Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsEM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
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@Cmdr:
Collect 30
I find it interesting that, even when you don’t go Sea Lion, you end up going Sea Lion. ^_^
Who says I can’t have my cake and eat it too? :lol: :lol:
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@Vir:
@Cmdr:
Collect 30
I find it interesting that, even when you don’t go Sea Lion, you end up going Sea Lion. ^_^
Who says I can’t have my cake and eat it too? :lol: :lol:
The American floatilla?
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J4 $47
Hire 1 LR, 1 on hand
Rolls: 2@5; Total Hits: 22@5: (2, 3) -
Tech Missed
Purchase $42
1CV, 1TP
3inf, 1art, 1tnkCM:
1inf sz25>Midway (mt)
1inf Korea>Wake (mt) via 1tp sz6>sz31
1inf Caroline>Solomon (mt) via 1tp sz33>sz49
1inf Caroline>Nbr (mt) via 1tp sz33>sz47Hawaii (2inf)
2inf, 2art sz25 via 2TP sz25>sz26
1fgt, 1tac sz25
1BB sz25>sz26 bombardmentSZ35 (1DD)\Philippines (2inf, 1fgt)
2CV, 1BB, 1CA, 2DD sz36>sz35
1inf, 1art Ksi>PI via 1tp sz6>sz35
4inf sz36>PI via 2tp sz36>sz35
2fgt, 2tac sz36>PISZ37 (1DD)
1SS, 1DD sz36
1fgt, 1tac KwaSik (1inf)
1inf, 1art Sze
2bmb KweTsi (1inf)
1mech Kan
1inf, 1art She
1fgt, 1tac KweHon (2inf)
2inf Ksi
2inf, 1fgt, 1tac KwaSZ23
1SS, 1DD, 1fgt, 1tac sz6
2fgt CarolineDice…
Hawaii rd1
A: 2inf, 2art, 1fgt, 1tac, 1BB
Rolls: 4@2 1@3 2@4; Total Hits: 24@2: (4, 3, 3, 6)1@3: (1)2@4: (6, 3)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
SZ35 rd1 (Assume no Scramble)
A: 2CV, 2DD, 1CA, 1BB
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 2)1@3: (1)1@4: (4)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (3) -
PI rd1
A: 5inf, 1art, 2fgt, 2tac
Rolls: 4@1 2@2 2@3 2@4; Total Hits: 64@1: (1, 6, 1, 4)2@2: (3, 2)2@3: (1, 3)2@4: (4, 5)
D: 2inf, 1fgt
Rolls: 2@2 1@4; Total Hits: 22@2: (5, 1)1@4: (4) -
SZ37 rd1
A: 1SS, 1DD, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (2, 5)1@3: (5)1@4: (5)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (5) -
Sik rd1
A: 1inf, 1art, 2bmb
Rolls: 2@2 2@4; Total Hits: 42@2: (1, 2)2@4: (2, 2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Tsi rd1
A: 1inf, 1mech, 1art, 1fgt, 1tac
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (3)2@2: (3, 4)1@3: (3)1@4: (2)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Hon rd1
A: 4inf, 1fgt, 1tac
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (5, 3, 4, 1)1@3: (2)1@4: (6)
D: 2inf
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
SZ23 rd1
A: 1SS, 1DD, 3fgt, 1tac
Rolls: 2@2 3@3 1@4; Total Hits: 32@2: (2, 6)3@3: (1, 3, 6)1@4: (6)
D: 1SS
Rolls: 1@1; Total Hits: 01@1: (3) -
Results:
Midway, Wake, Sol, Nbr taken (mt)
Hawaii taken, no losses.
SZ35 cleared, no losses.
PI taken, 2inf lost.
SZ37 cleared, no losses.
Sik taken, no losses.
Tsi taken, 1inf lost.
Hon taken, 2inf lost.
SZ23 cleared, no losses.Place Units:
1CV, 1TP-SZ6
2inf-Japan
1tnk, 1art, 1inf-KsuCollect 44+10=54
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USA:
Buy(54)
- Transport
- 2 Destroyers
- 7 Infantry
- Armor
- Artillery
Combat Moves:
Destroyer, 3 Fighters Tactical Bomber to SZ 89
2 Infantry, 2 Fighters, Battleship, Cruiser Bombardment of Morocco
4 Infantry, 2 Artillery, 2 Armor, 2 Cruiser Bombardments of GibraltarCombat:
SZ 89:
Attacker:
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (6, 4, 1)1@4: (2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (2) -
Morocco:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (4)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Gibraltar:
Attacker:
Rolls: 2@1 4@2 6@3; Total Hits: 62@1: (1, 4)4@2: (2, 2, 2, 5)6@3: (6, 5, 3, 2, 5, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect: 5 Mexico + 10 USA + 50 TT
I really thought the whole Atlantic thing would fail, too easy for Japan to get VCs, but I had to try once to have evidence. lol. Let’s see!
England:
Buy(24/28)
- 2 Infnatry, 3 Armor
- 4 MI, 2 Armor
Combat Moves:
Infantry to Siam
7 Infantry, 4 Artillery, 4 Armor to Yunnan
3 Infantry, 2 Artillery, MI, 3 Fighters to EgyptCombat:
Egypt:
Attacker:
Rolls: 2@1 4@2 3@3; Total Hits: 32@1: (6, 2)4@2: (4, 6, 3, 1)3@3: (3, 2, 5)
Defender:
Rolls: 6@2 2@3 1@4; Total Hits: 36@2: (3, 3, 2, 1, 4, 1)2@3: (5, 6)1@4: (5) -
Round 2:
Attacker:
Rolls: 3@2 3@3; Total Hits: 33@2: (1, 4, 5)3@3: (2, 1, 4)
Defender:
Rolls: 3@2 2@3 1@4; Total Hits: 43@2: (1, 1, 2)2@3: (3, 5)1@4: (6) -
Well, I gambled, lost a fighter, but oh well. lol.
Yunnan:
Attacker:
Rolls: 3@1 8@2 5@3 1@4; Total Hits: 63@1: (5, 6, 1)8@2: (3, 1, 3, 6, 1, 6, 3, 5)5@3: (6, 6, 2, 2, 2)1@4: (6)
Defendert:
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6) -
Collect 24/28
Australia:
Buy(20)
- 3 Armor
- Save 2
Sink both transports near Australian Waters
Collect: 12
French NCM of Fighter to Gibraltar already on map. Since Italy cannot do anything to stop it from happening and it moves before Germany anyway.
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UK Eastern doesn’t get the NO, Honkong is occupied, i will update the next map.





