11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech

  • 12

    UK with 26 buys 11 rpr, 2 inf, des, save 1

    CM

    none

    NC

    fleet to z12
    fighters to gbr

    place 2 inf (gbr)
    place des (z7)

    collect

    map.

    as you are probably aware, the destroyer in z7 stops your ability to pick up troops from france to assault from z6.

    OBG_v_Bold_Rd2_26dUK.AAM


  • @Boldfresh:

    as you are probably aware, the destroyer in z7 stops your ability to pick up troops from france to assault from z6.

    Nope…did not even realize this. I knew they could not move into a hostile sea zone and load, but I did not think it applied to when they were already there. Seems bogus to me, but the rulebook states cannot load in a hostile SZ…but hey, I got all the patience in the world…only a matter of time.

    Ita26-Buy: 9 subs…save 4

    CM

    1. 2bmr Fra/bmr Rus => UK sbr
    2. 9subs 2ftr sz7/3sub sz13 => sz7 dd
    3. inf Ita/art Fra/ftr sz13 => Gib inf
    4. 2inf Ita/2arm Fra/3ftr sz13 => Alg 3inf

    UK sbr
    aa gun
    DiceRolls: 3@1; Total Hits: 03@1: (6, 2, 2)
    damage
    DiceRolling 3d6:
    (1, 2, 6)


  • UK IC damaged 9 for a total of 14

    sz7
    A-12 sub 2ftr
    DiceRolls: 12@2 2@3; Total Hits: 312@2: (4, 4, 6, 4, 5, 2, 6, 5, 2, 4, 6, 6)2@3: (2, 6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz7 cwol

    Gib
    A-inf art ftr
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (4)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Gib twlo inf

    Alg
    A-2inf 2arm 3ftr
    DiceRolls: 2@1 5@3; Total Hits: 52@1: (1, 4)5@3: (2, 3, 1, 3, 6)
    D-3inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 3, 2)


  • Alg lwlo inf

    NCM
    dd 2cv 2cru 2bb sz13 => sz14
    ftr Gib/3ftr Alg => sz14
    4sub sz16 => sz13
    2trn cv 2ftr cru 2bb sz7 => sz6
    3bmr UK => Ger
    2inf 2arm Fra => Nwe
    3inf Ita => Fra
    4arm Ger => Fra

    Mobilize
    6sub in sz14
    3sub in sz16

    Collect: 56 + 4 saved = 60

    OBG_v_Bold_Rd2_26eI.AAM

  • 12

    this one’s over - post your win.  will have to review to see how i got crushed so bad, but knowing me, i probably got diced hard with russia early and often…

    game 3?  i will start the bidding at 12, i think the allies need well more than most people give em.  i have been trying to play a bunch of games with the allies, so i have been taking the bids too low.  if you want em for 11, i’ll PROBABLY give em to ya…  :wink:

  • 12

    ha, i didn’t have to look beyond the fantastic G1, J1, and disastrous UK2 to see the story of this one…  pretty much decided early.


  • LOL…well I do understand how the bad dice can mess you up in a hurry…just look at our first game  8-)

    I am gonna have to bid 11

  • 12

    i guess i am willing to try 9 against you.


  • Well, since I had losses and wins at 9, you can have the Allies for 9 then. Choose your poison…

  • 12

    i will take 3 infantry in egypt - fire away!!  rubber match!

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