I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
mike v entek (Allies) G40
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submerge
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer and 6 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from Libya to Tobruk 1 bomber moved from Western United States to Amur Place Units - Americans 1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter and 14 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 1/15 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/10 hits, 3.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 4 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 0/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 5 : 1/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 6 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 28 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -6.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer and 6 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from Libya to Tobruk 1 bomber moved from Western United States to Amur Place Units - Americans 1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter and 14 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 1/15 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/10 hits, 3.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 4 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 0/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 5 : 1/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 6 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 28 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt Non Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Persia to West India 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 armour moved from 79 Sea Zone to West India Place Units - British 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -6.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 8 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 96 Sea Zone Italians attack with 3 fighters French defend with 1 destroyer Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Eastern Poland to Romania 3 fighters moved from 96 Sea Zone to Caucasus 3 armour moved from Ukraine to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Russia to Vologda 1 armour moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Russia to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Volgograd 1 fighter moved from Germany to Baltic States 1 fighter moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 artillery moved from Vyborg to Novgorod 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Belarus to Novgorod 3 artilleries moved from Russia to Samara 1 bomber moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 tactical_bombers moved from Bryansk to Novgorod 1 tactical_bomber moved from Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Samara Combat - Germans Battle in Smolensk Germans attack with 1 mech_infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 fighter owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for Americans: 1 fighter Casualties for Russians: 3 infantry Battle in Volgograd Germans attack with 4 armour, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 armour, 3 artilleries and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 1 bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 3 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Russia to Urals 1 armour moved from Russia to Novosibirsk 2 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Urals 3 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Russia 1 bomber moved from Samara to Russia Place Units - Germans 1 fighter and 2 mech_infantrys placed in Russia 1 fighter and 2 mech_infantrys placed in Ukraine 1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Germany 2 artilleries and 1 tactical_bomber placed in France 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - Russians 18 infantry moved from Amur to Korea Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 37 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 bomber moved from French Indo China to 79 Sea Zone 2 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer, 6 submarines and 2 transports Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 5 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 6 submarines and 2 transports Battle in Amur Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 2 aaGuns Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 aaGuns and 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 bomber in Amur, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 2 aaGuns Casualties for Americans: 1 bomber Battle in 79 Sea Zone Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 3 destroyers and 2 transports Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 3 destroyers and 2 transports in 79 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 3 destroyers owned by the British lost in 79 Sea Zone 2 transports owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 3 destroyers and 2 transports Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 tactical_bomber moved from Burma to India 2 infantry moved from Shan State to French Indo China 3 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from French Indo China to Kiangsi 1 mech_infantry moved from French Indo China to Kiangsi 1 carrier and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83 Russians regular : -0.33 British regular : -1.00 Russians AA : -0.33





