@The_Good_Captain It is silly because at first this was correctly implemented, but then for some reason I thought it should be the other way around so I changed it. But now I have to change it back again.
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Vyborg 1 infantry moved from Novgorod to Vyborg 3 fighters and 1 tactical_bomber moved from Russia to Vyborg 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Vyborg Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Smolensk to Belarus 10 mech_infantrys moved from Russia to Smolensk 1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,4,5,6,6,2 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 artilleries and 10 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 10 infantry Chinese defend with 11 infantry Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Shensi 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 10 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to Yunnan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone EDIT: 1 infantry moved from Iwo Jima to Japan 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters placed in French Indo China Japanese undo move 1. 3 infantry placed in India 3 submarines placed in 36 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 artilleries and 10 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 10 infantry Chinese defend with 11 infantry Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Shensi 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 10 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to Yunnan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone EDIT: 1 infantry moved from Iwo Jima to Japan 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters placed in French Indo China Japanese undo move 1. 3 infantry placed in India 3 submarines placed in 36 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 armour, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 armour and 4 mech_infantrys moved from Romania to Bulgaria 3 armour moved from Western Ukraine to Ukraine 8 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Eastern Poland to Poland 1 artillery and 1 infantry moved from Eastern Poland to Belarus 5 armour and 9 mech_infantrys moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Eastern Poland to Ukraine 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber moved from Finland to Vyborg 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 93 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Vyborg Germans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 infantry Germans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 4.50 expected hits Russians roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys in Baltic States, round 2 : 8/24 hits, 6.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 15 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 8 artilleries Russians defend with 1 infantry Germans roll dice for 8 artilleries in Bryansk, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Germany 10 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Vyborg to 113 Sea Zone 2 fighters moved from Vyborg to Germany 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Finland to Vyborg Place Units - Germans 3 transports placed in 113 Sea Zone 3 infantry placed in France 1 armour, 5 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.17 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 armour, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 armour and 4 mech_infantrys moved from Romania to Bulgaria 3 armour moved from Western Ukraine to Ukraine 8 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Eastern Poland to Poland 1 artillery and 1 infantry moved from Eastern Poland to Belarus 5 armour and 9 mech_infantrys moved from Western Ukraine to Baltic States 2 mech_infantrys moved from Eastern Poland to Ukraine 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber moved from Finland to Vyborg 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 93 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Vyborg Germans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 infantry Germans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 4.50 expected hits Russians roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys in Baltic States, round 2 : 8/24 hits, 6.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 15 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 8 artilleries Russians defend with 1 infantry Germans roll dice for 8 artilleries in Bryansk, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Germany 10 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Vyborg to 113 Sea Zone 2 fighters moved from Vyborg to Germany 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Finland to Vyborg Place Units - Germans 3 transports placed in 113 Sea Zone 3 infantry placed in France 1 armour, 5 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 6 artilleries EDIT: Adding units owned by Germans to Western Ukraine: 6 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery EDIT: Adding units owned by Germans to Bryansk: 1 artillery EDIT: Removing units owned by Germans from Western Ukraine: 5 artilleries EDIT: Adding units owned by Germans to Eastern Poland: 5 artilleries EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.17 Germans regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 bomber moved from United Kingdom to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 bomber Germans defend with 1 destroyer British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British lost in 93 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British 2 armour moved from Persia to West India 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 tactical_bombers moved from Novgorod to Caucasus 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 99 Sea Zone to 81 Sea Zone 1 bomber and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 infantry moved from Syria to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq 1 infantry owned by the French lost in Iraq Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Italians lost in 81 Sea Zone 1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for Italians: 1 tactical_bomber Non Combat Move - Italians 1 bomber and 2 fighters moved from 81 Sea Zone to Syria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 99 Sea Zone to 81 Sea Zone 1 bomber and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 infantry moved from Syria to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq 1 infantry owned by the French lost in