@dawgoneit I edited my German ships since I forgot to move them…hope that’s ok
G40 OOB zlefin (L+45) v BobbaRossa (X)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 4 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Korea Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 5 submarines moved from 10 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Wake Island to Queensland Place Units - Americans 1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Korea from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 4 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Tanganyika Territory to Iraq 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 battleship and 2 cruisers moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from India to Iraq 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Ethiopia 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Iraq British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from 79 Sea Zone to West India Place Units - British 3 fighters placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 British collect 34 PUs (1 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.00 Neutral_Axis regular : 0.00 British regular : -0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 infantry and 1 transport; French defend with 1 infantry 1 transport owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry and 1 transport Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 4 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bessarabia 2 fighters moved from Eastern Poland to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Northern Italy to Southern France 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1 Italians collect 11 PUs (7 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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I assume the inf on the lone transport in 91 was an oversight. If you’d prefer to have the UK guy on the ground, I don’t mind edits.
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yeah; that was sloppy of me; didn’t factor in the italian bomber being in range; I shoulda moved the transport somewhere safe or given them some protection.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese ANZAC take 6 Sea Zone from Japanese 2 fighters moved from Caroline Islands to Queensland Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 fighter moved from United Kingdom to Scotland Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 4 infantry moved from Bessarabia to Ukraine 3 tactical_bombers moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 2 bombers and 2 fighters moved from Eastern Poland to Russia 2 fighters moved from Western Ukraine to Russia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Ukraine Germans attack with 4 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 infantry and 5 tactical_bombers in Ukraine, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns, 3 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 2 mech_infantrys moved from Poland to Bessarabia 6 artilleries and 4 infantry moved from Eastern Poland to Belarus 11 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Russia to Belarus 2 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Ukraine to Bryansk 2 tactical_bombers moved from Ukraine to Belarus 2 bombers moved from Russia to Eastern Poland 2 armour moved from Eastern Poland to Ukraine 13 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 1 bomber and 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.83 Russians AA : -0.33 -
I assumed no intercept in Moscow. If that was incorrect I can roll via forum since it wouldn’t have impacted the bombing.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Persia to 80 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 artillery and 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 6 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kansu to Shensi Japanese take Shensi from Chinese 2 infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 2 bombers moved from Shantung to Yunnan 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour moved from Kwangsi to Shan State 1 aaGun, 3 artilleries and 7 infantry moved from Hunan to Kweichow 2 bombers moved from Yunnan to Kweichow 3 mech_infantrys moved from Shantung to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria Place Units - Japanese 2 carriers and 1 submarine placed in 19 Sea Zone 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,1,3,5,5,2,1,4,2,1,2,6,5,6,5,4,1,6,1,1 Japanese collect 48 PUs (13 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : -3.83 ANZAC regular : 1.33 -
Oof, those sub hits are brutal.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 5 submarines moved from 7 Sea Zone to 24 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 22 Sea Zone -
need OOL for sz 42 if I get a hit.
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@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
need OOL for sz 42 if I get a hit.
Guess it has to be a fighter
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 5 submarines moved from 7 Sea Zone to 24 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 22 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone 1 fighter owned by the Japanese lost in 42 Sea Zone Japanese win, taking Sumatra from Japanese with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 fighter Non Combat Move - Americans Place Units - Americans 1 carrier and 6 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter and 8 infantry moved from Szechwan to Sikang 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber and 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 fighters and 2 tactical_bombers moved from Northwest Persia to Russia 3 fighters moved from Persia to Russia 4 mech_infantrys moved from Eastern Persia to Kazakhstan 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Egypt to Ukraine 1 bomber moved from Northwest Persia to Russia Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Sumatra Non Combat Move - British 1 bomber moved from Ukraine to Russia 2 fighters and 2 infantry moved from Scotland to United Kingdom 3 aaGuns, 14 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from Alexandria to Egypt Place Units - British 3 fighters placed in Persia 1 bomber placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3.83 Americans regular : 0.33 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern France to Greece 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Ukraine Combat - Italians Battle in Greece Italians attack with 2 bombers, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 bombers, 2 fighters and 4 infantry in Greece, round 2 : 5/8 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 bombers moved from Greece to Southern Italy 2 fighters moved from Greece to Ukraine 1 armour moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,5 Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Neutral_Allies regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone 1 fighter owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 28 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 transports Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 fighter moved from Scotland to Nenetsia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.50 -
Japan continues to have bad luck in the water.
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; Germans buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Samara 2 tactical_bombers moved from Belarus to Nenetsia 1 bomber moved from Western Germany to Russia 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 submarine moved from 125 Sea Zone to 119 Sea Zone -
@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
Japan continues to have bad luck in the water.
Silly unforced error. I had a couple ships that could’ve been spared to shore that up. Was flustered from the dice and convinced myself you wouldn’t go for the coin flip, even though it was a net win for you even if you’d lost, Now I feel like I have to press more than I usually would. On that note: intercept in Moscow?
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@BobbaRossa
yes, full intercept in moscow.





