No Mercy (Allies) vs Alsch (Axis) G40 A+2


  • Ug.

    Lose 1 Tac, 1 Fig, 1 CA.

    R3

    Attack (2 Fig, 3 Tac, 1 BB*)
    DiceRolls: 3@3 3@4; Total Hits: 23@3: (1, 5, 5)3@4: (3, 6, 6)

    Defense (1 BB*)
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Yeah don’t worry about missing or anything. :-P

    SZ 30 cwlo 3 DD, 1 CA, 1 Fig, 2 Tac.

    Non-coms

    3 CV SZ 33 to SZ 30
    1 Fig SZ 54 to SZ 30
    1 DD SZ 20 to SZ 22
    1 TT SZ 20 to SZ 6
    3 Fig, 1 Tac Yun to Kwa
    3 Fig, 3 Tac, 2 Strat Shn to Kwa
    1 Inf Jeh to Cha
    5 Inf Anh to Hun
    3 Inf, 1 Art, 1 AA gun Jeh to Anh
    4 Inf Man to Jeh
    1 Fig Hon to Kwa

    Place
    6 SS, 1 DD SZ 6

    Collect
    38 + 5 NO + 1 saved = 44 IPCs

    No Mercy vs Alsch 02cJ.AAM

  • 2007 AAR League

    USA Round 2 (52) (i’m glad that big sea battle went ok)

    5 DD (40), 1 CA (12)

    DOW on all Axis

    Combat:
    SZ 49 (1 trn) vs 1 fgt from Hawaii (cleared WOL)
    SZ 26 (1 SS) vs 1 DD from SZ 16, 1 fgt EUS
    SZ 30 (1 dmg BB, 3 AC, 3 fgts, 2 tac) vs 2 SS (1 SZ 10, 1 23), 1 DD from SZ 48, 1 BB +1 CV from SZ 10, 1 CA from SZ 28, 3 fgt (2 Hawaii, 1 SZ 10), 1 tac + 1 bmb (hawaii)

    off to the dice…

    SZ 26 - Attack
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
    Defense
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    SZ 30 - Attack (first 2@2 are for subs)
    DiceRolls: 3@2 4@3 3@4; Total Hits: 33@2: (3, 4, 4)4@3: (6, 6, 5, 2)3@4: (4, 1, 6)

    Where do you want the hits to go first?

  • 2007 AAR League

    I think that was beyond slightly slow, total crap there


  • Phew.  This battle might actually break Japan, even this early.  :roll:

    Lose 1 Tac, Lose 1 CV.

    DiceRolls: 3@2 2@3 4@4; Total Hits: 43@2: (1, 5, 6)2@3: (1, 6)4@4: (5, 2, 1, 6)

  • 2007 AAR League

    I dmg BB, I’ll Lose the 1 SS & 1 CV

    SZ 30 - Round 2:
    attack
    DiceRolls: 2@2 4@3 3@4; Total Hits: 52@2: (3, 6)4@3: (1, 1, 3, 3)3@4: (5, 5, 1)
    Defense:
    DiceRolls: 2@2 1@3 3@4; Total Hits: 62@2: (2, 1)1@3: (1)3@4: (3, 3, 2)

  • 2007 AAR League

    I guess I should have asked for OOL first, ah well, still kind of upset over Round 1 of that battle

    OOL?


  • Oh please.  I got below odds on all three rounds of Japan’s turn.  :-P
    I should probably have another cruiser and tac there.  But oh well.

    Lose
    1 CV, 1 Tac, 2 Fig

  • 2007 AAR League

    True and I got greedy and tried to take advantage and should have brought the 2 extra fighters and 1 DD from the side battles.
    I’m not really complaining, it’s just a game  :-D

    I’ll lose the 1 SS, 1 DD, 1 CA, 1 Tac, 2 fighters

    I may as well push the attack:

    SZ 30 Round 3
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (2)2@4: (5, 6)(tempted to keep the sub but at all - here’s to hoping for at least mutual destruction…)

    OOL?