Iraq Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Italians lost in 81 Sea Zone 1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for Italians: 1 tactical_bomber Non Combat Move - Italians 1 bomber and 2 fighters moved from 81 Sea Zone to Syria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to France: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 airfields and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 10 infantry moved from Russia to Bryansk 2 artilleries moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 11 artilleries, 13 infantry and 10 mech_infantrys moved from Smolensk to Belarus 1 artillery and 2 infantry moved from Novgorod to Karelia 7 armour and 6 mech_infantrys moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 3 fighters moved from Novgorod to Karelia Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 10 infantry Germans defend with 3 artilleries Russians roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 2/13 hits, 3.17 expected hits Germans roll dice for 3 artilleries in Bryansk, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk 2 artilleries owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 7 infantry in Bryansk, round 3 : 2/10 hits, 2.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 artilleries Battle in Karelia Russians attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Karelia, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 11 artilleries, 13 infantry and 10 mech_infantrys Germans defend with 1 artillery Russians roll dice for 11 artilleries, 13 infantry and 10 mech_infantrys in Belarus, round 2 : 12/34 hits, 9.33 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 11 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vyborg Russians attack with 7 armour, 6 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 8 infantry Germans roll AA dice in Vyborg : 0/1 hits, 0.17 expected hits Russians roll dice for 7 armour, 6 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 5/14 hits, 5.17 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Vyborg, round 2 : 3/10 hits, 3.33 expected hits 3 mech_infantrys owned by the Russians lost in Vyborg 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 7 armour, 3 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 6/11 hits, 4.67 expected hits Germans roll dice for 2 artilleries and 4 infantry in Vyborg, round 3 : 2/6 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians lost in Vyborg 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 7 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 5 mech_infantrys Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Bryansk 1 tactical_bomber moved from Vyborg to Rostov 3 fighters moved from Karelia to Rostov Place Units - Russians 1 airfield placed in Rostov 1 airfield placed in Caucasus 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,4,4,5 Russians collect 32 PUs (2 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 2.33 Russians regular : -0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 41 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 artilleries moved from Shensi to Tsinghai 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Manchuria to Amur 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Siberia 1 fighter moved from Japan to Amur 1 fighter moved from Japan to Amur 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra 1 fighter moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 2 destroyers moved from 35 Sea Zone to 34 Sea Zone 2 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 2 bombers moved from Yunnan to Persia Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Malaya Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Korea, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery and 1 fighter in Korea, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win with 1 infantry remaining. Battle score for attacker is -22 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 34 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 45 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 4 submarines and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese roll dice for 4 submarines in 42 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 2 fighters 6 submarines owned by the Americans submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone Americans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Sumatra Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 4 artilleries Chinese defend with 1 infantry Japanese roll dice for 4 artilleries in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship and 3 submarines Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 2 fighters and 1 infantry Americans defend with 1 armour Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Persia Japanese attack with 2 bombers British defend with 3 armour and 1 factory_minor Japanese roll dice for 2 bombers in Persia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits 1 bomber owned by the Japanese lost in Persia 2 armour owned by the British lost in Persia Japanese roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Persia 1 armour owned by the British lost in Persia British win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 2 bombers Casualties for British: 3 armour Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 4 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Java Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry 2 tactical_bombers owned by the Americans forced to land in Sumatra Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Changing ownership of Korea from Russians to Japanese EDIT: Adding units owned by Japanese to Korea: 1 artillery EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber could not land in Sumatra and were removed 2 fighters moved from Amur to 6 Sea Zone 1 bomber moved from Siberia to Japan 1 fighter and 2 tactical_bombers moved from Malaya to India 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - Japanese 3 fighters placed in India 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -2.17 Japanese regular : -8.33 ANZAC regular : -1.17 Russians regular : 0.83 British regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 4 artilleries moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Persia 3 submarines moved from 36 Sea Zone to 37 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Amur 1 bomber moved from Japan to Amur 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Korea 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 destroyers moved from 35 Sea Zone to 44 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 