Newenr85 axis vs cwglee allies +40 g40 oob


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 armour and 7 mech_infantrys moved from Bryansk to Novgorod
            1 artillery moved from Belarus to Novgorod
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Norway to Finland
            6 infantry moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Novgorod
            1 armour, 1 fighter and 5 mech_infantrys placed in Russia
            Russians undo move 2.
            1 armour and 2 mech_infantrys placed in Volgograd
            1 fighter and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kwangsi to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            2 armour moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Korea
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Korea to Manchuria
            1 tactical_bomber moved from French Indo China to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            2 bombers moved from French Indo China to Kwangsi
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            3 armour placed in Kiangsu
            1 infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,00
    UK_Pacific regular : -1,00
    Russians regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 103 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 109 Sea Zone to 91 Sea Zone
            4 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @newenr85 scramble in 91?



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 103 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 109 Sea Zone to 91 Sea Zone
            4 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                Americans win with 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                    Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/10 hits, 3.33 expected hits
                    Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    2 fighters owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 40
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Trans-Jordan
            2 bombers moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
            3 fighters moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            3 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            4 infantry moved from India to Burma
            2 mech_infantrys moved from Belgian Congo to Rhodesia
            2 mech_infantrys moved from Kenya to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,4,3,1
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : 0.00
    Italians regular : 0.67
    Germans regular : -1.33
    British regular : -1.83
    

    Savegame


  • @cwglee51 ccc to many passive rounds from me… i will need to think about this move


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            3 armour and 1 mech_infantry moved from French Equatorial Africa to Rhodesia
                  Italians take Belgian Congo from British
            1 fighter moved from Egypt to Rhodesia
            5 infantry moved from Southern Italy to 97 Sea Zone
            5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Rhodesia
                Italians attack with 3 armour, 1 fighter and 1 mech_infantry
                British defend with 4 mech_infantrys
                    Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Rhodesia, round 2 : 2/5 hits, 2,17 expected hits
                    British roll dice for 4 mech_infantrys in Rhodesia, round 2 : 2/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rhodesia
                    2 mech_infantrys owned by the British lost in Rhodesia
                    Italians roll dice for 2 armour and 1 fighter in Rhodesia, round 3 : 1/3 hits, 1,50 expected hits
                    British roll dice for 2 mech_infantrys in Rhodesia, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                    Italians roll dice for 2 armour and 1 fighter in Rhodesia, round 4 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                Italians win, taking Rhodesia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 4 mech_infantrys
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Rhodesia to Belgian Congo
            1 fighter moved from Belgian Congo to French Equatorial Africa
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 cruiser, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine and 4 transports moved from 93 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            4 artilleries and 7 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            9 armour moved from Bessarabia to Eastern Poland
            3 artilleries moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 1 infantry moved from Germany to Poland
            1 bomber moved from France to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 cruiser and 3 submarines placed in 112 Sea Zone
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            21 infantry moved from Bryansk to Belarus
            5 infantry moved from Novgorod to Belarus
            4 armour and 9 mech_infantrys moved from Novgorod to Belarus
            4 artilleries moved from Novgorod to Belarus
            5 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 2 mech_infantrys moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            2 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Finland to Karelia
            1 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Ukraine
            2 armour, 2 fighters and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Russians collect 41 PUs (2 lost to blockades); end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            21 infantry moved from Bryansk to Belarus
            5 infantry moved from Novgorod to Belarus
            4 armour and 9 mech_infantrys moved from Novgorod to Belarus
            4 artilleries moved from Novgorod to Belarus
            5 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 2 mech_infantrys moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            2 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Finland to Karelia
            1 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Ukraine
            2 armour, 2 fighters and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Russians collect 41 PUs (2 lost to blockades); end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns
            EDIT: Adding units owned by Russians to Belarus: 4 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @newenr85 pls use 2nd one


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to Korea
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 armour moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to Manchuria
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Suiyuyan
                Japanese attack with 1 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Korea
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Korea to Manchuria
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            3 armour moved from Kiangsu to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,50
    UK_Pacific regular : -0,67
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Philippines
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            3 carriers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 91 Sea Zone to 110 Sea Zone
            3 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters and 8 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 bomber placed in Eastern United States
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Sikang to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 bombers moved from Iraq to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Rhodesia
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Rhodesia
                British attack with 2 bombers and 2 mech_infantrys
                Italians defend with 2 armour
                    British roll dice for 2 bombers and 2 mech_infantrys in Rhodesia, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                    2 armour owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 armour
            Battle in Trans-Jordan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Rhodesia to Union of South Africa
            3 mech_infantrys moved from Persia to Iraq
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Burma to Shan State
            1 artillery moved from India to Burma
            3 infantry moved from India to Burma
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Iraq
            1 infantry placed in Union of South Africa
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4,1,5,1,4,3
            British collect 27 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 2.00
    Italians regular : 0.67
    Japanese regular : -0.83
    Germans regular : 0.67
    British regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries moved from Egypt to 98 Sea Zone
            3 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 5 transports moved from 98 Sea Zone to 92 Sea Zone
            3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Egypt to Gibraltar
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 tactical_bomber moved from Southern Italy to Trans-Jordan
            1 fighter moved from French Equatorial Africa to Trans-Jordan
            1 infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 SCRAMBLE 92?
    d0eebbb7-39f5-49d9-8ef0-bba8c36ff81b-image.png


  • @newenr85 can you post save, not sure…


  • @newenr85 ah disregard…full scramble pls!


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