Well, that was incredibly annoying to be stymied by 1 Italian inf…
BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis)
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I forgot one thing
Can u please move Russian tanks to Russia
I put them to Smolensk
I would Like them in Russia (Moscow)
Thanks man
Japan may proceed
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@Amon-Sul Of course! Will do! Thanks :)
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Unusual and interesting situation on the Eastern Front
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In China too ha
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 armour moved from Smolensk to Russia 1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 carrier, 2 destroyers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Japanese Battle in French Indo China Battle in 49 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese win, taking French Indo China from French with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Korea Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 3 fighters moved from Kwangsi to 33 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 fighter moved from 41 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 marine moved from Kwangtung to Kwangsi 2 bombers moved from Philippines to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kwangtung 2 carriers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 1.00 Russians regular : 0.67 -
@Amon-Sul Yeah I agree with China definitely!
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 5 infantry, 1 marine, 1 submarine and 8 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in Malaya Battle in Sumatra Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone 1 aaGun, 1 armour and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Eastern United States to Central United States 1 aaGun, 1 infantry and 3 mech_infantrys moved from Western United States to Central United States 1 bomber moved from Western United States to Queensland Place Units - Americans 5 infantry placed in Central United States 1 marine placed in Central United States Americans undo move 2. Americans undo move 1. 4 infantry placed in Central United States 7 transports placed in 101 Sea Zone 1 infantry and 1 marine placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00 -
sorry i forgot to pull bat and cruiser to sz 91 in CM
i assume no scramble there
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 5 infantry, 1 marine, 1 submarine and 8 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in Malaya Battle in Sumatra Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone 1 aaGun, 1 armour and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Eastern United States to Central United States 1 aaGun, 1 infantry and 3 mech_infantrys moved from Western United States to Central United States 1 bomber moved from Western United States to Queensland Place Units - Americans 5 infantry placed in Central United States 1 marine placed in Central United States Americans undo move 2. Americans undo move 1. 4 infantry placed in Central United States 7 transports placed in 101 Sea Zone 1 infantry and 1 marine placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Shensi, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun, 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber and 1 fighter moved from Egypt to Alexandria 2 fighters moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 2 infantry moved from Egypt to Alexandria Combat - British Battle in Morocco Battle in Iraq British attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Morocco from Italians, taking Iraq from Neutral_Axis with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 6 aaGuns, 5 artilleries, 6 infantry and 4 mech_infantrys moved from India to Burma 2 fighters moved from Iraq to Egypt 1 bomber and 1 fighter moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 124 Sea Zone to 109 Sea Zone 1 aaGun moved from United Kingdom to Scotland 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Place Units - British 1 submarine and 1 transport placed in 109 Sea Zone 1 destroyer placed in 71 Sea Zone 1 aaGun and 1 artillery placed in Egypt 1 submarine placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,1 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : -1.50 Italians regular : 0.00 Japanese regular : -1.00 Neutral_Axis regular : 0.67 British regular : -3.00 -
Triple allied move done
No edits
Our cool game goes on
Italy on the move
Godspeed :)
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@Amon-Sul All good :)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries moved from Syria to Iraq 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Iraq Italians attack with 2 artilleries British defend with 1 mech_infantry Italians roll dice for 2 artilleries in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Iraq, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq 1 mech_infantry owned by the British lost in Iraq Italians win, taking Crete from Neutral_Allies, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 infantry moved from Syria to 98 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 bomber and 2 fighters moved from Libya to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine 5 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to France: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.33 -
@Amon-Sul Yeah very dynamic game :)