destroyers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Malaya Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 3 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Soviet Far East from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 4 artilleries Chinese defend with 1 infantry Japanese roll dice for 4 artilleries in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 2 bombers British defend with 3 armour and 1 factory_minor Japanese roll dice for 2 bombers in Persia, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 2 bombers owned by the Japanese lost in Persia 1 armour owned by the British lost in Persia British win with 2 armour remaining. Battle score for attacker is -18 Casualties for Japanese: 2 bombers Casualties for British: 1 armour Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 4 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 2 fighters 6 submarines owned by the Americans submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone Americans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in 42 Sea Zone Japanese attack with 1 carrier and 4 submarines Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 carrier and 4 submarines remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Celebes 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Celebes 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 destroyers and 3 submarines Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the Americans lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers and 2 submarines remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 bomber and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Amur, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Amur 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 armour EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber could not land in Sumatra and were removed 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Siberia to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to India Place Units - Japanese 3 fighters placed in India 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.83 Japanese regular : -5.17 ANZAC regular : -2.17 Russians regular : 0.67 British regular : 0.50 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Himalayas Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Bulgaria to Turkey 1 fighter moved from Southern Italy to Rostov 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 1 artillery and 4 mech_infantrys moved from Baltic States to Novgorod 5 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Baltic States to Novgorod 7 armour and 20 mech_infantrys moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Turkey 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Sweden 1 bomber moved from Germany to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 1 fighter moved from Germany to Sweden 1 fighter moved from Germany to Sweden Combat - Germans Battle in Belarus Germans attack with 7 armour, 5 artilleries and 20 mech_infantrys Russians defend with 11 artilleries, 13 infantry and 10 mech_infantrys Germans roll dice for 7 armour, 5 artilleries and 20 mech_infantrys in Belarus, round 2 : 9/32 hits, 9.33 expected hits Russians roll dice for 11 artilleries, 13 infantry and 10 mech_infantrys in Belarus, round 2 : 12/34 hits, 11.33 expected hits 12 mech_infantrys owned by the Germans lost in Belarus 9 infantry owned by the Russians lost in Belarus Germans roll dice for 7 armour, 5 artilleries and 8 mech_infantrys in Belarus, round 3 : 7/20 hits, 7.33 expected hits Russians roll dice for 11 artilleries, 4 infantry and 10 mech_infantrys in Belarus, round 3 : 8/25 hits, 8.33 expected hits 8 mech_infantrys owned by the Germans lost in Belarus 3 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Belarus Germans roll dice for 7 armour and 5 artilleries in Belarus, round 4 : 6/12 hits, 5.17 expected hits Russians roll dice for 11 artilleries and 7 mech_infantrys in Belarus, round 4 : 9/18 hits, 6.00 expected hits 5 artilleries owned by the Germans and 4 armour owned by the Germans lost in Belarus 6 mech_infantrys owned by the Russians lost in Belarus Germans roll dice for 3 armour in Belarus, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 11 artilleries and 1 mech_infantry in Belarus, round 5 : 5/12 hits, 4.00 expected hits 3 armour owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Russians win with 10 artilleries remaining. Battle score for attacker is -59 Casualties for Germans: 7 armour, 5 artilleries and 20 mech_infantrys Casualties for Russians: 1 artillery, 13 infantry and 10 mech_infantrys Battle in 112 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -37 Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier and 1 destroyer Battle in Rostov Germans attack with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 3 fighters and 1 tactical_bomber Germans roll dice for 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 2.50 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Rostov Germans roll dice for 3 armour and 1 fighter in Rostov, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Rostov 1 fighter owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 3 fighters and 1 tactical_bomber Battle in Norway Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 armour and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Norway 1 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for Americans: 1 armour and 2 infantry Battle in Turkey Germans attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry Germans roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 3.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 mech_infantry owned by the Germans lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey Germans roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 2/9 hits, 3.67 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Sweden Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 1/8 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Sweden, round 3 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Sweden 2 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Sweden, round 4 : 3/5 hits, 2.33 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for Neutral_True: 6 infantry Battle in Novgorod Germans attack with 1 artillery and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery and 5 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery and 4 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry 2 fighters owned by the Americans could not land and were killed Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 armour, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from