I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
Mikawa vs Daaras G42 Practice
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@Daaras top one is attacking java, bottom is attacking borneo.
what do you think we would do at gencon? -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 1 mech_infantry moved from Caucasus to Iraq 2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 2 armour and 2 mech_infantrys moved from Sikang to Tsinghai 1 infantry moved from Ukraine to Bryansk 2 artilleries and 5 infantry moved from Finland to Norway 1 infantry moved from Volgograd to Rostov 2 tactical_bombers moved from Novgorod to Norway 2 armour moved from Karelia to Norway 1 artillery and 1 infantry moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Belarus to Novgorod 7 infantry moved from Amur to Sakha 2 fighters moved from Kansu to Volgograd Combat - Russians Battle in Iraq Russians attack with 2 armour and 1 mech_infantry Italians defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Iraq 2 infantry owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Italians: 2 infantry Battle in Norway Russians attack with 2 armour, 2 artilleries, 5 infantry and 2 tactical_bombers Germans defend with 1 aaGun and 8 infantry Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 2 tactical_bombers in Norway, round 2 : 3/11 hits, 4.17 expected hits Germans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Russians lost in Norway 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Norway Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 tactical_bombers in Norway, round 3 : 6/10 hits, 4.00 expected hits Germans roll dice for 6 infantry in Norway, round 3 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Russians lost in Norway 6 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour, 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun and 8 infantry Non Combat Move - Russians 2 tactical_bombers moved from Norway to Karelia 2 aaGuns moved from Belarus to Bryansk 5 artilleries moved from Belarus to Bryansk 10 infantry moved from Belarus to Bryansk 6 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 6 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 6 armour EDIT: Adding units owned by Russians to Russia: 3 bombers EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.33 Germans regular : 0.33 Russians regular : 1.67 -
@Daaras russia will be the same either way
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 11 infantry moved from Shan State to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery and 3 infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from Yunnan to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Burma Japanese attack with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 11 infantry moved from Shan State to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery and 3 infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from Yunnan to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Burma Japanese attack with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Suiyuyan: 5 infantry EDIT: Adding units owned by Japanese to Shensi: 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 5 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 4 infantry in Kansu, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 7 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 4 infantry in Sikang, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -3.83 Japanese regular : -0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 5 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 4 infantry in Kansu, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 7 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 4 infantry in Sikang, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -3.83 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Western Ukraine to Belarus Germans take Belarus from Russians 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 3 artilleries and 3 infantry moved from Germany to 113 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 5 artilleries and 10 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 3 bombers and 1 tactical_bomber moved from Western Germany to Norway Combat - Germans Battle in Finland Battle in Norway Germans attack with 2 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber Russians defend with 2 armour and 2 artilleries Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 2 armour and 2 artilleries in Norway, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Norway 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Norway Germans win, taking Finland from Russians, taking Norway from Russians with 2 artilleries, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour and 2 artilleries Battle in Iraq Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Iraq 1 armour owned by the Russians lost in Iraq Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 1 infantry moved from Greece to 99 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 9 armour and 3 mech_infantrys moved from Western Ukraine to Baltic States 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from Poland to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from 115 Sea Zone to Finland 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 3 bombers and 1 tactical_bomber moved from Norway to Western Germany 1 aaGun, 3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland 2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Greece 3 artilleries and 3 infantry placed in Western Germany Germans undo move 3. 