@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsThe_Good_Captain (Axis) vs. VictoryFirst (Allies) | North Africa, Rommel's Last Push
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Tobruk mines (Ben-Tob) [dice 6d10]
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6d10: 9, 5, 5, 4, 6, 6
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@VictoryFirst UK AA guns [dice 6d10]
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6d10: 4, 4, 5, 2, 3, 3
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@VictoryFirst I blew both your mines and fired your AA shots.
Your mines turned back one German infantry and shot down one German fighter.
Attached is the most up to date file. Will you defend? (sorry about all the edits - they’re 100% me trying to get the Italian NCM moves right so the Germans can make this attack.
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@The_Good_Captain How did the mines knock back a German infantry if none of the rolls were ‘3’ or less?
I will fight to the death with my units.
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@VictoryFirst they didn’t i was playing you and douchman at the same time and crossed up the results. my bad
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will roll when i can!
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infantry [dice 5d10]
arty/mech [dice 2d10]
fighters [dice 4d10]
bombers [dice 4d10] targeted attack, armor -
5d10: 1, 6, 8, 4, 3
2d10: 9, 7
4d10: 1, 5, 2, 1
4d10: 10, 3, 6, 6 -
@VictoryFirst i hit five units which was expected, and one unit is your armor (targeted attack)
Since the odds of win loss are in the low 90s in Germany’s favor and since the Germans hit their numbers, I am going to select both your AA guns and two infantry as casualties and roll back.
[dice 4d8] infantry
[dice 1d8] ATG targeted
[dice 2d8] armor
[dice 1d10] fighters -
4d8: 6, 4, 4, 1
1d8: 6
2d8: 7, 1
1d10: 5 -
@VictoryFirst the Germans lose two infantry and will attack again by spending a single supply from Mersa Brega
infantry [dice 2d10]
arty/mech [dice 2d10]
fighters [dice 4d10]
bombers [dice 4d10] -
2d10: 4, 10
2d10: 6, 10
4d10: 9, 10, 9, 1
4d10: 4, 1, 4, 2 -
British final roll, round 2
[dice 3d8] infantry, ATG
[dice 1d8] armor
[dice 1d10] fighters -
3d8: 4, 3, 6
1d8: 7
1d10: 4 -
@VictoryFirst i misspoke slightly but rolled correct.
All German infantry have been destroyed. Tobruk is captured. Will post shortly.





