This isn’t exact rule language but my understanding.
If Japan moves within 2 sea zones of the continental US it is a declaration of war. The rule does not hold for Germany though.
Hope that helps!
@Private-Mike Depends on the odds, how many units your opponent is bringing, and a few other factors, but generally I say no. In that situation, I would consider a Taranto raid using only the units in the med plus the bomber, hopefully your units in sz 106/109 survive, and you can get the 4 units from Canada back to Britain on the second turn. Build a ton of infantry and a few planes. If the British prepare properly, Sealion likely fails. And even if it wins, the US comes and frees the UK in a few turns anyway if they build up properly, as they enter the war upon the fall of London. Germany may have helped Italy in the med and middle east, but now they have a full strength Russian Bear in the east with the US and revitalized UK back in the game in the west. Things look alright for the allies if they can be smart against Japan.
@WindowWasher So then am I banking on Japan to win the game? Or with enough consistent push do I eventually break through? I assume I have to use Italy then to hold the continent given that they have basically very little ability to do anything else except can openers in a post Taranto game.
Typically, something along the lines of a Bryansk/Tambov/Moscow area huge infantry stack that I am unable to beat without massive loss in a head to head. I don’t usually get to Moscow, get diverted and sent down into Caucasus and Mid East area. I find that by the time I am nearing the area, the US/UK fleet is landing on my doorstep, and I need the airforce back home to pick off stragglers and such. To be completely fair, I am rather new, and I have played allies 5-6 times and Axis only 2-3 (all live games). I do a lot better as the allies haha.
What exactly are you defending though? I don’t think he is going to take the entire stack of fast movers German troops into Chinese territory. Maybe he would blitz through to Turkmenistan to threaten Calcutta/ME from the other side, but at that point you could stack Persia and leave a blocker in Eastern Persia and it wouldn’t be an issue. If it is only to save 2 Chinese territories for another turn, I dont think it is worth it because the Japanese infantry and artillery in the north are also picking off territories one by one. Sure, it might get China 2-3 more points for 1 more turn, but that’s roughly a wash then isn’t it? I’m new, so I am not by any means trying to be confrontational, and if I am missing something totally point it out! Thanks
I also kind of think the infantry and Kazakhstan is wasteful.
This game is heating up. Allies seem to be doing alright, even with the slow start in the med!