  • 2007 AAR League

    and BTW I think my 3 rounds of dice have now caught up I think :)
    Luckily USA has the money to spend, I don’t mind


  • Lose 1 Fighter.

    DiceRolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (2, 6)

  • 2007 AAR League

    I’ll lose 1 fighter as well…

    Weird round of battle here…

    Round 4:
    Attack: (hope for 2 hits here)
    DiceRolls: 2@4; Total Hits: 12@4: (4, 6)

    OOL?


  • damage CV

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)

  • 2007 AAR League

    retreat BB to SZ 29
    SZ 28 trn to SZ 10 and unload on WUS
    fgts from SZ 26 to Hawaii
    fgt from 49 to Que

    Placement: 5 DD, 1 CA in SZ 10

    USA collects: $50 + $20 NO = $70

    No Mercy vs Alsch 02dUsa.AAM

  • 2007 AAR League

    China Round 2 (15)
    Purchase: 5 Inf (15)

    Combats:
    Yun (2inf) vs 4 Inf from SZE (1 fgts from SZE)
    KWE (1 Inf) vs 2 inf from SZE
    SUi (1 Inf) vs 2 inf from She

    Yun Attack:
    DiceRolls: 4@1 1@3; Total Hits: 44@1: (1, 1, 4, 1)1@3: (3)
    Yun Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    KWE Attack:
    DiceRolls: 2@1; Total Hits: 12@1: (6, 1)
    KWE Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SUI Attack:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 5)
    Sui Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    Yun Taken with 3 Inf, 1 fgts
    KWE taken WOL
    SUi retreat 1 Inf to She

    NCM:
    1 fgts from Yun to Sik

    Placement:
    2 Inf on Kan
    3 Inf on Sik

    Collect: $7 + 6$ NO = $13

    No Mercy vs Alsch 02eChi.AAM

  • 2007 AAR League

    UK Europe (34):
    Purchase: 8 Inf (24), 1 fgts (10)

    UK Pacific (17)
    Purchase 1 CV (16) save 1$

    Combat:
    Ken (1 Inf) vs 2 inf from Eth, 1 fgt, 1 tac from Sud

    Ken Attack:
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 5)1@3: (2)1@4: (4)
    ken Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Ken Taken WOL
    NCM:

    1 Trn from SZ 76 to SZ 80 (load 1 Inf, 1 Art from Eth and unload on CPR)
    1 trn from SZ 76 to SZ 71
    1 fgt,  tac from Ken to SZ 80
    1 DD from SZ 39 to SZ 37
    1 DD from SZ 71 to SZ 41
    SZ 39 fleet to SZ 41
    1 CA, 1 DD from SZ 80 to SZ 39
    2 fgts, 1 tac from India to Burma
    1 trn from SZ 106 to SZ 109 (load and unload 1 INf, 1 Arm)
    1 DD from SZ 106 to SZ 91

    Placement:
    8 Inf, 1 fgt on UK
    1 AC in SZ 39

    UK London collects: 32$ + 5$ NO = $37
    UK Pacific collects: $13 + 1$ saved = $14

    No Mercy vs Alsch 02gUKP.AAM

  • 2007 AAR League

    Anzac Round 2 ($15)
    Purchase 1 trn (7), 1 DD (8)

    Combat: None

    NCM:
    1 trn from SZ 42 to SZ 41 (load and unload 1 inf to Sum)
    6 Inf, 1 AA, 3 fgts from NSW to Que
    1 Inf from Egypt to Sud

    Placement:
    1 Trn, 1 DD in SZ 62

    Anzac collects: $18

    Sorry about the late turns… I have like 4-5 games on the go, had friends from away over all week.
    Plus when your allies 99% of the time so far… that stretch of 4-5 allied turns in a row is a killer, LOL

    No Mercy vs Alsch 02hAnz.AAM


  • No problem

    Italy 2

    27 IPCs

    1 TT (7)
    4 Inf (12)
    1 Mech (4)
    1 Art (4)

    save 0

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