TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
z51 cwol
Z57 - ftr, 2 bom vs. des
Rolls: 1@3 2@4; Total Hits: 11@3: (1)2@4: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
z57 cwol
NC
z39 - sub (z46)
z46 - 6 ftr (z51), trn, 5 des, 3 acc (z56)
sol - ftr (z57), inf, art (wca)
haw - 2 bom (z57)
place 8 subs (z56)
collect 48, has 48
Ger4-Buy: ftr, bmr, inf, 2 art, 3 arm…save 0
CM
1. bmr Ger => Kar sbr
2. bmr Ger => Cau sbr
3. 2inf Epl/4ftr Ger => Bst inf
4. inf 3arm Epl => Ukr inf 2arm
5. arm Rho => Saf => Rho
6. 3inf 2art 3arm Ger => Pol inf
Kar sbr
damage
Rolling 1d6:
(3)
Cau sbr
damage
Rolling 1d6:
(6)
Kar IC damaged 3, Cau IC damaged 6
Bst
A-2inf 4ftr
Rolls: 2@1 4@3; Total Hits: 32@1: (6, 6)4@3: (6, 1, 2, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Bst twol
Ukr
A-inf 3arm
Rolls: 1@1 3@3; Total Hits: 31@1: (6)3@3: (1, 3, 3)
D-inf 2arm
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (5, 2)
Ukr twlo inf
Pol
A-3inf 2art 3arm
Rolls: 1@1 4@2 3@3; Total Hits: 31@1: (6)4@2: (5, 5, 5, 1)3@3: (1, 4, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Pol lwol
NCM
bmr Kar => Bul
bmr Cau => Bul
4ftr Bst => Ger
3inf art Fra => Ger
arm Epl => Pol
arm Epl => Bul
arm Waf => Sud
aa gun Ger => Fra
Mobilize
ftr, bmr, inf, 2 art, 3 arm in Ger
Collect: 47
R4 - with 33 buys 5 rpr to cau, 8 inf, art
CM
ukr (3 arm) - 4 inf, arm (euk)
bst (2 inf) - 4 inf (bel), ftr (z5)
ind () - arm (cau)
epl () - inf (bel)
combat:
ukr - 4 inf, arm vs. 3 arm
Rolls: 4@1 1@3; Total Hits: 14@1: (1, 6, 5, 2)1@3: (4)
Rolls: 3@3; Total Hits: 23@3: (2, 4, 2)
ukr 2 - 2 inf, arm vs. 2 arm
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (6)
Rolls: 2@3; Total Hits: 02@3: (5, 5)
:mrgreen:
ukr 3
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (1)
Rolls: 2@3; Total Hits: 12@3: (3, 6)
ukr 4
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (4)
sad display
ukr 5
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
Rolls: 1@3; Total Hits: 11@3: (3)
ok let’s dance… :lol:
ukr to the death
attack:
Rolls: 10@3; Total Hits: 510@3: (4, 5, 6, 4, 2, 2, 5, 2, 2, 2)
defense:
Rolls: 10@3; Total Hits: 310@3: (4, 6, 4, 1, 1, 5, 3, 4, 5, 6)
ukr holds with arm
bst - 4 inf, ftr vs. 2 inf
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 1, 5, 6)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
bst 2 - 4 inf, ftr vs. inf
Rolls: 4@1 1@3; Total Hits: 34@1: (2, 1, 1, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
bst cwol
NC
rus - inf, 2 art, AA (bel)
epl - 2 inf (bel)
cau - AA (euk), ftr (bst)
z7 - sub (z3), acc (z5)
eve - 3 inf (yak)
chi - arm (cau)
place 3 inf (cau)
place 5 inf, art (rus)
collect 32, has 32
According to your noncoms and the previous map, you should have 2arm in China with 2arm left in Caucasus and the ftr in Caucasus not Russia. There is only one arm in China with 3 in Caucasus and the ftr is in Russia on your map
Here is the map with the posted noncoms
Your right they don’t match. Must have gotten confused there, I want all the armor in CHI and the fighter in RUS. Use this map.
Looking at the map, I realized that the German sub cannot stay in sz2 because of your destroyer….so I will move it to sz12.
Jap4-Buy: 2 repairs, inf, art, 3 arm, IC, 3 subs…save 1
CM
1. inf Trj/arm Egy => Ind arm
2. inf art Bry => Stc
3. inf Bry => Far
Ind
A-inf arm 2ftr
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (2, 6, 4)
D-arm
Rolls: 1@3; Total Hits: 11@3: (2)