0% for April

  • Operation Felix was an Axis plan to take Gibraltar by going through Spain. It never happened because Franco denied permission.

    I thought that would be a perfect counter to Gibastion.

    G1: ignored SZ’s 110, 109, 91 to encourage Gibastion. Take Southern France and Normandy with 7 fast movers (1 died)

    UK1: move all boats to SZ 92. 3 fighters to Gibraltar, one to Algeria with two transports worth of land units and one destroyer as blocker in SZ 94. Purchase air base and place in Gibraltar.

    I1: all boats to SZ 93, all planes, tank, 2 art, 2 inf invade Spain.

    G2: buy 10 transports. Wipe out all planes on Gibraltar with 3 tanks, 3 mechs and a bunch of planes that can land in Spain. The large UK fleet is now trapped in Med and can’t get back to defend against Sea Lion, and no more planes.

    I2: purchase air base for Spain. All the German planes in Spain can now legally hit London on G3

    G3: easy Sea Lion

    I know everyone will freak out over the 14 free infantry on Russian border so I am playing out entire game to see if Felix will be Axis downfall

    14 free infantry are at worst an annoyance. I7 is next and there are only 5 French infantry in Caucasus left out of 14.

    Game looks like it will end on J10 most likely.

    I’m growing bored and want to move onto my next crazy strategy but I will keep going and try to finish the game.

    Please feel free to watch my videos and hopefully subscribe etc.

    Operation Felix: https://youtube.com/playlist?list=PLC5zN4iV9YdFAQ-gWPjX3ch09HyCUWbkP&si=8l1y1TjVCylDK-kk

  • 25 24 23 22 21 20 19 18


  • @barnee

    Ha. I searched this board for Felix when I first thought of this strategy and found that.

    I figured since mine is round one it’s wildly different


  • is this selfplay or against an opponent, and against what caliber of opponent if so?

    what kind of allied bid is being used?


  • Keep in mind that a neutral crush will nullify the Sweden NO for Germany. Attacking both Normandy and Southern France creates better odds for a wild Paris battle. When Japan Dow’s needs to be stated in regards if US is in the war or not round 1. Round one buys for UK and Germany need to be stated. Things to consider with this.


  • @zlefin

    Solo no bid


  • @The-Farmer

    I guess you didn’t watch the videos. I cover loss of NO and many other consequences of turn one neutral hit.

    One thing I did as Axis is not declare war on Russia to keep the free infantry out of Russia as long as possible.

    I also didn’t place a warship in 125 to give Russia choice of $5 or allied units on its soil.

    Playing solo I passed on the $5 but I know some people would go for $5


  • @dazedwit my biggest concern with any neutral axis take is giving up Afghanistan to the allies. Specifically that allows them to move planes to and from Russia and India in a turn. That in my experience becomes a tough thing to deal with. Just my two cents. Will watch and see how it turns out.


  • @The-Farmer

    I cover Afghanistan in my videos. Turns out much less of an issue than Turkey free troops.

    I’m on turn 8 and only 5 French troops in Caucasus left out of the 14 so the worry about free troops is much larger than reality


  • so how did this compare to other more typical play patterns? OOB without a bid is going to be easy for axis no matter which path you take, so it’s really a question of how it compares to alternatives.

    French troops in caucasus seems odd, it’d be much better to wait a turn and give the land to britain.

    It sounds like the allied play didn’t really try to properly leverage the vulnerabilities of such a move.


  • @zlefin

    My videos are me playing the entire world to see what happens when I give away so many free infantry

    J8 positioned to take VC 6 in Hawaii with boats currently staggered to keep out large American fleet for two turns

    Since G3, Germany has been gasping for air trying to knock Russia out of Europe. Russia collected $21 in NO 3 straight turns before Germany finally kicked them out but Russia came right back in and collected $9 in NO.

    So Germany ain’t winning this game for another 10 turns. And America going to liberate London next turn (US8) so Germany probably never winning this game.

    Japan went Australia first so FEC became a monster. US took Caroline turn 7 with all its boats. Japan used Sydney and Tokyo naval bases to launch boats to all spaces between Caroline and Hawaii and bought 3 fully loaded transports to join transports coming from Sydney. Hawaii is going to fall and America has multiple blockers to get through so this game over J10

    My vids are typically under 10 minutes a pop so not like I’m asking you to read War And Peace


  • I just dislike youtube videos, they’re far harder to manipulate and assess the map with; which also makes it harder to assess whether the various overall plays are sound enough for the data to be useful.


  • This is an interesting gambit, though one that only works if 1) the UK player has never seen it before and 2) if the UK player is inclined to use Gibastion.

    While the OP notes in his video that he believes any UK would essentially “100%” go for Gibastion after the German opening, I wouldn’t. I’m convinced that Taranto is more effective than Gibastion as a strategy, especially once one considers the trade-offs elsewhere (such as not crushing the Italians in Ethiopia turn 1). Both options have risks, but I’ve been burned too many times allowing the Italian fleet to survive. Even if I lose the entire UK Med fleet to do so, eliminating the Italian fleet the first two turns is incredibly powerful. So only use this gambit if you can be confident your opponent will use Gibastion.

    Second, there are some risks with this gambit. For example, sending only two German planes to kill the French fleet only works roughly 75% of the time. Indeed, in the video the French shoot down both planes, losing only one ship. This negates Italian shore bombardment, which makes the Italian invasion of Spain another roughly 75% battle. In the video Italian shooting was so bad, I suspect the Spanish would have held had they not completely whiffed on round two of the battle. Lastly, one of the attacks on Normandy and S. France was only 90%, and even when the Germans win, better rolling by the French can see the Germans too weak to take Gibraltar without suffering significant air losses.

    If you combine all this, I’d guess the gambit still has a roughly 92% chance of a favorable result. That’s not a terrible risk, but it also results in German losses against secondary targets, e.g., the French fleet. Overall, I’m not convinced the risks of the gambit are worth the payoff, especially considering this is a no bid game, so the Axis are already strongly favored to win.

    That said, I suspect the biggest payoff is the look of shock on the Allied player’s face when the Italians invade Spain and precariousness of Gibraltar sinks in. :)

    Continuing with the Axis, this gambit has the Japanese attack the Soviet J1, leaving the Allies alone until J3. This is a viable strategy, but I find a J1 attack on UK and US to be much stronger. You can, of course, still use the J1, but the sooner the US is in the war, the sooner they pick up all the now-pro-Allied minors nearby, so I’m guessing the gambit assumes the US doesn’t enter the war until US3 at the earliest.

    Looking at the Allies, I agree with zlefin that the UK should activate Turkey, not the French. Eight extra infantry are much more valuable to the UK than the French. And I’m definitely not a big fan of building multiple Soviet SAC early, nor building tanks for India. Just because India will eventually fall if the Japanese really try, we shouldn’t make it easy for them.

    I didn’t watch all the videos - there’s roughly 8 hours of video in total - so I don’t know how the Japanese were able to take and hold six victory cities using a J3 strategy. I suspect the Allied play was too lax in the Pacific, as turtling in India buys time, and turtling in Australia and Hawaii can make them practically invulnerable.

    I realize most of my comments have been negative, so I want to take the opportunity to stress how much I appreciate you posting this idea. My friend and I have gotten into a bit of a rut in our gameplay, so we’ve been looking at ideas to shake things up, which is why I sent this thread to him. While we don’t use Gibastion, so this particular gambit would never work with us, it does make one consider what other gambits we can use to make the game fresh again.

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 16
  • 16
  • 7
  • 16
  • 8
  • 15
  • 8
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

18.1k

Users

40.9k

Topics

1.8m

Posts