This only works if there are only Italian aricraft scrambling. I usually use two fighters from the United Kingdom terirtory, and the fighter from Malta-the fighter from Girbraltar should be used along with the cruiser off of Girbraltar (it takes three submarines to have more than an 80% chance to kill it, my normal standard to win a battle, so the submarines are usually used for easier prey in the north, especially if Germany attacks the Soviet Union in the first turn, which will nessecitate one submarine in sea zone 125) to destroy the Italian navy off of Malta. If a German aircraft lands in Southern Italy, I usually will call of the attack, as there is a less than 80% chance to win. All of this assumes Germany invades the Soviet Union in the first turn.
Raid on airbase to stop scramble…
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This may be a silly question, but I just need clarification
Can you strategic raid an airbase to render the scramble impossible and then have an adjacent sea battle safely knowing that defending land based fighters cant lend a hand?
EXAMPLE
Germany turn 1 (G1) 1 x Strat bomber raids the airbase in England and in the same combat move round, naval and air assualt the UK sea zones and fleets.I believe raids are carried out BEFORE normal combats??
Thanks all
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They are, but they are still carried out after scrambles. At the end of the attacker’s combat movement.
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As Simon says.
It goes.Combat Movement -> Choose to Scramble -> Conduct Combat (StratBombing, Amphib etc.)
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aaaahhh….yes of course! The planes are in the air before the bombs drop on the runway. Makes sense.
Thanks for clearing that up guys
Much appreciated
Woody -
If you don’t want UK to scramble during your amphibious assault, you need some Italian Bombers to raid the Airfield, and now UK have no change to repair it before Germany attack.
The rules are made this gamey way because the designer love the idea of teamwork.