3 artilleries and 3 infantry placed in Western Germany 3 armour placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 56 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 1.83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from French West Africa to Nigeria 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from United Kingdom to Morocco 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 44 Sea Zone to India 1 infantry moved from Celebes to 44 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone UK_Pacific take 43 Sea Zone from Japanese 1 infantry moved from 37 Sea Zone to Shan State Combat - British Battle in Shan State Battle in Anglo Egyptian Sudan British attack with 1 bomber Italians defend with 1 bomber British roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Anglo Egyptian Sudan British win, taking Shan State from Japanese with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Morocco British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco British win, taking Morocco from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Belgian Congo British attack with 1 infantry and 3 mech_infantrys Italians defend with 1 artillery British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 3 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 4 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Union of South Africa 1 transport moved from 70 Sea Zone to 71 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 2 fighters moved from United Kingdom to French West Africa Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 1 artillery and 8 infantry EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 26 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 destroyer moved from 75 Sea Zone to 72 Sea Zone 1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone Combat - Italians Battle in 72 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 destroyer French defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 72 Sea Zone Italians win, taking 72 Sea Zone from French with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 5 mech_infantrys moved from Bulgaria to Greece 2 mech_infantrys moved from Northern Italy to Bulgaria 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 1 aaGun and 1 infantry moved from Poland to Baltic States Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry and 2 tactical_bombers placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.50 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from French West Africa to Nigeria 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from United Kingdom to Morocco 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 44 Sea Zone to India 1 infantry moved from Celebes to 44 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone UK_Pacific take 43 Sea Zone from Japanese 1 infantry moved from 37 Sea Zone to Shan State Combat - British Battle in Shan State Battle in Anglo Egyptian Sudan British attack with 1 bomber Italians defend with 1 bomber British roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Anglo Egyptian Sudan British win, taking Shan State from Japanese with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Morocco British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco British win, taking Morocco from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Belgian Congo British attack with 1 infantry and 3 mech_infantrys Italians defend with 1 artillery British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 3 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 4 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Union of South Africa 1 transport moved from 70 Sea Zone to 71 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 2 fighters moved from United Kingdom to French West Africa Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 1 artillery and 8 infantry EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 26 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by British to Union of South Africa: 1 artillery EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 armour EDIT: Adding units owned by British to Union of South Africa: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 75 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in 72 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 destroyer French defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 72 Sea Zone Italians win, taking 72 Sea Zone from French with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 5 mech_infantrys moved from Bulgaria to Greece 2 mech_infantrys moved from Northern Italy to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 aaGun and 1 infantry moved from Poland to Baltic States Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry and 2 tactical_bombers placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Italians owned units to: battleship = 0 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 5 fighters; Remaining resources: 5 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Karelia to Finland 2 bombers moved from Russia to Bessarabia 1 infantry moved from Rostov to Ukraine 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 7 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Novgorod to 115 Sea Zone 1 bomber moved from Russia to Ukraine 4 artilleries and 10 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 4 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 10 infantry in Western Ukraine, round 2 : 3/14 hits, 3.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Finland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Bessarabia Russians attack with 2 bombers Germans defend with 1 infantry Russians roll dice for 2 bombers in Bessarabia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 bombers moved from Bessarabia to Iraq 1 bomber moved from Ukraine to Iraq 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters moved from Volgograd to Novgorod 2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 3 fighters placed in Novgorod 2 fighters placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -2.00 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 5 fighters; Remaining resources: 5 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Karelia to Finland 2 bombers moved from Russia to Bessarabia 1 infantry moved from Rostov to Ukraine 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 7 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Novgorod to 115 Sea Zone 1 bomber moved from Russia to Ukraine 4 artilleries and 10 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 4 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 10 infantry in Western Ukraine, round 2 : 3/14 hits, 3.