (2, 1, 1, 1)1@3: (1)1@4: (2)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

    Hong Kong

    Attack (2 Inf, 2 Art, 1 Fig)
    DiceRolls: 4@2 1@3; Total Hits: 14@2: (5, 2, 3, 6)1@3: (6)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    Yunnan

    Attack (3 Inf, 3 Fig, 1 Tac)
    DiceRolls: 3@1 3@3 1@4; Total Hits: 33@1: (5, 5, 2)3@3: (3, 3, 5)1@4: (3)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 1, 3)

    Shan State

    Attack (2 Inf, 3 Fig, 3 Tac, 2 Strat)
    DiceRolls: 2@1 3@3 5@4; Total Hits: 72@1: (1, 5)3@3: (1, 1, 2)5@4: (5, 3, 3, 6, 4)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 23@2: (3, 1, 1)


  • SZ 54 cwlo 1 SS
    Phi twlo 1 Inf
    Yun twlo 1 Inf
    Shn holds wlo 3 Inf

    Hon R2

    DiceRolls: 3@2 1@3; Total Hits: 23@2: (1, 1, 5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Hon twlo 1 Inf

    SZ 30 - will ask for losses

    Attack (3 DD, 1 CA, 1 BB, 3 Fig, 4 Tac)
    DiceRolls: 3@2 5@3 4@4; Total Hits: 53@2: (4, 6, 5)5@3: (1, 3, 5, 5, 6)4@4: (2, 4, 5, 4)

  • 2007 AAR League

    SZ 30 losses:

    BB (1hit), CV (2 hits), 1 SS, 1 DD

    After, OOL would be CA, fgts and BB last.


  • Mkay

    Defense (1 SS, 1 DD, 1 CV, 2 CA, 1 BB, 2 Fig)
    DiceRolls: 1@1 2@2 2@3 3@4; Total Hits: 41@1: (3)2@2: (3, 2)2@3: (1, 5)3@4: (2, 4, 6)

    Now I got slightly below so I demand the same from you.  :lol:


  • Well I guess it could’ve been worse.

    Attack damages BB, loses 3 DD.
    Defense loses CV, SS, DD, damages BB.

    R2

    Attack (1 CA, 3 Fig, 4 Tac, 1 BB*)
    DiceRolls: 5@3 4@4; Total Hits: 45@3: (4, 4, 1, 4, 5)4@4: (1, 1, 6, 4)


  • Dammit fighters I expect better.

    Defense loses 2 CA, 2 Fig.

    Defense (2 CA, 1 BB*, 2 Fig)
    DiceRolls: 2@3 3@4; Total Hits: 32@3: (2, 5)3@4: (3, 3, 5)


  • Ug.

    Lose 1 Tac, 1 Fig, 1 CA.

    R3

    Attack (2 Fig, 3 Tac, 1 BB*)
    DiceRolls: 3@3 3@4; Total Hits: 23@3: (1, 5, 5)3@4: (3, 6, 6)

    Defense (1 BB*)
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Yeah don’t worry about missing or anything. :-P

    SZ 30 cwlo 3 DD, 1 CA, 1 Fig, 2 Tac.

    Non-coms

    3 CV SZ 33 to SZ 30
    1 Fig SZ 54 to SZ 30
    1 DD SZ 20 to SZ 22
    1 TT SZ 20 to SZ 6
    3 Fig, 1 Tac Yun to Kwa
    3 Fig, 3 Tac, 2 Strat Shn to Kwa
    1 Inf Jeh to Cha
    5 Inf Anh to Hun
    3 Inf, 1 Art, 1 AA gun Jeh to Anh
    4 Inf Man to Jeh
    1 Fig Hon to Kwa

    Place
    6 SS, 1 DD SZ 6

    Collect
    38 + 5 NO + 1 saved = 44 IPCs

    No Mercy vs Alsch 02cJ.AAM

  • 2007 AAR League

    USA Round 2 (52) (i’m glad that big sea battle went ok)

    5 DD (40), 1 CA (12)

    DOW on all Axis

    Combat:
    SZ 49 (1 trn) vs 1 fgt from Hawaii (cleared WOL)
    SZ 26 (1 SS) vs 1 DD from SZ 16, 1 fgt EUS
    SZ 30 (1 dmg BB, 3 AC, 3 fgts, 2 tac) vs 2 SS (1 SZ 10, 1 23), 1 DD from SZ 48, 1 BB +1 CV from SZ 10, 1 CA from SZ 28, 3 fgt (2 Hawaii, 1 SZ 10), 1 tac + 1 bmb (hawaii)

    off to the dice…

    SZ 26 - Attack
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
    Defense
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    SZ 30 - Attack (first 2@2 are for subs)
    DiceRolls: 3@2 4@3 3@4; Total Hits: 33@2: (3, 4, 4)4@3: (6, 6, 5, 2)3@4: (4, 1, 6)

    Where do you want the hits to go first?

  • 2007 AAR League

    I think that was beyond slightly slow, total crap there


  • Phew.  This battle might actually break Japan, even this early.  :roll:

    Lose 1 Tac, Lose 1 CV.

    DiceRolls: 3@2 2@3 4@4; Total Hits: 43@2: (1, 5, 6)2@3: (1, 6)4@4: (5, 2, 1, 6)

  • 2007 AAR League

    I dmg BB, I’ll Lose the 1 SS & 1 CV

    SZ 30 - Round 2:
    attack
    DiceRolls: 2@2 4@3 3@4; Total Hits: 52@2: (3, 6)4@3: (1, 1, 3, 3)3@4: (5, 5, 1)
    Defense:
    DiceRolls: 2@2 1@3 3@4; Total Hits: 62@2: (2, 1)1@3: (1)3@4: (3, 3, 2)

  • 2007 AAR League

    I guess I should have asked for OOL first, ah well, still kind of upset over Round 1 of that battle

    OOL?


  • Oh please.  I got below odds on all three rounds of Japan’s turn.  :-P
    I should probably have another cruiser and tac there.  But oh well.

    Lose
    1 CV, 1 Tac, 2 Fig

  • 2007 AAR League

    True and I got greedy and tried to take advantage and should have brought the 2 extra fighters and 1 DD from the side battles.
    I’m not really complaining, it’s just a game  :-D

    I’ll lose the 1 SS, 1 DD, 1 CA, 1 Tac, 2 fighters

    I may as well push the attack:

    SZ 30 Round 3
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (2)2@4: (5, 6)(tempted to keep the sub but at all - here’s to hoping for at least mutual destruction…)

    OOL?

  • 2007 AAR League

    and BTW I think my 3 rounds of dice have now caught up I think :)
    Luckily USA has the money to spend, I don’t mind


  • Lose 1 Fighter.

    DiceRolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (2, 6)

  • 2007 AAR League

    I’ll lose 1 fighter as well…

    Weird round of battle here…

    Round 4:
    Attack: (hope for 2 hits here)
    DiceRolls: 2@4; Total Hits: 12@4: (4, 6)

    OOL?


  • damage CV

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)

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