Sweden to Holland Belgium 1 fighter moved from Norway to Holland Belgium 2 fighters moved from Sweden to Western Germany 1 fighter and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Ukraine to Rostov Place Units - Germans 3 fighters placed in France 10 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour EDIT: Adding units owned by Germans to Holland Belgium: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 3.50 Russians regular : 4.83 Germans regular : -3.83 Neutral_True regular : -3.00 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 1 airfield and 3 armour; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 1 armour moved from Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Syria 2 tactical_bombers moved from Caucasus to Syria 2 fighters and 1 tactical_bomber moved from West India to Iraq 1 fighter moved from Morocco to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Southern France Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters; Americans loiter and taunt Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win, taking Southern France from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Iraq British attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 6/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Trans-Jordan British attack with 1 artillery and 7 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 7 infantry in Trans-Jordan, round 2 : 2/8 hits, 1.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 fighter and 3 tactical_bombers Italians defend with 1 aaGun, 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians roll AA dice in Syria : 0/3 hits, 0.50 expected hits British roll dice for 1 fighter and 3 tactical_bombers in Syria, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 4/7 hits, 3.00 expected hits 3 tactical_bombers owned by the British and 1 fighter owned by the British lost in Syria 1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Syria Italians win with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -23 Casualties for British: 1 fighter and 3 tactical_bombers Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - British 5 armour and 2 mech_infantrys moved from West India to Persia 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Egypt 3 armour placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 1.17 Germans regular : -0.33 British regular : 4.83 Italians AA : -0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Syria to Iraq 1 fighter moved from Southern Italy to Iraq 2 artilleries and 6 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 6 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Italians attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry British defend with 2 armour and 2 infantry Italians roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 armour and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Iraq 2 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Iraq 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 2 armour and 2 infantry Battle in Libya Italians attack with 2 artilleries and 6 infantry British defend with 1 armour and 1 mech_infantry; Americans defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 artilleries and 6 infantry in Libya, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 2 armour and 3 mech_infantrys in Libya, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the British lost in Libya Italians roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 armour and 2 mech_infantrys in Libya, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Libya 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Libya Italians roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Libya 1 armour owned by the British lost in Libya Italians win, taking Libya from Americans with 2 artilleries remaining. Battle score for attacker is 6 Casualties for Italians: 6 infantry Casualties for British: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour and 2 mech_infantrys Non Combat Move - Italians 2 fighters could not land in Iraq and were removed Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Italians collect 10 PUs (2 lost to blockades); end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.50 British regular : 0.33 -
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - French Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British loiter and taunt; French attack with 1 cruiser and 1 fighter Germans defend with 2 fighters French roll dice for 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in 112 Sea Zone French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 2 fighters Battle in Norway French attack with 2 infantry Germans defend with 1 infantry French roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Norway 1 infantry owned by the Germans lost in Norway French win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 1.67 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States 4 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Urals to Belarus 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 armour and 1 mech_infantry moved from Russia to Ukraine 1 artillery and 4 infantry moved from Russia to Smolensk 1 armour moved from Archangel to Smolensk 3 armour moved from Urals to Smolensk 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 3 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 4 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 4 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 6/8 hits, 3.00 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 armour owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Siberia to Sakha 1 aaGun moved from Volgograd to Kazakhstan 1 aaGun moved from Russia to Tambov 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Evenkiyskiy to Timguska 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 4.17 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Manchuria to Anhwe Combat - Japanese Battle in Celebes Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Celebes from UK_Pacific, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 2 submarines in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from Formosa to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 49 Sea Zone to New Britain 1 infantry moved from Okinawa to 19 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Anhwe to Kwangsi Place Units - Japanese 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 9 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 3 infantry EDIT: Changing PUs for Chinese from 18 to 9 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67





