• '18 '17 '16 '11 Moderator

    Firstly, that game was of high debate for quite a long time, doubly so since it unseated the reigning king of Axis and Allies on this board, but also because he lost to a girl after countlessly stating that any attempt to focus on out building Japan was a lost cause.  Although, there was some luck involved, all my battles of 80% odds or better, on Russia 1, succeeded without totally crippling the attacking force.

    Anyway, my humble opinion in Revised is that America, and England to a lesser extent, need to focus on countering Japan’s moves while Russia, and England to a lesser extent, work on eastern Europe.  Why is England to a lesser extent twice?  Well, for once, it is a lesser extent twice, and for another, it is their job to, to a lesser extent!, reclaim Africa.  In this, the allies (combined) earn more than either Germany or Japan (and combined) giving them options, and I am all about the options.

    Over all, I would say that most games could be won with an aggressive Russia in Europe, England both reinforcing Russia and reclaiming Africa and an American fleet build in the Pacific.  Generally speaking, Japan will build in opposition to America and thus, you sap Japan’s strength in going ashore.  Meanwhile, with England fighting in Africa, Germany has to sap her strength or give up Africa, and I do not know a lot of players who will give up Africa without an extended fight.  Thus, you are left with 35 IPC from the Allies vs 30 IPC for the Axis (assuming you have taken most of Eastern Europe, of course.)

    It seems to work.  An industrial in India is just the icing on the cake.  Building that is what caused Switch to concede and eventually leave the boards entirely.

  • '16 '15 '10


  • Zukov…thank you so so much.  I appreciate it alot…more than you no(junkie).  Thats what I needed was a layout walkthrough to get me started, then to tweak if need be or in later rounds.  Thanks so much!  Exactly what i needed.  I will come back with any followup questions if you don’t mind.  thanks Jen I appreciate it.


  • @Cmdr:

    KLJF, Revised:

    The idea here is to get the Caroline Islands.  From here you have sway to hit FIC, Philippines, East Indies, Borneo, Kwangtung, Manchuria or Japan, making him spread very thin, or yield to you somewhere.

    The Caroline Islands are a great location because of its central position. Unfortunately that also makes any Allied fleet there on easy reach for Japan’s navy and airforce, so during the first rounds any fleet moved there will most likely be sunk.
    To me the Solomon Islands may be a better position since a single sub/transport on SZ51 can block the Japanese fleet on SZ60, making it easier to move there. While you won’t be able to hit the Asian coastline just taking away E. Indies or Borneo from Japan will have a significant dent on its income and makes it harder for the Japanese to reconquer the territory.

  • '16 '15 '10

    @amethystguy:

    Zukov…thank you so so much.  I appreciate it alot…more than you no(junkie).  Thats what I needed was a layout walkthrough to get me started, then to tweak if need be or in later rounds.  Thanks so much!  Exactly what i needed.  I will come back with any followup questions if you don’t mind.  thanks Jen I appreciate it.

    No problem….actually I need to edit that little article and make it more readable.  If you have follow-up questions feel free to post them in the article thread.

  • '18 '17 '16 '11 Moderator

    It also gives America a centrallized post making Japan wonder if they can hold all they have.

    Obviously, no one recommends going there if you can be wiped out by everything Japan has, in that case, Australia is a much better target.


  • @amethystguy:

    Been looking for a KJF on here but can’t find any to get me started on what i should do.

    First, you should find an opponent who is less than decent, then, if your opponent does not know that axis needs a bid of 8-9 ipc, a KJF would be more easy than a game that is closely balanced from the start. But even without a bid I would never try a KJF, it might just happen that my opponent is…decent…  :-D :lol: :wink:

  • '18 '17 '16 '11 Moderator

    I always set up KAF with Japan, if America isn’t decent, then I crush them like a bug.  KJF is always an “idea” to try.  Putting boats in the Pacific are only two turns from the East Coast meanwhile Japanese boats are useless without American ones to shoot at. (generally, as it take a lot longer to get somewhere useful.)


  • I use KAF all the time.  I have an 18-7 record with it(74%-75% WIN RATE).  It really only works against those who have not seen it before.  Once you have seen it you can easily block or thwart it.  A little less than half of those wins turned out to be sea lions instead with the KAf start

  • '18 '17 '16 '11 Moderator

    Yea, KAF is the sole reason people started building infantry in W. USA and walking to E. Canada.  Slower assault into Europe, but Japan has no real ability to do anything to N. America.

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