@discalced please play 2nd map with
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
L26 OOB cwglee (L+46) vs discalced (X)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 4 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Hunan to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from Philippines to Caroline Islands 1 fighter moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 carrier and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter moved from Shan State to Philippines 1 tactical_bomber moved from Shan State to Philippines 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Hopei to Shensi 1 aaGun moved from Hopei to Anhwe 1 mech_infantry moved from Jehol to Hopei Place Units - Japanese 1 factory_minor placed in Malaya 3 artilleries placed in French Indo China 1 fighter placed in Japan 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : 3.33 UK_Pacific regular : -0.33 -
@cwglee51 woops, i figured because you had declared war on japan to bring your fighters in on R1 that mongolia wouldn’t turn red … probably shouldn’t have done that ;-)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Celebes from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 artilleries moved from Egypt to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 1 armour moved from Algeria to Libya 1 fighter moved from 81 Sea Zone to Libya 1 fighter moved from Egypt to Libya 1 bomber and 1 tactical_bomber moved from Egypt to Libya 1 battleship moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Libya British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 3/9 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the British lost in Libya 3 infantry owned by the Italians lost in Libya British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Libya, round 3 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1.50 expected hits 1 artillery owned by the British lost in Libya 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Libya, round 4 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Libya 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Libya to 96 Sea Zone 1 fighter moved from Libya to 96 Sea Zone 1 tactical_bomber moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Northwest Persia to Volgograd 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Libya to Tunisia 2 fighters and 1 tactical_bomber moved from Shan State to Burma 2 infantry and 1 mech_infantry moved from India to Burma 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 98 Sea Zone 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.67 Italians regular : -0.50 Japanese regular : -0.67 British regular : -3.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 3 fighters moved from Queensland to New Guinea 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 armour, 11 artilleries, 28 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 armour, 11 artilleries, 28 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 11 artilleries, 28 infantry and 7 mech_infantrys in Ukraine, round 2 : 16/51 hits, 13.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 11 artilleries, 28 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 4 tactical_bombers moved from Southern France to Southern Italy 3 aaGuns moved from Western Ukraine to Ukraine 2 bombers moved from Southern Italy to Western Germany 5 mech_infantrys moved from Novgorod to Eastern Poland 3 armour and 1 mech_infantry moved from Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in France 2 bombers and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Novgorod Germans undo move 3. 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 50 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Olgiy to Timguska 1 fighter moved from Russia to Timguska 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 infantry moved from Vologda to Archangel 1 fighter moved from Bryansk to Archangel 4 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Amur Combat - Russians Battle in Timguska Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 mech_infantrys owned by the Italians lost in Western Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 2 fighters moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 fighter moved from Archangel to Bryansk 1 fighter moved from Timguska to Vologda 1 infantry moved from Dzavhan to Olgiy Place Units - Russians 10 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,1 Russians collect 30 PUs (3 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Shan State 1 fighter, 10 infantry and 1 tactical_bomber moved from Manchuria to Jehol Combat - Japanese Battle in Jehol Japanese attack with 1 fighter, 10 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Jehol, round 2 : 3/12 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 3 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to French Indo China 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Shan State to French Indo China 1 aaGun moved from Anhwe to Kiangsi 1 mech_infantry moved from Hopei to Jehol 1 fighter moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 0.33 UK_Pacific regular : 0.00 -
@cwglee51 i edited out your transport in sz44 during my ncm – forgot to send my philippines fighter at it during combat, but had enough movement and i meant to – if this is not OK then go ahead and edit it back in
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from New Guinea to Queensland Combat - Americans Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 artillery moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 4/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter and 6 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Rostov 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Tunisia to Gibraltar 1 bomber moved from Tunisia to United Kingdom 1 carrier moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Tambov 1 artillery and 3 infantry moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 battleship and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : -1.33 British regular : -1.83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from New Guinea to Queensland Combat - Americans Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 artillery moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 4/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter and 6 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Rostov 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Tunisia to Gibraltar 1 bomber moved from Tunisia to United Kingdom 1 carrier moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Tambov 1 artillery and 3 infantry moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 battleship and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 94 Sea Zone Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry and 1 mech_infantry EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : -1.33 British regular : -1.83 -
@discalced no worries at all, make the edits you need to
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New Guinea to Queensland Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to Western Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Western Germany to Belarus 2 bombers moved from Western Germany to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 6,2,5,1 Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 5 Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 bombers and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 1,3,1,1,3,4 Russians roll dice for 3 infantry in Western Ukraine, round 2 : 5,1,5 Germans win, taking Western Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 6,2,1,6 Russians roll dice for 1 infantry in Archangel, round 2 : 3 Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Belarus, round 2 : 3,2,6,2,4 Russians roll dice for 2 infantry in Belarus, round 2 : 4,5 Germans win, taking Belarus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Germany 2 bombers moved from Western Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Ukraine to Western Ukraine 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in France 1 bomber and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 55 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 19 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Korea to Manchuria 1 infantry moved from Olgiy to Kansu Chinese take Kansu from Japanese 2 infantry moved from Timguska to Novosibirsk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Vologda to Belarus 4 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus 3 mech_infantrys owned by the Germans lost in Belarus Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2 Russians collect 26 PUs (3 lost to blockades); end with 27 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from French Indo China to 41 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 bomber moved from French Indo China to Sumatra 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 bomber moved from Sumatra to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to French Indo China 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from Java to Malaya 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 2 artilleries and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shan State to Malaya 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from Malaya to French Indo China Place Units - Japanese 3 armour placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Japan 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 1.00 UK_Pacific regular : 0.33 ANZAC regular : 0.00