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Finland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Bessarabia Russians attack with 2 bombers Germans defend with 1 infantry Russians roll dice for 2 bombers in Bessarabia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 bombers moved from Bessarabia to Iraq 1 bomber moved from Ukraine to Iraq 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters moved from Volgograd to Novgorod 2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 3 fighters placed in Novgorod 2 fighters placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 2 fighters EDIT: Adding units owned by Russians to Iraq: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -2.00 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 5 fighters; Remaining resources: 5 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Karelia to Finland 2 bombers moved from Russia to Bessarabia 1 infantry moved from Rostov to Ukraine 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 7 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Novgorod to 115 Sea Zone 1 bomber moved from Russia to Ukraine 4 artilleries and 10 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 4 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 10 infantry in Western Ukraine, round 2 : 3/14 hits, 3.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Finland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Bessarabia Russians attack with 2 bombers Germans defend with 1 infantry Russians roll dice for 2 bombers in Bessarabia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 bombers moved from Bessarabia to Iraq 1 bomber moved from Ukraine to Iraq 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters moved from Volgograd to Novgorod 2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 3 fighters placed in Novgorod 2 fighters placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 2 fighters EDIT: Adding units owned by Russians to Iraq: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -2.00 Russians regular : 2.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 5 fighters; Remaining resources: 5 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Karelia to Finland 2 bombers moved from Russia to Bessarabia 1 infantry moved from Rostov to Ukraine 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 7 infantry moved from Sakha to Buryatia 1 artillery and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Novgorod to 115 Sea Zone 1 bomber moved from Russia to Ukraine 4 artilleries and 10 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 4 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 10 infantry in Western Ukraine, round 2 : 3/14 hits, 3.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Finland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Battle in Bessarabia Russians attack with 2 bombers Germans defend with 1 infantry Russians roll dice for 2 bombers in Bessarabia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 bombers moved from Bessarabia to Iraq 1 bomber moved from Ukraine to Iraq 2 tactical_bombers moved from Finland to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters moved from Volgograd to Novgorod 2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 3 fighters placed in Novgorod 2 fighters placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 2 fighters EDIT: Adding units owned by Russians to Iraq: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -2.00 Russians regular : 2.67 -
@mikawagunichi sorry for all the posts lol, use the latest and if you attack iraq kill the russians first
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 airfields, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 artilleries and 3 infantry moved from Amur to Buryatia 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Manchuria to Jehol 1 artillery moved from Anhwe to Jehol 4 infantry moved from Anhwe to Chahar 2 fighters moved from Japan to Buryatia 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 5 artilleries and 11 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from Sumatra to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya Combat - Japanese Battle in Celebes Battle in Alaska Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Borneo 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Celebes from UK_Pacific, taking Alaska from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Buryatia Japanese attack with 2 artilleries, 2 fighters and 3 infantry Russians defend with 8 infantry Japanese roll dice for 2 artilleries, 2 fighters and 3 infantry in Buryatia, round 2 : 0/7 hits, 2.50 expected hits Russians roll dice for 8 infantry in Buryatia, round 2 : 5/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Buryatia Japanese roll dice for 2 fighters in Buryatia, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 8 infantry in Buryatia, round 3 : 2/8 hits, 2.67 expected hits 2 fighters owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Russians win with 6 infantry remaining. Battle score for attacker is -31 Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry Casualties for Russians: 2 infantry Battle in Chahar Japanese attack with 4 infantry Russians defend with 1 infantry Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Jehol Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in British Columbia Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in British Columbia, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia 1 infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 5 artilleries and 11 infantry British defend with 1 infantry Japanese roll dice for 5 artilleries and 11 infantry in Shan State, round 2 : 6/16 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters and 2 tactical_bombers in Malaya, round 2 : 4/6 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 artillery and 3 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber could not land in Malaya and were removed 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 aaGun moved from Manchuria to Jehol 2 armour and 2 mech_infantrys moved from Burma to Szechwan 2 artilleries and 2 infantry moved from Shensi to Suiyuyan 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 9 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 airfield and 2 fighters placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 airfield placed in Kiangsi Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,4,3,4,2,6,1,6,4,2,4,6,5,1,1,6,3,5,6,3,1,1,6,1,6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 Japanese collect 58 PUs (9 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : 4.83 UK_Pacific regular : -1.33 Russians regular : 1.67 British regular : 0.67 -
@Daaras I edited to kill a cruiser that suicided into your malaya fleet in order to make the plane attack legal.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Tsinghai 5 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Tsinghai, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33





